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Comments for The Keeper Of 4 Elements

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MercuryDomini

Sep. 20, 2013

Under rating threshold (show) Why would you give something that can turn invisible high HP? Also, why would a ninja have high HP? They're supposed to be lightweight with very little to no armor. They should take high damage while not invisible.

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(2)

CalculusKing

Sep. 20, 2013

Under rating threshold (show) Copy or not, Ironhide Games EARNED THIS 100% when it delayed and re-delayed KR Frontiers for flash. So they should suck it up and start competing on flash again.

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(-1)

gdstudios

Sep. 20, 2013

Under rating threshold (show) For those of you that think it's unbalanced, you aren't playing right. Try to max out one or two towers instead of spreading the upgrades around.

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(1)

erlantz79

Sep. 20, 2013

Under rating threshold (show) i no see upgrades in the game when play, this in the game but no see

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(-1)

Lawbag

Sep. 20, 2013

Under rating threshold (show) I dont see anything new with this game..

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(0)

SirDannyBoi

Sep. 20, 2013

Under rating threshold (show) Yes, it's similar to Kingdom Rush, BUT if we are going to say about games being similar, we would be here all day. Every single TD game is similar to the last, every RPG has elements of older RPG games. As much as I like Kingdom Rush, I like this game too. They haven't ripped off the game, they have taken elements from it, and in my opinion tweaked them to make it slightly more enjoyable. I like the fact that they included a speed up button too. I will rate this game on it's very own merits, and in MY opinion it is a great game. I don't like games that rip off others, games that blatantly contravene copyright, or use others' characters, items etc and claim it as their own. This game does none of the above. They have simply seen a game design that is well presented and made changes to it, created their own characters and made it their own. If I didn't already say it, great game.

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(16)

federicobeni977

Sep. 20, 2013

Under rating threshold (show) Yes it is a good game, but it is too easy!

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(0)

NRage40

Sep. 20, 2013

Under rating threshold (show) It's a pretty decent tower defense game. I don't mind playing a level over but if the level is fairly long, then it becomes annoying otherwise, I have to play many games levels over. I do like the game though but wish there was either a way to get more money for tower upgrades, maybe in the upgrade tree even. Splash damage should be available on lower tower levels and just get better as you upgrade it, limiting splash damage to the higher upgrades was kind of unfair. Good job though, I like it. Thank you!

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(0)

omega1227

Sep. 20, 2013

Under rating threshold (show) Needs shortcut keys for spells at least. Space button for speed would be nice too.

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(6)

Chubawuba

Sep. 20, 2013

Under rating threshold (show) There's a money glitch. I have 159 gold, which is what it costs for me to upgrade my stone tower to level 2. But I can't do it, it's not allowing me to click it.

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(5)

aronzei

Sep. 20, 2013

Under rating threshold (show) Every map is doable. Only tower that you need to upgrade and use is Earth and Wind for +5. Upgrade spells after maxing Earth and Wind tower. Really good game.

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(5)

yogsloth

Sep. 20, 2013

Under rating threshold (show) So, awards don't actually give any reward... there is no distinction between beating a level with full lives vs. only one life left... and every level has to be done three times with virtually no variation between easy and hard?

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(11)

aronzei

Sep. 20, 2013

Under rating threshold (show) Selling price for max Water branch tower is bugged. ($108 only)

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(-1)

MickyFoley

Sep. 20, 2013

Under rating threshold (show) Shaman? At exit? I see what you did there: "You shall not pass!"

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(3)

JRarts

Sep. 20, 2013

Under rating threshold (show) Be nice if there was a way to increase rate of gold earned.

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(1)

Acebladewing

Sep. 20, 2013

Under rating threshold (show) Not bad, but not great either. Some original concepts but overall it's standard TD.

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(1)

ramrod24

Sep. 20, 2013

Under rating threshold (show) you don't make enough money for how fast enemy waves appear and they get to strong to quick

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(2)

Resetuje

Sep. 20, 2013

Under rating threshold (show) Nice, nice

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(2)

LordBucket

Sep. 20, 2013

Under rating threshold (show) Having to play each level three times is a deal breaker.

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(0)

H4T3C0R3

Sep. 20, 2013

Under rating threshold (show) btw, nice game, great work. i played several td games before, but this game is....different 5/5 ;-)

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(1)

H4T3C0R3

Sep. 20, 2013

Under rating threshold (show) Morat, it´s just the first stage. And u need these 3 stars, later ;)

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(1)

colinmacdonk

Sep. 20, 2013

Under rating threshold (show) There's definitely some balancing issues, I'm stuck on the 7th level when the 5-7 mages come through, can't actually hurt them in any way because of the mountain of trees that surround them

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(1)

sushamna

Sep. 20, 2013

Under rating threshold (show) I'm getting stuck on the level end screen. There is no button available to continue or load next level or whatever.

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(0)

Developer response from charstudio

Now it is fixed.

Myrakaru

Sep. 20, 2013

Under rating threshold (show) Avatar cartoon series anyone? Anyway, forcing to play sema lvl 3 times is more than annoying. There is no real difference between easy and hard. Maybe don't lock medium-hard mode so you can play hard mode right from start and get all three levels done in one game.

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(-1)

amuchamu

Sep. 20, 2013

Under rating threshold (show) Game crashed and my saved game is lost, I have to start again...

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(-1)

igorock

Sep. 20, 2013

Under rating threshold (show) TuoyMatGi, I like level 8 :)

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(0)

TuoyMatGi

Sep. 20, 2013

Under rating threshold (show) level 8 is insane.

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(1)

MoratGurgeh

Sep. 20, 2013

Under rating threshold (show) Being forced to play the same level 3 times to get the maximum stars is both intensely irritating and patronising. I can beat the first level on hard without any upgrades the very first time I play it, so why am I *forced* to play it 3 times? Locked difficulty levels doesn't work when upgrades are dependent upon them, it *forces* grinding. Looks like a nice game, otherwise, and I'll come back and play and rate it later when I'm feeling more tolerant :P

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(205)

igorock

Sep. 20, 2013

Under rating threshold (show) +

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(0)

magic_defender

Sep. 20, 2013

Under rating threshold (show) I like to see how my towers kill the enemies!

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(1)

noody123

Sep. 20, 2013

Under rating threshold (show) Very nice game!

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(1)

uberpenguin

Sep. 20, 2013

Under rating threshold (show) Oh, and of course the biggest issue; I'm not sure if some devs do this as a way to pad a game's length or what, but making people play levels difficulty level by difficulty level will never, ever be a good idea unless perhaps the actual composition of the level changes between. In this case though the enemies simply get straight up harder, so if I can beat hard I can clearly beat medium and easy. There is literally no reason whatsoever to waste our time here other than, as I said, padding the game's length, and that's a very poor reason.

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(0)

Hariom108

Sep. 20, 2013

Under rating threshold (show) the problem is not the solved by the score submitting automatically. There is NO continue button so there is no way off the screen

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(0)

Developer response from charstudio

Now it is solved.

LustyShrimp

Sep. 20, 2013

Under rating threshold (show) a low rate of fire is bad?

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(0)

uberpenguin

Sep. 20, 2013

Under rating threshold (show) Bro, ya mighta wanted to let us know that certain enemies have a certain percentage of defence against certain tower types. I didn't realize until later levels when I was all "Hey, why the hell aren't my air towers doing any damage to ninjas or rider thingers?" and checked the keeperpedia, at which point I realized they each had 75% resistance to air and I was not going crazy. And I'd also say that it towers should split off into their respective specialty things earlier, as having them have no special effects all the way up to the 3rd tier seems to rob the entire thing of some of its potential strategy.

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(0)

TuoyMatGi

Sep. 20, 2013

Under rating threshold (show) Not bad at all. Not bad.

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(14)

xxxxxx13

Sep. 20, 2013

Under rating threshold (show) This game has decent graphics and solid gameplay, but imo the balance is pretty off. Bosses are almost impossible to kill in first play through on easy mode (such as the boss on stage 7). Besides, I don't see any difference between easy and hard (for example the peasant in stage one takes two shots from the fire tower in both easy and hard mode). Game is overall decent but need some tweaking.

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(300)

Developer response from charstudio

Thanks . You have to get stars to upgrade your towers, skills, the Monk. Then the bosses will bepossible :). The enemies earnings is decreased by 10% in medium mode, and hard mode by 20%

Z__Y

Sep. 20, 2013

Under rating threshold (show) cleared stage 1-6 and got 36 stars but i got stuck at stage 7 easy. anyone able to clear stage 7 ?

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(3)

dijey

Sep. 20, 2013

Under rating threshold (show)

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(-7)

Akumamusha

Sep. 20, 2013

Under rating threshold (show) Good game. Only thing is there's no down side to letting enemies through. I can end the level with 1 heart left and still get my stars... Also some hotkeys would be nice. Otherwise good work!

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(-2)

bnorthup

Sep. 20, 2013

Under rating threshold (show) what is the secret to killing dam ninjas??

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(-1)

Nightmare728

Sep. 20, 2013

Under rating threshold (show) The game is very good. I just don't like the target system of the towers, because some times they all attack the same enemy, making me lose shots. But it Deserves a 5/5.

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(1)

satorian

Sep. 20, 2013

Under rating threshold (show) The balance is really off. I think more money per kill would alleviate much of it, since one the primary problems is the inability to upgrade in time. This is a particular problem around level 4.

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(3)

Mystyque

Sep. 20, 2013

Under rating threshold (show) Stuck at stupid submit-score Screen. --> 1 Star, if it fixed you get better rating!

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(-1)

Developer response from charstudio

fixed

raffael85

Sep. 20, 2013

Under rating threshold (show) would be great if the wizard could move, fast forward button has almost no effect!

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(2)

Developer response from charstudio

good idea, I think we can implement it in the second part of the game

dalewj

Sep. 20, 2013

Under rating threshold (show) I don't see much difference between easy and hard.

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(117)

Developer response from charstudio

the enemies earnings is decreased by 10% in medium mode, and hard mode by 20%

Tola

Sep. 20, 2013

Under rating threshold (show) Why am I stuck on this stupid end-of-level point total screen? The only thing I can click on is the button for submitting my score; even if I submit it, I can't continue.

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(2)

Developer response from charstudio

Now the score will be submitted automatically.

Yuker

Sep. 20, 2013

Under rating threshold (show) Zomg not more ninjas !! Nice game, upgrade tree is enormous. Would be even better with a few hotkeys ;) 4/5

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(10)

eepie

Sep. 20, 2013

Under rating threshold (show) Pretty good game. But hard even on easy mode.

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(0)

jbbill1

Sep. 20, 2013

Under rating threshold (show)

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(-6)

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