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Initially a very promising game, with fairly lush sound and graphics. The lack of a "speed-up" option, unimaginative upgrade path and the poor balancing of tower costs etc., really let this game down.
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This is an optically great TD with some nice features (like the cheap walls to guide your sheep), but several BUTs (some mentioned before): 1. Selling with no losses makes it too easy to defend, as you can build a tower next to a unit, sell and rebuild it again. 2. Ion Lasers hve the same DPS as Goliaths and are cheaper; Ion Cannons have greater DPS than Goliaths with the same price, BUT the firerate of Goliath makes the quicker and thereby better killers! No point to buy any others.... 3. Leveling those towers gives linear advantages. Buying more of the same gives you the same DPS + you may maze! 4. Speed-Up is needed and "Start Next Wave" should never be disabled (the user feels blockated). 5. Nicely done, that you can never block paths, but please give audiovisual feedback for that. --- All in all I like the game and go for the gold stars. Keep it on!
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Goliath tower i find to be much better. This game has a weird targetting system which targets the closest to the end, makes slow shooting towers weeker. Also, the goliath tower is capable of shooting ground and air targets simultaneously making it superior in my opinion.
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after playing it a few times, I have come to the conclusion that machine guns and flak guns are great till about lvl 100, afterwards start buying the high stuff and level them up. Unfortunatley its still lacking, prices are too much, and the different turrets don't do much different.
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Definitely reduce the amount each tower costs, and as it stands, you have no LOSS. You can sell, resell, buy and rebuy things over and over again with no loss. You get everything back. Reduces the difficulty of the game GREATLY.
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(ToDeveloper) If only I knew what Ion(splash?) and Laser(pierce?) did.. But now I don't see a reason why to even consider using them. Shotgun isn't better than machinegun and flamethrower doesn't do DoT? Also, since its a modern military TD, you should rename the towers or change the appearance as they don't make sense now. (ToPlayer) The reason why specialized turrets are better than Goliath at later levels: ground attacks ground, air attacks air - and certain waves mix together, so you don't want Goliath shooting vehicles while gyro's fly straight through.
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A New take on one of my favorites "Warzone TD" , I think that the turrets need to be a bit cheaper but other than that a gd solid game 4/5
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A nice game. I would like a throttle button. Also some kind of campaigns would be nice. Maybe some tutorial levels where you learn and build each type of tower, for instance. It takes a long time to get to level 150, I made it to level 173 without juggling. I have no idea how far I could go with juggling, but I had gotten the 'gold' and had something I needed to do. 4/5, let me know if you get that throttle built in.
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This is a good start. Needs better balance re: money, game speed, upgrades, tower balance, & music (allow it to change! Please!).
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Begin with one Goliath Tower, add some walls (depends on the map), continue with 1 Shockwave Tower, add a secund Shockwave Tower (one at beginning from the wall-path and one at the end of the wall-path), last add a Ion Cannon and you kill everything! Schockwave Tower is the key to win this, because their very high AoE Damage and their cheap upgrades. Make the wall-patch as long as possible around the Schockwave Towers.
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Really nice graphics and sound, but the gameplay itself is lacking. The goliath towers should be more expensive, as they can win the game on their own. There should be a speed-up option. Fix some of these and you'll have yourself a clone with some potential.
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it's ok but add a story line a pause and some other features needs alote of refining but keep it how it is just work on it
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Doesn't seem to add anything new to the genre. Needs a pause option that allows building so careful planning is possible. Needs a way to speed up the game. You don't know what flak is, do you?
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absurdly easy, and ungodly boring. Once you put your goliath tower down, its practically an 'idle TD' game. 5 min later place another. repeat. win.
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I wonder how they recruit guys to drive tanks and planes through tons of massive guns to a base where they then(if they survive the giant guns) explode. What's behind my base that these guys want so much anyway?
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not bad, but it seems like we've had a glut of TD games lately. 3/5 tentatively, may go up if I play again when I'm not sick of TD games.
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before posting how easy it is, get a gold. ya, the first 50 are ez, the 2nd 50, not bad, but that last 50 takes some doing.
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the AI is extremely dumb... I can trick it into taking the long route because it thinks it is the short route.. a hollow box and they go around the entire inside just to exit right below where they came in.