Galactic Clicker

Galactic Clicker

by ceptri
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Galactic Clicker

Rating:
4.0
Released: December 19, 2014
Last updated: December 24, 2014
Developer: ceptri

Tags for Galactic Clicker

Description

Click and idle your way to ruling a galactic empire!

How to Play

Buy yourself a scout and watch the money start rolling in! Today, the moon, tomorrow the heart of the galaxy!

Developer Updates

Dec 24, 2014 9:46am

1.0.5 Is up!

Thank you all for the feedback!

Includes a bunch of balance upgrades to both reduce the spread from highest generating ship to the lowest and increases the income generated in stage 2 and 3. More balance work after Christmas and Safari and Firefox compatibility work.

FAQ

What is Galactic Clicker?

Galactic Clicker is an idle space game developed by Ceptri where players expand their influence across the galaxy by clicking and managing resources.

How do you play Galactic Clicker?

In Galactic Clicker, you click to generate points, which you can use to purchase upgrades and unlock new planets to increase your income in this idle clicker game.

What progression systems are in Galactic Clicker?

Galactic Clicker features a progression system where players unlock planets and upgrades, allowing you to boost your resource generation and advance further in the game.

Does Galactic Clicker have offline progress?

Yes, Galactic Clicker offers offline progress, so you continue to earn resources even when you are not actively playing the space idle game.

Who developed Galactic Clicker and where can you play it?

Galactic Clicker was developed by Ceptri and can be played as a browser game on platforms such as Kongregate.

Comments

0/1000
MSpekkio avatar

MSpekkio

Jan. 01, 2015

1355
33

I too really enjoyed this game. I just wrapped up stage three, so here's some feedback, and I hope you get us a stage 4 soon. 1. Can you have your starting $4 receive your PPI bonus, if would save a good number of clicks on resets not having to by 1 scout at a time. 2. Some form of mass buy (idle-goo uses shift-click) to speed the resets along. 3. by the middle of stage 3, scouts dominate your production, a few changes in upgrade multipliers (scouts 4->3, others 4-6) could keep total production about the same. And the big request, more story! Tools tips on the features of the galaxy your built/discovered, long descriptions on the upgrades. I want to know why there was a revolution on mars! Thank you for your game. I'll be checking back.

thenuke740 avatar

thenuke740

Jan. 01, 2015

1881
49

"NASA, your budget is $4. Get into space."
"Hmmm... OH! I know!" *buys coke and Mentos"

Enderwhovian avatar

Enderwhovian

Jan. 03, 2015

1192
35

Maybe you could add a "Money per Second" counter for the total amount instead of just each individual spaceship

middlebit avatar

middlebit

Dec. 26, 2014

1484
57

I wish it were easier to see the difference between the black things you can afford and the dark gray things you can't. A lighter gray would be good.

Verkade avatar

Verkade

Dec. 20, 2014

880
43

Exclamation mark behind the upgrades changes the picture as far as I can tell.

ceptri
ceptri Developer

Yes, that's right