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It was decent and all, but the challenge wasn't really there. Sure, I died 450 times in normal, and 300 times in challenge, but there's so little interaction that I just didn't find myself being "challenged." The "hardest" levels were actually easier in a lot of ways, because they usually involved jumping on the first possible frame after a tunnel, something I find pretty straightforward.
Adding jump height for different length presses would fix my problems with it. Currently, it's just "jump on frames 7, 54, and 82."
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Words cannot describe my frustration at this game. I need a pause button to think about how horrible I am at this game.
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1023 deaths to finish. some levels were far more frustrating because of 1 pixel deaths than any actual challenge. And @osennecho: continue does work. If you press the quit button and then press continue it starts you back at the top of the level you quit.
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Alright let's see... Emergency RageQuit button...check...''CryInto'' pillows...check...Chill Pills...check...100-Acre graveyard for pixels...check...alright! I can play now!
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jshalabaso has a wonderful idea, at least indirectly... you should SHOW the graveyard or pile of pixels that were "killed" during the corse of the game... and have it actually change sizes depending on how many you killed....
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i only persevered because of the music the witty comments and the storyline magnificent job thank you very much for being one of the few really good game designers on kongregate good luck with future projects peace
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545 deaths. Might as well end it all now. Some of those levels made me want to rip the space bar off and impale myself with it.
Good game then I guess, nothing like Space Key to bring out your suicidal tendencies.