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I had Jimmy Carter slap the Pope after having members of the UN preform a play, what else is there to say about this game. 5/5
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Words wouldn't even begin to express the greatness of this game. Easily 5/5 and one of the best (flash) games I've played in a year. Keep up the good work. NICE JOB all around.
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The biggest thing that I think would help in a sequel is some way to keep track of price fluctuations so we arent just randomly hopping from place to place hoping for a good deal.
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I really enjoyed this game but I think that it needs to tell you what markets are buying/selling before you travel. I also wish that a save feature was included with this game.
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There are a number of spelling errors throughout the tutorial and tips when clicking to new locations for the first time. The name pop-up when mousing over locations that are close to each other does not show up if you mouse too quickly. Otherwise it's an enjoyable game if a little short. Still worth 4 stars though.
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I like this game, despite some of the flaws that were pointed out earlier. But when I mute a game I expect them completely muted. Not muted-but-sometimes-you-will-hear-a-ding-muted. It messes up my chi and more importantly my movie watching experience.
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I was going to sell a car for more and I ended up getting attacked by some crowd for a show or something, and I'm stuck on it since I can only do sneak out, which doesn't work.
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Wanted to turn off sounds. Couldn't get back to main menu (apparently only place to adjust settings). Reloaded page. Progress hadn't saved. Read comments, saw that devs disabled saving for web version. Was having fun while I was playing, but not going to start over.
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This game is cool but my only question is why does the 33% chance of success always work for me? maybe 1 out of every 12 times it fails.
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So for the ending when you get 100 notoriety, it built something when I didn't select to build it so I refreshed hoping it didn't save. As it turns out, nothing at all saved and I had to restart. No.
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Nice game, I really liked the concept. Was a bit easy in the end though, especially with the way you could buy artifacts at 18K a piece (on rare occassion 8k!) and sell them for at least 25K a piece. Insane profit. I'm not even including that one time Russia was buying artifacts for 42K :p
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i enjoyed it don't get me wrong but very quickly I was able to effectively have infinite money, junior execs became used for major projects and even maxing out on artifacts meant nothing.
but sometimes the prices are completely insane I think at one point I bought artifacts for like 12k and sold them for 30 something (again not that it mattered as by the second year i basically was farming notoriety until I won)
lastly though the ending..there may be a ton but at least 6? of them are last second decisions
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Nice game, but you should lower the gap between the selling prices... buying artifacts for 9k and selling them for 37k makes the game too easy. After the first year already, I was just clicking my way though looking to buy artifacts below 22k and selling them for over 25k. Profit was WAY too high. I did never ever care to read the "problems" - I just payed... failed 5 times? Meh - payed again. 10k per try should be 100k. Else the other options aren't even close to beeing of any use. Plus - for bored persons - why not go to infite mode after the ending? :)
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Every single time, the second item I buy at below median price is impossible to turn a profit on. 'Oh, everybody in the entire world is selling narcotics at like half what you paid even though you paid 80% of median'. And I can't even restart without reloading the page??
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Hey everyone, thanks for the feedback! A few notes:
1) Game can be muted, but only from the main menu.
2) You can hire junior executives from the Junior Executive Facilities, the line of buildings that starts with the Seaside Condos
3) We have saving in the mobile version but we disabled it in the web version
4) On the shortness: we designed it to a game you can play through in 20-30 minutes, but we have 17 different endings to encourage you to play again.
Thanks again for digging the game and for the feedback! We want to eventually do a sequel, and knowing what players like and what they wish was different helps us make the best game possible.