It's named because he was sat on my knee and started jumping all over the keyboard when I was designing it. I'm sure he had full intentions of completing the game, but then ragequit and ran away.
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Goddamn I hate it when an obstacle is right at the beginning and then you get stuck in a repetitive chain of deaths. Then by the time you pull of of it, you just died 10 times.
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Challenge mode: 0 deaths, if anyone did that, they should gain 1000 points, not 60. if there was a impossible badge, i would make it 100 deaths, damn thats hard.
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I will not say that I died 948 times... but rather there were 948 times I would have smashed my head into my keyboard but didn't.
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At some point beating this passed the line of being fun and became the obsession of MUST... BEAT.... GAME....
The music is perfect, just repetitive enough to be bgm, but not SO repetitive it's annoying. 5/5
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I find it ironic that the challenge levels took me half the amount of tries that the normal levels did. They're all frame-perfect button presses to me. =p
My least favorite: "I like green" Even though green is my favorite color, that level was demonic. =p
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It's a tad too pixel perfect. There's no room for error as the levels increase, and the fun starts to drop because it becomes a game about jumping at the exact millisecond. Also the third part of level 14 is almost impossible to see.
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the hell levels are really like HELL. but it's breifly addicted. awesome 5/5 game. lol. I did it for 754 times finished.
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This is one of the only few games that makes me that frustrated and one that i NEVER , EVER want to have upgrades in . That damn speed upgrade is such a ..... youknowwhatimean.
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I love it as much as Space is Key. The new feature "Rotation upgrade" is awesome. Made my death counter skyrocket the first few levels. Also nice to see a challenge mode. Thx to Waterflame for the great soundtrack. In my opinion it is as addicting as the previous game.
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If you want the soundtrack, head over to Waterflames page at Newgrounds. And give him a hug! http://www.newgrounds.com/audio/listen/478433
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Call the Society for the Prevention of Cruelty to Pixels! Pixels everywhere, omg it's horrible! Good as the original. Simple concept, but very short levels help alleviate the frustration of dying constantly. I've gotten to 150 deaths on level 5 while typing this, I'd better get back to it.