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upgrades weren't thought out well. after u get the third kid, all the upgrades do is make it easier 2 be hit, or have projectiles bounce around. oh, and i felt stoopid for playing as a stoopid little kid. but ok game
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fun but 100% accurate AI with insta-kill bombs? wtf? Basically have 3 turns to kill the 4 enemies as you lose 1/turn (everytime).
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I'd have to agree with Jestertrek, except I'd say it's around level 9 when they start throwing exploding turtle shells, and I can't even carry more than two rockets. Good game though.
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The first half-dozen levels are lots of fun! The concept is great, the implementation is great, and the upgrades available are both amusing and helpful. After about level 7, though, the game just becomes frustrating. The enemies never miss, the pars are ridiculously low (so you never get the par bonus), and the weapons are no longer nearly as good as the enemy weapons. So a great game that later becomes frustrating and annoying. Call it 4/5.