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Comments for Reactor Incremental

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DanielA48

Jan. 25, 2015

Under rating threshold (show) 14 mill build which doesn't require much effert to get or even maintain. No risk of a meltdown and very cost efficient. If any have a good / better build, share with the rest of us :) Mine looks like this, can't go higher than Double Seaborgium Cells with the current stats on things and my current upgrades. Hope you like it, enjoy :) http://i.imgur.com/ewBTETn.png?1

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Rakaerth

Jan. 25, 2015

Under rating threshold (show) got to the 4xtorium cells, i could place 4 of them apart and basically get no heat. when i placed 2 together: BOOM!!!! instant Meltdown. :(

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Niactz

Jan. 25, 2015

Under rating threshold (show) But, the per tick calculator constantly changing is definitely annoying.

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Sydd89

Jan. 25, 2015

Under rating threshold (show) A pause button and the reactor plating is useless now. Put in one maybe 2 ultimate's then fill part of the screen with basics because you get the 1% boost from them as you do with the ultimates. Also the nuetron reflectors should cause a decrease in the duration of a fuel cell due to increased reaction speed

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Sydd89

Jan. 25, 2015

Under rating threshold (show) A pause button and the reactor plating is useless now. Put in one maybe 2 ultimate's then fill part of the screen with basics because you get the 1% boost from them as you do with the ultimates.

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Niactz

Jan. 25, 2015

Under rating threshold (show) Lol whatever change the dev do or doesn't do, there will be people complaining... Being unable to get rid of fuel cells was really annoying, but the game also seems easier now that you can sell them. Heh, I wish we could delete comments!!! Please guys downvote my comment in the top 5 lol, I'm still playing the after I said there was no reason to keep playing xD

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Raidsong

Jan. 25, 2015

Under rating threshold (show) can you go back to the other way? and maybe more upgrades on stuff and combos on different fuel types next to each other?

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catpaw

Jan. 25, 2015

Under rating threshold (show) Unfortunally this game, which is a nice game by itself, only fosters the common misunderstanding, that nuclear reactor in some way "magically" turn the radioactive energy into electric energy. No it does not. The one and only thing a nuclear reactor does is producing heat. This heat produces steam which is thrown trough a turbine to produce electricity. Its actually pretty mudane. So all this "produces X power and Y heat" stats are fully non-game-mechanicswise nonsense

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Developer response from Cael

Luckily, my mission statement was not to educate people on how actual nuclear reactors work.

Sydd89

Jan. 25, 2015

Under rating threshold (show) I would love a pause feature

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lewa282

Jan. 25, 2015

Under rating threshold (show) The big way I could see this being improved is by adding a speed setting

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HwoDragon

Jan. 25, 2015

Under rating threshold (show) Why does having more capacitors lower our energy output?

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Konnan1

Jan. 25, 2015

Under rating threshold (show) Though one thing; Why does the heat increase along with better reactor plates?

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Hootja

Jan. 25, 2015

Under rating threshold (show) I like the new balancing. However: the heat plates now give 1% bonus to the vents no matter what rank they are. I think you should make it so that the lowest heat plate gives +1%, the next highest +10%, etc. Or something like that. It almost feels like a downgrade when I get to the next tear of heating plates, since 10 at the lower tier give +10% but one at the next tier only gives +1%.

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Cione

Jan. 25, 2015

Under rating threshold (show) I liked the previous version better, but the depleted cells is a nice touch.

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jonid

Jan. 25, 2015

Under rating threshold (show) I'm happy that the changes are being made. Definitely got my eye on this.

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HwoDragon

Jan. 25, 2015

Under rating threshold (show) An actually fun idle game! It took a few deaths to figure out what I was doing, though, and it seems like trying new strategies is so risky that I'm usually better off spamming the same compartmental design instead of something more complex.

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Flamabalistic

Jan. 25, 2015

Under rating threshold (show) I see some game developers like playing with Industrial craft

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Smer4

Jan. 25, 2015

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as820802

Jan. 25, 2015

Under rating threshold (show) Finally a idle game with thinking. but needs more balance

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TheMouseHunter

Jan. 25, 2015

Under rating threshold (show) For anyone that needs help with a new layout after the last update: http://imgur.com/rSrOLtZ works well for me.

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theFionn

Jan. 25, 2015

Under rating threshold (show) Three suggestions: 1. Help menu needs more details, including examples of multi-cell packs next to multi-cell packs, reflector effects, coolant cells, and how heat exchangers interact with the reactor heat. 2. Interface needs to allow you to click on an item in the reactor, and see the heat in/out, number of pulses, power generated, pulses reflected, capacity, current heat level, and other details. As well as a top level total gross power / heat generation, before the subtractions for selling and dissipation. 3. Scaling issues; specifically, there is a point around third and fourth tier cells at which the reactor/reactor plating can dissipate huge amounts of heat, far more than any affordable heat exchanger or vent could handle without melting. Last comment, I'm having some difficulty backing out the equation for heat generation as a function of pulses (single cell is the square of the number of pulses in the cell, but multi-cell is less than that).

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slaytonpeale

Jan. 25, 2015

Under rating threshold (show) @junolau From what I can understand, if you have any coolant cells it's sucking heat out of those, and it's sucking heat directly out of the reactor, which is the heat bar that shows you how much heat there is.

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BDR1985

Jan. 25, 2015

Under rating threshold (show) Note: A power cell surrounded on all 4 sides by power cells will distribute heat into the main reactor, even if the power cells it is surrounded by are touching vents.

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bestgamer

Jan. 25, 2015

Under rating threshold (show) The game is generally fun and the dev is updating the game regularly making it even better. 4/5 for a great dev

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mortar4you

Jan. 25, 2015

Under rating threshold (show) I just watched heat get passed in a loop of exchangers and cells while completely skipping the vents. Really not liking this update :/

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imi___

Jan. 25, 2015

Under rating threshold (show) Is it even remotely possible to sustain a Quad Nefastium Cell? Even with 4 batteries around it, can you get enough heat transfer from the batteries to not make it blow up? and cooling over the reactor... you'd need like half the map full of plating and the other half full of transfers, not to speak of the like 1000 vents to cool down 104M heat...

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Satyr

Jan. 25, 2015

Under rating threshold (show) quad nefasium 104.166M heat ? how to cool it down when the best vent takes only like 60k ???

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metal4

Jan. 25, 2015

Under rating threshold (show) I guess we need a sell all depleted cells button now.

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KainXinth

Jan. 25, 2015

Under rating threshold (show) Hmm..Nah, too slow moving now for me to waste time on this game. You're going to hear that a lot about your game, so yes, you may have a nice game score but it's never going to be a truly popular game. I like it, it's not bad, but the painful amount of time it takes to "play"? Not worth it. If you can fix the amount of time this all takes, you'd have yourself a game more along the lines of, say, AdVenture Capitalist. As it stands, you have nothing for your end game. There's nothing to draw a player back, like some form of perk for obtaining X amount of progress. Be it measured in upgrades, the amount of money you've gained, heat you've dissipated, whatever.

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catpaw

Jan. 25, 2015

Under rating threshold (show) The feeling of danger fully left the game since I can sell any reactive any moment...

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Serinorah

Jan. 25, 2015

Under rating threshold (show) When designing your reactor It helps to know that the single cells provide the best power to heat ratio, the quad cells provide the best power to space used ratio while the doubles are a balance between the two. This way you can get the most money out of your reactor based upon how much room and heat dissipation you have.

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danmilchess1

Jan. 25, 2015

Under rating threshold (show) just a suggestion, there could be a way to remove multiples of the same thing with just a click, something like Shift+Lmouse button

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PJ6211

Jan. 25, 2015

Under rating threshold (show) There's no 'sell all' button because in a jam you could press it to have no consequences for a meltdown except for the fuel cells. Everyone who plays this needs to make a mistake and click their asses off in a losing battle with the heat until they lose everything. I did it twice, and both times laughed my ass off.

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junolau

Jan. 25, 2015

Under rating threshold (show) heat exchanger is generating heat????? if it is linked to anything that links to a cell my heat whens up, else the heat goes down

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soltys83

Jan. 25, 2015

Under rating threshold (show) cells should give more energy. im stuck, and cant get progres, cos earning not much!

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PJ6211

Jan. 25, 2015

Under rating threshold (show) Bug: cell duration upgrades are lost if you refresh your browser / stop playing and come back.

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Antigaprime

Jan. 25, 2015

Under rating threshold (show) Reactor insta blew up. Not even in a possible way. Sudden 5k/1k heat, all structures insta overheat and blew up. I know what you're thinking: "You did something wrong." And i'm telling you: "I did nothing wrong." I was experimenting with uranium sticks, with advanced exchangers and super vents. And needless to say, due to uranium experimentation, I did not have a whole lot of $ by the time everything went instant boom. Going to be a long road to where I was, but it's such a serious issue and I won't dare to start the game up again until I know for sure it's solved.

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Reddeyfish

Jan. 25, 2015

Under rating threshold (show) heat seems to be balanced by percentage, not by total amount.

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Williamrmck

Jan. 25, 2015

Under rating threshold (show) So I spent many hours last night playing and kind of got addicted. Now it updated and feels like a completely different game. Nothing I do is that lucrative anymore, I can't tell how much heat I'm making and absorbing because the per tick calculation keeps giving me random numbers, and there's no longer and feeling of danger if I can just suddenly get rid of all the fuel cells and let it cool off.

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TheMouseHunter

Jan. 25, 2015

Under rating threshold (show) Yeah, I'm only making a tiny fraction of pre-update amounts. Not so fun anymore -- I'd honestly rather play the last version. What was wrong with having plating vent excess heat?

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BogudanP

Jan. 25, 2015

Under rating threshold (show) Maximum heat lower is about 21M, Double Nefastium Cell produces 23M heat...

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saron321

Jan. 25, 2015

Under rating threshold (show) Love this game!!! suggestion: make it so we can decide if a heat exchanger will 1. take heat from reactor 2. give heat to the reactor or 3. nether give or take. i think this would really help build more what we want. i am struggling due to wanting something to be self sufficient but keeps pulling heat and the other way around. things are giving heat when they dont need to give heat.

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Athang

Jan. 25, 2015

Under rating threshold (show) The description for pulsating uranium still says +1, not by 100% like the others.

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xxmendorxxse

Jan. 25, 2015

Under rating threshold (show) good idea but 0 balanced

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CBS21

Jan. 25, 2015

Under rating threshold (show) Latest upgrade ruined the game in my opinion. I left it on overnight, rebought all my stuff today, spending billions, refreshed to see if anything changed, and all my fuel was depleted. Theres really no reason to keep playing since the entire mechanics of the game changed, and earning money already took forever, now we can place less fuel and the game is less idle since you have to replace the heat dissipating parts as well. Was a good game, but this update ruined it entirely for me.

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PatrickR47

Jan. 25, 2015

Under rating threshold (show) Thanks for a good game.

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Frostbite117

Jan. 25, 2015

Under rating threshold (show) new bug with the update: can't see upgrade discriptions

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prcek2001

Jan. 25, 2015

Under rating threshold (show) This game. Needs really, really much balancing. I put 4 seaborgiums around an ultimate heat vent. Heat they make = ~50 000k, and it cools down 57 000k. everything blew and i lost every single dollar i had.

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Joey324

Jan. 25, 2015

Under rating threshold (show) Ah. didn't realise that you could just place components over another one. Never mind.

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skycrawler

Jan. 25, 2015

Under rating threshold (show) Loving the game, just a couple bugs I've noticed: Heatsinks upgrades don't seem to be stacking. I have iron, gold, copper, and silver, but each plating I build only increases my vent effectiveness by 1% instead of 4%. Also my understanding is that quad cells should produce 4 pulses in adjacent cells, but it looks like they're only producing 1 pulse in adjacent cells. Thanks for the game!

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