Commander, the reason is simple. Even when you want to attack thousand times a second (and I guess you want to) there exists physical reasons that we only can attack a certain amount of time per second. I heard from our Scientists that the limit is about ten times. Therefore it is simply not possible to reach an unlimited amount of slaves ... unfortunately there is a cap. Sincerely Corporal Tutnix.
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Game started giving me 3 quadrillion slaves. It's correct? Just time to buy upgrades around and reached planet 42... 5/5 stars for "role" forum answers.
Commander, you are part of a special trainingsmission now. It's not that I broke something ... no, no. This advanced simulation exactly calculated the right amount of starting money. Maybe some zeros where added but what is a zero: nothing. So 15 Zeros are nothing es well, right. By the way what do you mean with "role". I don't understand. Sincerely Corporal Tutnix.
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achievements and some kind of boss/gate planets, perhaps some artifacts you can find or craft? Find explorers and send expeditions to find new planets?
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Corporal get over here. Have you played the kittens game by bloodrizer maybe you could take some ideas from there in terms of a gui upgrade everything will be beautiful instead of some buttons hanging in the middle of space. other wise continues with the good work. Thank you for listening to my previous comment.
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Sometimes the numbers are displayed wrong. Like so: '142.1054'. Not sure what number system you're using, but it's not working perfectly.
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Glitch: numbers around 10mill get displayed improperly. such as idlepower 47 or autoclicker 50... It puts 4 numbers between commas instead of the standard 3 (sometimes it does both 3 and 4 digits between commas in the same number)
Commander, your eagle eyes spot everything I lost. I was looking for this number since ages but you found it. Thank you my Commander. I already took it and brought it back to where it belongs. Sincerely Corporal Tutnix.
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It seems like your calculation for losing scientists creates an all or nothing result. So I either keep all of them or lose all of them. I don't think that was your intent. The chance of loss should be calculated for each scientist individually.
Commander! Those stupid scientists again. I told them to be carefull and not to smoke inside the TNT-depot. This never was intended, of course. I'll take care about them. Sincerely Corporal Tutnix.
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Are you planning on adding prestige? Since it will get quite boring after you rich a high level planet with nothing to do, Extra upgrades will also be nice, overall its good. Now the bad things, A lot of grammar errors, some numbers seem larger for example current click damage is 200 and the next one is 2542 which makes seems like you meant to write 254.2 (for example), just minor text problems so far, doesnt seem to lag which is always great, keep up the work get more upgrades add prestige and you will see how people will play more.
Commander a prestige systems sounds marvelous. I was thinking the same, can you read my mind? Unfortunately I was born on Planet Faulpelz-Prime and my native language is Scheibenkleister. So I'm very sorry for the incorrect wording or grammar.
Sincerely Corporal Tutnix.
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Also the box for info when you find a new scientist or whether or not the scientists have succeeded in making a new weapon, I think it would be better if the info would go bottom to top, meaning that the newest info would be at the bottom because for me it's kind of confusing as I always think I found a new scientist when actually that's old news.
Scientist, scientist, scientist. There, I've said it.
Best regards, Private Sibinek
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Actually Corporal, you used the word conquering 5 times and conquer once, which makes the ending of that paragraph very wrong, so as punishment you must continue to develop this game further and to the best of your abilities.
Sincerely Private Sibinek
Yaarrrnnnn ..... a ... PRIVATE!!!! ... I think maybe I'll discuss this with my Commander. Even though I think he likes your idea of continuing development. Sincerely Corporal Tutnix.
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also i would like some kind of explaination forthings if i hover over them e.g scientists allow this etc 3.5/5 so far simple gui upgrades will easly give this a 4/5 maybe 4.5/5
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great game just needs to tell u the amount the upgrade is giving or something i think it it need an updated gui for the upgrades has lots of potential need updating
Commander, I worship you. I don't deserve such good words. Besides I asked our Slaves ... err ... workers to give you more information. Sincerely Corporal Tutnix.
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More scientists should increase the change of a new weapon. Dropping 300 of the bastards and not getting something sucks.
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When overpowered, easy planets in idle mode only gain 1/3 or 1/4 as shown slaves per sec, also scientists found rate brake to only 1/4 rate of normal at this planets.
Commander, now I understand why I am only the Corporal here. You spot the slightest flaws - unbelievable. Of course I "asked" some slaves ... err ... workers to fix that issue. It should work now. Sincerely Corporal Tutnix.
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looks descent, game play is fine. would be nice to see what each upgrade gave you, like a numeric display, not just text. that'd help make a more informed choice.
Commander, you brain power is unmatched. I barely can't understand level and cost. But your wish is my commmand. I added these values. Now you can start conqering even better. Sincerely Corporal Tutnix.