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@CHARLWSing, you can't use the term 'midget'. The correct and preferred term, is 'little people'. Because, midget means bug.
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It looks like "Lowest Cost" doesn't take into account buy settings, it keeps sticking unmaxed units that cost quindecillions to finish ahead of hundreds of maxed units that only cost quadrillions to rank up. Alternatively some way to buy all the rank ups and levels for a unit you can afford with your given cash would solve this problem, but that's probably harder to do than fixing the sort to take buy settings into account.
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For all people asking how to rank up: you need to max out your recruit and the next purchase after that is a rank (it's all in the tutorial, really). Now, what I'd like to suggest: 1) sticky sorting options - right now refreshing the game is reseting those; 2) some sort of pop-up with all recruit categories would be useful for posting suggestions; 3) cardiologist could find his warm, loving home in medical category. This game right here is a great piece of work, I love it :)
I'm working on stickying the options, but that will come when I update the UI. The pop up for recruit categories will be worked on once I finish up some other stuff, and I've fixed the cardiologist category in v 1.0.5!
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It may be a looong and hard work, but the game could be even better if every recruits had got a small humoristic description.
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Everytime I click on a...profession, it keeps moving around. It wasn't doing that when I started, but everytime I click on one to unlock a hint or buy it, it moves around. Not sure what setting I messed with to cause this.
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That annoying moment you accidentally cliick on CHARLESing when its at max level, so it ranks it and is stuck at level 1, and cant afford hardly any upgrades for it, great game though but 2nd time ive done that by mistake, think i would learn after the 1st time LOL
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sorry it didnt let me type it so i halfto type it agin heres my recruit idea: Youtuber if thats already there then SpaceMan sorry if they are already taken (:
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umm, i have micro laggs, like game is wasting some time to save/calculate itself, in consequence it slow it down a little makes one game second takes few real-time seconds...
anyway that game is quite entertaining as an idle :)
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can you put in either and an alert or a setting so we cant get a hint on the last letter of a word? I have done it a few times on some of the smaller ones.
Yeah I had one in place, but I took it out due to a nasty bug that I can't seem to solve... Please backup the sol file regularly until I figure it out :)
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I don't know what do to now. I get 1.6 quattuordecillion/s with every recruit at rank 1k. ~300 multiplier. I could get more from buying hats but without a x50 or x100 button, I'm not single clicking thousands of hats purchases. I have a few dozen recruits ranked up a few dozen times but the effect is so miniscule that it doesn't seem worth it from all the clicking. I really want to see a complete reset system like most idle games have nowadays, that would give an overall multiplier different from the current system.