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Died at wave 57, I think that the Gol's are kinda rigged, i used gols and snipers walls MG's and flaks. Makes a invincible combination. But the reason why i died is that i wasn't watching my hp. But after wave 50+ you can get a lot of money.
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good game, but the prices and income is unbalanced, the prices are rigged, and the income is so little, once you finally get good income its wave 40+ and by then you have collected so little cash, that you barely have any defenses, either raise the income, or lower the prices, and as posted a few times before, this game also needs a speed option, anyways, with the unbalanced cash, its only a 3/5 for me.
Thumps up if anyone else agrees with this.
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It's not slow, it's a long term game. If you think that no money lose at selling turrets... try to get the gold medal and, then, say it again.
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Grrrreat game - add a ffw button and you're golden. I might tweak the upgrades to be upgrades and not two units but it's all good.
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pretty good start...seems like it was made by someone who doesn't really play TD games though...it is missing essential and simple things that any TD gamer would have included.....There are many posts that point out these things in detail.
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Needs in game achievements, some unlockables, FF Button, turret balancing(Goliath FTW), oh, and please make it more fun... :) There, ive said my peace. 3/5
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Buggy missile for 500$. I used it once and whenever else I clicked anywhere after, I lost 500$ again... pathetic bug.
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I agree with everything R40 already said. I think the prices given for killing units is initially a little too low, all things considered. Air units seem a little over the top as well and the missile towers are woefully underpowered. All in all, it was very promising, but poor implementation drops this from a 4 to a 5.
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Possibly has too much in common with Warzone Tower Defence (it's almost a clone), but I think I like the apparent easiness aspect and being able to scrap turrets/barricades for 100% of what you've paid for them. It turns the game into some kind of sandbox affair where you're able to try out several solutions for a particular level on-the-fly instead of being constrained by what you decided to do on previous levels. With that in mind though, it would be nice if you had the option of being able to re-start the game from level X instead of having to start at the beginning every time. And it definitely needs a FF button.
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i didnt really mind the no speed up button it let me chat to my freinds and relax a little and i liked the fact u sold it for the same price (cos im not very good at these td games) 5/5
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Initially a very promising game, with fairly lush sound and graphics. The lack of a "speed-up" option, unimaginative upgrade path and the poor balancing of tower costs etc., really let this game down.
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This is an optically great TD with some nice features (like the cheap walls to guide your sheep), but several BUTs (some mentioned before): 1. Selling with no losses makes it too easy to defend, as you can build a tower next to a unit, sell and rebuild it again. 2. Ion Lasers hve the same DPS as Goliaths and are cheaper; Ion Cannons have greater DPS than Goliaths with the same price, BUT the firerate of Goliath makes the quicker and thereby better killers! No point to buy any others.... 3. Leveling those towers gives linear advantages. Buying more of the same gives you the same DPS + you may maze! 4. Speed-Up is needed and "Start Next Wave" should never be disabled (the user feels blockated). 5. Nicely done, that you can never block paths, but please give audiovisual feedback for that. --- All in all I like the game and go for the gold stars. Keep it on!
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Goliath tower i find to be much better. This game has a weird targetting system which targets the closest to the end, makes slow shooting towers weeker. Also, the goliath tower is capable of shooting ground and air targets simultaneously making it superior in my opinion.
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after playing it a few times, I have come to the conclusion that machine guns and flak guns are great till about lvl 100, afterwards start buying the high stuff and level them up. Unfortunatley its still lacking, prices are too much, and the different turrets don't do much different.
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Definitely reduce the amount each tower costs, and as it stands, you have no LOSS. You can sell, resell, buy and rebuy things over and over again with no loss. You get everything back. Reduces the difficulty of the game GREATLY.