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Too repetitive. Its fun for aout 10 mins, but upgrades do close to nothing, and having to wait a turn for the upgrades to build is rather annoying
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really fun but insanely short! i was hoping president of space was just the beginning! hopefully an expansion comes soon.
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Hey yo devs. When I hit 'mute', it doesn't mean 'I wanna mute most of the game', it means 'I wanna mute the entire game'.
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can you please make it longer.. instead make it a daily game
which encourages some players to make it as a daily habit.
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why not update notorious inc and enable he save option for the web version? given its popularity, it is worth another shot
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yeah SUV owners are actually devils, so if they give the SUV's i will not be blaming them on everything i want to blame someone on.
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I really enjoyed the game. The only problem was is that whenever I start t make progress. My search engine stops. I have to restart. It gets annoying.
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Does the median price even mean anything? There are times when NO location is buying whatever I'm selling at or above the median price.
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Heres a tip: use the bank every travel in case of trouble travel without money and go withraw if see something cheap and deposit again again and again
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One of the most entertaining games I've played in a while. It'd be nice if it were a bit longer with achievements or something. Missions to buy and sell X in 4 weeks or something. Space is cool, maybe a level trading with aliens?
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Honestly one of the most entertaining games I've played on here; the progression seemed quick and kept me interested, My only suggestion would be that when we get to 100 notoriety and build the project you then jump it up to the next level (maybe up to 1000 notoriety, like "oh you thought you won, BAM!) Maybe taking over heaven/hell? OR going to space and taking over alien worlds? I dunno... I really liked some of the events and loved the flippant answers we give to the assistant (The devil was also a nice touch). Oh and Badges/achievements! gogo!
Really good job, 10/10 in my book!
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The 'uh oh we have a problem' and 'This might be interesting' popup don't take 5 seconds to read. Make the message part of the story window that pops up instead of being it's own popup.
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dont you guys understand? web version doesnt have save because its short enough to play it, mobile version can be interrupted any time
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I tried to win the game, but then i got bored and decided to lose intentionally. Wow. Just wow. I had to go around buying things for sky high prices and selling them for a few cents, then ask for a 5000 loan, lose it all again, get a final free 1000, lose it, and THEN i lost. Was this game intended to be hard in any way?
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I was going for time spent playing the game rather than ingame time spent and finished in 30 minutes or so.
Suggestions:
1)Would like to see a leaderboard of fastest plays.
2) Kongregate Award for completing the game, possibly an "easy" award for maxing one or all buildings.
3) Some way of further extending the game, what if you built one of the endgame structures, based on what you build you continue the game. Let us suggest the bank, imagine all prices are now 10x what they were before, which means we can make profit 10x as fast. Another could allow for a large bag size increase. One could allow for massive amounts of building upgrades etc etc.
4) If you manage to implement 3, consider extending "to infinity", like idle games are able to do.
5) A way to LOSE.
6. Make the donations from your 40% cut each year count for more.
7. Just building a different building is NOT an alternate ending. They need to DO SOMETHING.
All in all a great little game