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It seems like there's a difference in the cost/benefit of buying levels in different amounts. Like buying one level at a time produces more cost per level than buying 100 at a time.
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Says 760 recruits but even setting it to only show locked recruits doesnt reveal the last. I have discovered only 759
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For gods sake, how do you get out of the profession selector where you can see all your yellow recruits? That is the most annoying crap ever
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And also another idea is hat: When you click on there little job icon like he wrench or something they wok faster for that second when your clicking and what I am trying to say is I you click them the timer goes up but you can only click like 10 times for every 20 seconds and then there would probably halfto be a upgrade so you can click more than just 10! Sorry if my idea is bad (:
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Maybe when you go offline/watch a video or something and you have the offline money multiplier you should earn more maybe? I mean I have only been playing for a little it so I don't now if you earn more later on sorry if Im mistaken :P
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Here's a thought, make it to where if you are sorting your recuits, everytime you buy one / upgrade one it updates the sorting list.
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At my current rate to get from president -> idle player I need to play for 484561453026 days. I think the gap is too big from decillion to pretty much octodecillion lol. How do you expect us to get that when we make decillions a second :P
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I have all recruits except for the last 4, with a multiplier of 221.92x, it will take me 3170979198376 years to get the next recruit.
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While I appreciate the huge amount of content, and how players can contribute their own recruits as they feel so inclined, the fact of such a wide scope of them, even with the large sorting system, feels horribly overwhelming. Perhaps an expensive upgrade to auto-level recruits that are the lowest level and/or cheapest to afford would be in order?
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Oh man, this game grew way faster than I thought it would. Thanks for all the feedback, I'll spend most of today working on updates, stay tuned! P.S. For Firefox users, if you experience some lag, it might be due to some saving issues. Please right click the game, and set the storage to 10MB or higher!
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##1## "President" is the best "DPS" recruit for quite a while, get it max level ASAP but don't rank it up or you'll have a hard time getting the levels back. ##2## "Idle Player" would be the next recruit to level up after "President", but cost wayyyy too much ##3## So, after maxing "President", the player is forced to rank up ALL the recruits to increase income, since there are currently 760 of the the process is slow and annoying. (I'm pretty sure I won't do it a second time) ##4## After geting RSI ranking up recruits, the game is just about idling up to get enough money to unlock "Idle Player" (a 999 septendecilllion cost with a ~30 decillion/sec income seems like an eternity)
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the all medal badge is */505 and there is 505 medals in total... so I must win the all medal badge to win the all medal badge ? shouldn't it be 506 medals ?
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too laggy once u are trying to hit "Idle Player" cuz when u get rank 10-20 on each thingies it lags as fck .... Try to find a way to buy everything and rank up everything by 1 click ~
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Took about an hour to get from 0 to the end game, which is then a big slog through clicking every recruit and getting achievements
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Ranking should work differently, i just accidentaly ranked up the highest earner (except for the 4 highest) and my income dropped 15times with hardly a possibility to get it back up again. or very very very very very slowly. why would i decide to rank up if doing so lowers my DPS significantly. and there is no way to know what maxing a recruit costs before deranking him to level 1.
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exept the last 4 recruits i takes about 2-3 hours to get everything else - rec, upgrades, hats
Was that the idea of the game?
ps. to all idle game devopers: pls use or add option for scientific notation
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Thanks for replying to my comment earlier, but I'd like to point out another thing; the "Show Maxed" filter on recruits is not hiding them properly, only moving them to the bottom of the list.
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Really nice! I don't really like those backgrounds (seems too confused, but maybe it's because it has a lot of info!) but this is a really intriguing idle! 4/5 let's see how it goes! :)
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I am wondering if this is bug or intentional, the game says that there are total 760 recruits as of current, and I have 759 of them unlocked, but there is no 'locked' recruit visible when I try "showing locked"
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how about rank up at the same level for the price of levels it would take
so that you can't accidentally level a character to rank 1 level 1 and realize you can't get it back to 1k. i leveled my president up and lost a chunk of my dps
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Sirwoofy: I think you mean the last 4 recruits are unobtainable.
Just doing the math at what I have, a bit over 5 decillion/s (10^33) the (spoiler) first "unobtainable" is 999 septendillion (10^54), which means at my current rate it would take on the order of 10^23 seconds, which is on the order of about 10000 times older than the Universe. That in itself makes the title of that recruit quite appropriate!
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I have all the secret medals unlocked other than the ERMAHGURD. Will release a list after i get that one if charlesing give the ok on it.
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Is it just me or did anyone else scroll through all the comments to see if there were any recruits I haven't guessed yet?
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So, anyone figured out the secret medals yet? They're giving me a hassle. So far I have Jun. 21, 2011, mushroom mushroom, max text, and five (stars)