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Comments for Reactor Incremental

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theBasse100

Jan. 23, 2015

Under rating threshold (show) There is a moment u want to upgrade your systems but they cant be removed, pls remove button

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Ardagan

Jan. 23, 2015

Under rating threshold (show) would be fun to have the following: grouping items increases heat/(energy more than now) and reduces lifespan. Thus provoking to group elements.

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(1)

edmart3

Jan. 23, 2015

Under rating threshold (show) Needs a remove component button.

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wraithinshadow

Jan. 23, 2015

Under rating threshold (show) Is it possible to get an Emergency vent button for when your reactor is destroyed? My experience is 1M+ heat and only a 1K per click manual vent

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Hamdog09

Jan. 23, 2015

Under rating threshold (show) found a bug the basic heat vent says it lowers the heat reactor by 2 but it shows 4 per tick

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Developer response from Cael

Not quite a bug. It reduces the heat of the reactor by 2, and of itself by 2, so it has a potential of reducing the overall heat of the system by 4. Granted, this doesn't make things totally obvious to the player, so something should probably be changed.

Verkade

Jan. 23, 2015

Under rating threshold (show) Another issue, I think. Uhm, after getting some upgrades that automatically removes heat by a certain % per tick based on max heat allowed. After that it becomes much more efficient to buy Reactor Platings than anything else really. I mean 1M cash for 100K more heat. With 3 upgrades in heatsink. Means 3K heat is being removed every tick. Heat Vents can't compete with that. It takes 500K cash, 1 spot on the field just to remove 200 heat with heat vents. Or am I missing something?

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Enderwhovian

Jan. 23, 2015

Under rating threshold (show) Just hit refresh after 1 day of idling, this game just keeps getting better and better.

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Dzugavili

Jan. 23, 2015

Under rating threshold (show) Latest update: The quad uranium cell appears to have the wrong lifespan. It might be that the quads aren't getting their lifetime scaling from tech upgrades.

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Verkade

Jan. 23, 2015

Under rating threshold (show) I just refreshed, and it completely destroyed the build I had. :( Changing the system or numbers can really hurt the gameplay. I like the game tho. Kinda reminds me of of a minecraft mod, with nuclear reactors. Had to place uranium and coolant cells a certain way to make it work the best.

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Developer response from Cael

Sorry! I completely didn't think of what impact the balance changes would have on existing solutions. And yes, this game is very heavily inspired by IndustrialCraft.

Deadl0ck

Jan. 23, 2015

Under rating threshold (show) Shame that the game layout messes up whenever viewed at anything but 100% zoom. I work with 110% zoom to be able to read text, and the layout is completely bugged, text in the wrong place, grid deforms, placements are incorrect.

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Developer response from Cael

Try refreshing. I uploaded a build that fixed this very recently.

Olivier1684

Jan. 23, 2015

Under rating threshold (show) @Ender Not really sure. You'd need to calculate that, but what I do is always try to upgrade the cell power output before moving on to it (for example, upgrade plutonium cells to output 30 instead of 10, and then start using them).

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Enderwhovian

Jan. 23, 2015

Under rating threshold (show) Just a quick question, when will plutonium be worth it? For $60 I get more money from a Quad Uranium Cell than I do from a Plutonium Cell for $1K

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Olivier1684

Jan. 23, 2015

Under rating threshold (show) I confirm the need for a quality setting, my PC isn't too crappy and yet the fan is running quite strong and game effects (explosions and such) are starting to be a little laggy (at the moment I have 26 quad thorium, 10 max level plating and 1 max level capacitor, still loads of free space)

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Developer response from Cael

Just so everyone knows, I'm working on some heavy optimizations right now. Hoping to have them done in a couple of hours. Sorry for frying your computers, everyone!

Ardagan

Jan. 23, 2015

Under rating threshold (show) Heat should be automatically depleted upon collapse. 85million heat. -1k per click......

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Olivier1684

Jan. 23, 2015

Under rating threshold (show) @Ardagan Are ya sure about those calculations?

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Ardagan

Jan. 23, 2015

Under rating threshold (show) Nefasium cell. Lifetime: 2.5M ticks. 1 Tick per second. Total: ~2 years to deplete. That is with no upgrade. I'm just curious, who's gonna be so persistent to do nothing for 2 years, just keep window open? Because it is quite possible to do a stable setup in couple of days. Ok. Fine. Dolorium. 25k ticks. More than 2 months to deplete. Same question... 2 months of doing nothing after ~1-2 days of playing... I guess that author should rebalance this thingie...

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Developer response from Cael

Yep. Rebalancing is definitely something I'm working on. Clearly I was a little overzealous in my durabilty assignments.

billytrousers

Jan. 23, 2015

Under rating threshold (show) Yay, a sell function. Now I don't need to purposefully overheat fans and pipes and risk destroying the whole setup

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Olivier1684

Jan. 23, 2015

Under rating threshold (show) *I mean, that and using plating and capacitors obviously :) otherwise kaboom

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Olivier1684

Jan. 23, 2015

Under rating threshold (show) do any of you use vents, exchangers, coolant and reflectors? I don't see any efficient use for them. Basically quad cells next to each other and upgrades seem to do the trick nicely. Heat is exponential when placing side by side, but so is power..not sure if that was intended though.

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Kaicze

Jan. 23, 2015

Under rating threshold (show) it gets slow when you create complex loops

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Ardagan

Jan. 23, 2015

Under rating threshold (show) 12 separate uranium cells (split by horisontal cell) will provide 12heat. standalone quad cell will provide 36 heat out of pocket.

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Ardagan

Jan. 23, 2015

Under rating threshold (show) There should be a way to get rid of redundant fuel cells... Seaborgium takes ages to deplete and I already need to replace a bunch of it :( Plus it makes it harder to experiment with heat/power.

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Kerth

Jan. 23, 2015

Under rating threshold (show) I have had 12x Uranium cell, and all was OK. After all were exhausted, I bought one quad uranium cell - and all exploded. How to play? WTF?

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Ardagan

Jan. 23, 2015

Under rating threshold (show) Heat is exponential. Single standing cell generates same amount of heat as in info, 2cells (in nearby cells or coupled) produce ~8times more heat, 4-coupled cells produce ~36times heat. Didn't really check numbers on all nearby cells heat growth. I still hope author will create some documentation.

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Kerth

Jan. 23, 2015

Under rating threshold (show) I really don't understand that heat and cooling numbers. I have had -500 heat per tick, and by inserting one plutonium cell, I blew all up.

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Ardagan

Jan. 23, 2015

Under rating threshold (show) @dev: regarding mouse input. Try to change zoom level on your browser. Your graph/mouse pointing, etc, will float. (small tip) Worked in firefox/chrome/IE. In linux firefox I didn't see any text at all.

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Ardagan

Jan. 23, 2015

Under rating threshold (show) No pipes, no nothing. Vents cool 40kpt, plating cools 60kpt... vents take 1.5 spot, plating take 1 spot, Plating 100times cheaper. Why do we need vents? :/

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Pagwonn

Jan. 23, 2015

Under rating threshold (show) omfg i just reset for the 5th time, such a stupid place to put it

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Llethraim

Jan. 23, 2015

Under rating threshold (show) You desperately need a confirmation for reset game... I was trying to combat heat and also gain profit, so quickly tried to select a capacitor and reset my game. Very annoying...

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oninikka

Jan. 23, 2015

Under rating threshold (show) it would be great if i could clear the screen without either a reset or right-clicking every square. ill set up a massive web of vents and exchangers to build up a few higher tier setups but i have to adjust for each new fuel type. gets old after a while.

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Mrakolov

Jan. 23, 2015

Under rating threshold (show) The game is extremely lagging after ~5k energy/tick

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EvilBastard

Jan. 23, 2015

Under rating threshold (show) Right now I'm having problems with the cells being offset vertically and horizontally from where they actually are.

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Dzugavili

Jan. 23, 2015

Under rating threshold (show) Game updated: Now suffers from fairly dramatic lag on semi-crowded boards -- tends to occur at key times, resulting in many a meltdown. Still strange heat behaviour: A system with adequate cooling starts storing heat once the first pipe is installed.

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T00rk

Jan. 23, 2015

Under rating threshold (show) I'm on Firefox and there is nothing written on the buttons

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Amishpark

Jan. 23, 2015

Under rating threshold (show) And make the reset button, ARE YOU SHURE YOU WANNA RESET????

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Ardagan

Jan. 23, 2015

Under rating threshold (show) Definitely needs much better documentation on logic. Like real Nuclear reactor :) Otherwise I don't see why you need reflectors and cooler cells yet...

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Amishpark

Jan. 23, 2015

Under rating threshold (show) and a save game would be nice.. Had like full reactor and like 30-40K pr tick, and boom gone..... :P

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Amishpark

Jan. 23, 2015

Under rating threshold (show) ohhh, and the cost to gain ratio is bad...... Uranium, 1 core costs 10, and you gain 25x1, so you have a 2,5:1 ratio. plutonium, 1 core, costs 1000, and you gain 25x10. So you actually loose 750 dollars on it. and the higher you go, the bigger the loss, if you dont upgrade..... Kinda sux.

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Ardagan

Jan. 23, 2015

Under rating threshold (show) Wish there was a mode where when pointing on each cell I get complete information about: heat/nrg produced by this cell, heat provoked by adjustent cells. Direction of where heat goes: ajustent cells/globalstorage. This will clear mechanics greatly.

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Olug

Jan. 23, 2015

Under rating threshold (show) there needs to be some direction as to how to use it. it looks like a lot of fun, and I REALLY want to play, but I don't know how everything works. Built a cell and it generated 25 power and heat. Ok, got it. Built 3 cells and they generated a TON of heat then exploded. Does it heat up faster the more units you have? Built a heat vent to reduce heat and it just exploded. I'll keep checking back.

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Elragon

Jan. 23, 2015

Under rating threshold (show) Well... Crap. Please add a "Are you sure you want to reset" button on the thing... Because I just lost my whole reactor when I was going to close the upgrades screen and clicked the rest instead ._. And I LOVE this game. So much fun, but I can't really restart twice.

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junolau

Jan. 23, 2015

Under rating threshold (show) I have no idea how this works, a stand alone plutonium cell that touches nothing generates 10 heat, while a quad in the same position generates 200+

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wsnider

Jan. 23, 2015

Under rating threshold (show) I do like the concept, and the game (for the most part) isn't that bad, though I think that in the future, it would be kinda cool to implement an upgrade system. By this, I mean when you are ready to use the next tier of, say, fans, you can use the 2nd tier and replace the t1 fans with it if you have enough money, so that way they aren't taking up space.

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wytcka

Jan. 23, 2015

Under rating threshold (show) Still the text placement is off, used IE, firefox, opera same problem, chrome didnt even open the game. Maybe the is the windows fault using win 8

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Olivier1684

Jan. 23, 2015

Under rating threshold (show) @lordcool00 to sell, right click on the item

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lordcool00

Jan. 23, 2015

Under rating threshold (show) There should be a button where you can sell parts of the reactor

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SteliosS10

Jan. 23, 2015

Under rating threshold (show) walkthrough: https://www.youtube.com/watch?v=JVJk0gv79Gk

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DanielA48

Jan. 23, 2015

Under rating threshold (show) Okay, lag just got serious. Can hardly scroll my screen. My build is simply 4x Vents surrounding a 2x Cell and rest is mostly capacitors. Can any recreate this lag or is it just me?

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RamiroM5

Jan. 23, 2015

Under rating threshold (show) The net heat (per tick) doesn't work correctly with quad uranium. It seems to do so with the single one.

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Ardagan

Jan. 23, 2015

Under rating threshold (show) Is it expected that placing uranium cell near pipes generates more heat total, than placing it far from pipes?

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