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Numbers lost after battle doesnt sync with how many you actually lose. My pop have been around 1mill/1.3max. Every time i get hit it says i lose about 50k and i drop from 1mill to 750k-850k. Pop. It doesnt bloody matter if i flee or fight. If i fight i at least get 10% power... which doesnts seem to do nothing. At this point researching 50% power doesnt sink threat at all. Bloody useless at the far end of the game.
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Day 786 my tribe grows tired of being raided and wishes they could raid neighboring tribes as well....i fear my rule is being questioned
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this game is stupid. How come investing in military and high population doesn't yield any benefit? It's also stupid the dis-proportionality of agriculture, animal breeding and fishing. This game has a cool concept but the implementation is weak. I don't like games where you have to follow a recipe to be successful and even less the somewhat reality simulators that go against the way civilizations evolved throughout the ages..
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i love about how the threat permantly rises up every turn after some point(a point after you build the pyramid) instant 5/5
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WOW, played hardest difficulty, made it to "2.5 million" production on turn 150 but apparently it rounded up and I could not build the damn structure. Lost game next turn.
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year 1445 B.C. well threat is permanently at 100% and every 3. year about 1 million of my people die due to failed raids but the other 2 years are enough to grow my population... i may try to get to year 0 :p
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there was an acient civ that had 9.2million pop, but it got wiped out from the surface of earth due to some random barbarian's attack.
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Finished 2300, 179K pop.
Buy first lv tech in 1st and 2nd age. 1, grow at .5 >. 8-12% threat.
2nd: Start w 3 RP. Max fish, then farm, then pray, then work. Grow at 10.
3rd, with 10 RP. Fish and war and grow. Fish first, pop as nec, get grow over 5K.
Max W, then P, then keep maxing P. Score > 12,000.
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"Once upon a time there was a vast civilization that numbered over a million in one city alone. They were a culturally advanced society with technology far more advanced than the rest of humanity. But there were problems. By 1000 B.C., there were no more traces of this society."
"Were did they go? Why did the civilization disappear off the face of the earth?"
"Why, they were a couple years too late to build one of the wonders of the world!"
>.>
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Warning! Do NOT play without any kind of sound output device plugged in as the game will eat up all resources and hang the PC. Sadly.
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Instructions aren't all that clear. To anyone struggling, here are a few tips:
To increase population, increase food supplies.
To build buildings, increase mining supplies.
To increase research points, increase culture points.
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I only get option to join up with a group when I'm full on population, so I can never gain new people this way. Well, once I got 1 person but I always get the culture slow though.
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if you want to cheat, there's a really easy way to win the game. get to the end of a failed game, lower all defenses into food so that it's 100% threat and high population growth, then click end turn and quickly press menu so that you'll have the options on top of an attack coming in, then click restart. if done right you should lose a few thousand people, and have 25 on turn 2. a few turns into the game your people hould also gain multiple thousand percent strength
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Ok so I know nothing. How do you increase population growth? How do you increase Culture max? Instruction very lacking!!!
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...i love the game, i just can't ever seem to win.
I'm usually very good at these kind of games, but this one....
i dunno, seems like unless you RACE for the Wonder, you can't win.
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Well lets see starting turn 10 I was attacked every turn after even when I had risk at 2%, seems a bit off, could be fun but the threat percent seems to not be anywhere near right. 3/5
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in year 1583 hell have begun : all ressource/people/treath to 0 ;in year1580 : bug again but under attack :loose x) .
that was fun :fish are just op ,never forget it:).
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year 1590 game bug : pyramid build get me ressource 4time (1.5b/1.2b/etc)and now everything cost 500k... omg so few :).dat bug
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Whoever wants high ranks on deity, get to build your pyramid at 2020BC, everything else should be really devoted to making high population. I've got 39000+ last time I did just that. And, I didn't amp culture tree past 1/1/1, and technically could do with those points shifted to housing instead.
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@silveus I don't have the badge myself yet, but I have found that the 'events' seem to balance each other out, and there's actually no need to re-start the game (I did that many times myself before realising!).
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I've haven't yet got the badge for this, but I've played it through several times. I'd been playing the method described in the comments, but have found that the game isn't quite as random as it seems - there appears to be a 'correct way' to do it, which involves also researching all of the techs that open buildings - I believe all of the buildings are intended to be used once, and if the buildings are placed when they appear, it seems that you get enough points for the following one (and get the 'Golden Age' etc). I've just done this placing 10 of the buildings, and continued to make sure I could get the other 2 after day 150 (which I did, the Pyramid being built on day 166). I think (if the correct options are chosen in the game (Sage etc)), that this will fit into the 150 day limit. Any suggestions/thoughts would be appreciated though!
(Is anyone else surprised that this is a medium badge btw?)
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there appears to be a glitch in high levels with fleeing as you lose the people who would have normally been enslaved PLUS those the game tells you have died fleeing. It's actually better when at or near max pop to always try to fight for that 10% boost
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My experience with this game= start game, place 12 people into farms, end turn, end turn, place 1 guy in farm, end turn, click on techs, mysticism, research, exit, remove 1 gut from farms, add two to worship, end turn, click techs, primitive animal breeding, reserach, exit, remove one guy from farms, place 2 people into animal fields, end turn, READ TEXT BOX FOR RANDOM EVENT, realize it's useless or negative, restart game. repeat 100+ times
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so after turn 400 or so it started glitching, letting me build the pyramid for -1.2B production points or so, and i got around 2k research points around turn 500, i ended up with a negative population after using a lot of the points though and the game ended with me losing.
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Just got 15726 on Deity, completed on turn 132. A large portion of this game is luck, as a Sage and a golden age made a massive difference. The key strategy to getting the most points is getting worship to level 3 ASAP on each age and never purchasing an unnecessary upgrade. All age 1 upgrades are a necessity but Boat, Irrigation and Copper weapons are all a waste of tech points. Most importantly, don't buy any techs at levels 35-50 or 85-100.