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The shapes are way too mobile especially when pushed by other objects, the collision puffs of smoke pretty much happen for next to no reason and some of the levels require really shifty solutions. Other than that it was kinda cool.
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ok, ill try to explain lvl 31 since i dont know how to record or take still pics on my comp :P take a long gray box and stack the ends on the big light gray box on the right and the middle light gray box- take the other long dark gray box, stack one end on the lil gray box on top left, the other end on the other long dark gray box and then the green box on top of that :)
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Pretty decent concept. Something about the control of the blocks just doesn't feel right, it can be fustrating to get them do do exactly what you want. Grey static blocks on a grey background is just bad.
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Having played the previous assemblers I got through this one pretty easily - a hint for the less than perfectionist (like moi) sometimes close enough is good enough - dont try for perfect try rough and rumble...
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Way too easy. And the awful collission detection does even help here, since you can just stack the items weirdly until the green is so so near the target area.
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5/5, heres my level:
eNolTkEOwDAI+g23WaXY1v9/bHZLDAdAYNBBCbESR/cebctRYAhbWGULxzae9JFYjiQka/+PPkjEIViOIC0RaRPXHQeamMv4w+etQlS/dHMkmJfrBVS1ZFcwQZ3zBUdgqrd5k+EWuMIE2QtXZ9++D54cbeXG3BsKqx/8BcxfKlE=
it solves itself
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If you are stuck on 41, i was able to get it by stacking the 3 woods and made the lowest one a little bit to the right; middle to the left; top to the right. Keep gravitational center with all 3. then gently put on the ball.
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I'm soldiered through and beat all 44 levels (level 44 was way easier than some of the ones before it) and am glad I will never have to deal with the SFX again. Good game though.
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GRAAAAAAAGH JUST STAY ON THE STUPID WEDGE YOU MOTHERLESS SON OF A DRIFTWOOD BANDIT PUNCH YOU IN THE MRRAAAAAAAAAAAGH UGLY-FACE!
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The collision on this game is terrible. One small bump, and everything went flying. Most of the puzzles where you were required to have one object inside another were nearly impossible, since everything refused to stay together. That, coupled with the irritating noise, made me stop playing this pretty fast.
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great game
I went strong till level 30 but got annoyed and am going to bed now.
I'll revisit it though.
Please put a mute option though. Thanks
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eNplT10KgyEMu03f1P6qPdmuv1Q/BttAUklME19Dg3wpmTlpRM8g0VWDh07cE1L8S07GTJabIuuIxRAQvskm3s/uF5rzqNUCXkiz64Umx6BpCJAvw+oBixmiUQGkXWh+LLJgs0+ZZzQpG2RHLwn7kSstTl/xRB2sUKa2YqCPKQmjx+5ygR92Ir4+X9Fve3s4qQ==
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It was okay. A lack of music makes me sad, though; annoying music is bad, but a lack of any at all is just as bad, in my opinion. It just doesn't feel complete to me, without it. I did like the idea behind the game, and the gameplay itself; took me awhile to get used to the idea that I can move stuff with other stuff, so I shouldn't just slide the mouse at whim. Heheh. I'd say a 3/5, though it could be 4 with music.
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easy. beat it in about 20 minutes, to prove it the last level has 6 pieces, 2 green ones and a square cut in half where you put a piece in it. i didnt use a walkthrough, couldnt even find one
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omg balance i f,d up i put everything on on side and it blows up.....
omgroflol
wow way to hard to control the box movements make it so you contoll how the boxes turn with the arrow keys, C o p y and p a s t e if you agree