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Comments for Pre-Civilization Bronze Age

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ancelem

Dec. 26, 2014

Under rating threshold (show) it does seem like the difficulty ramps up super high if you continue past 150! i'm doing it to see how long it will take me to 'win' even though i can't win, but the threat went from an average of 8% to, like, 60%. i can't put enough of my people into production to matter!

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(1)

yourocktoo1

Dec. 26, 2014

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(-3)

Redflametrow

Dec. 26, 2014

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(-3)

Realm_Ervine

Dec. 26, 2014

Under rating threshold (show) I broke the game wont progress past 1202 BC I have somehow glitched everything, i have no enemies and have over 2.1b pop and over 116k research points... somehow i think building that monument wa sless of an achievement now that i broke survival, and cant ever die...

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(0)

Aerow

Dec. 26, 2014

Under rating threshold (show) Yay, beat Deity on turn 144 with 89k pop All buildings built and all techs researched

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(0)

Xentaros

Dec. 26, 2014

Under rating threshold (show) Under difficulty chieftain "Standart" instead of standard. Just letting you guys know a spelling thing :)

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MKelley21

Dec. 26, 2014

Under rating threshold (show) someone message me!! i have tried 3 times you are the expert i need your tips!

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AlasterMyst

Dec. 26, 2014

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(-4)

Celebelena

Dec. 26, 2014

Under rating threshold (show) Damn it 1 turn away from victory.

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(0)

kaiwoklaw

Dec. 26, 2014

Under rating threshold (show) Wouldn't be so bad if you could get technologies from previous ages. It's not like people who have access to iron tools can't still sharpen sticks.

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(3)

LizzieLizzie

Dec. 26, 2014

Under rating threshold (show) Really struggling on this....

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(9)

Dilume

Dec. 26, 2014

Under rating threshold (show) For those that are struggling - focus on food at fight. animals for 4 points and then culture & production. Once you reach 4000 bc switch all food to fishing. You will not regret it. Once you have fishing wharf & can start upgrading the final fishing upgrade a few times you start getting crazy amounts of population increase a time. I had to upgrade my max pop. once every 5/6 turns towards 130 days. Good fun!

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(14)

alvinoarevalo

Dec. 26, 2014

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(-6)

alvinoarevalo

Dec. 26, 2014

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(-6)

darespirit1

Dec. 26, 2014

Under rating threshold (show) Is it just me, or is this game very hard? I played it like 10 times but I can't build the pyramid in time :S

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(9)

Nieznany

Dec. 26, 2014

Under rating threshold (show) at turn 602 my population became in negative numbers so i lost :< (bug)

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(0)

wortexsurfer

Dec. 26, 2014

Under rating threshold (show) how the heck do you build a pyramid!?

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(1)

c85374501

Dec. 26, 2014

Under rating threshold (show) I wonder if anyone could reach to 20th century...

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(0)

funnyguy2921

Dec. 26, 2014

Under rating threshold (show) When I lost all my people no more started showing up but the pop kept reading I lost people when I tried to cheat.

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(0)

funnyguy2921

Dec. 26, 2014

Under rating threshold (show) Disregard my question about how to get to Copper Age. I got a little confused with the year going backwards because it's B.C.

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(0)

Kenji135

Dec. 26, 2014

Under rating threshold (show) Read this if you're facing difficulty: The trick to this game is to horde culture points before new age starts. Never upgrade anything beyond level 1 except tier 1 culture (lvl 3~4), tier 1 cow (lvl 2~3), tier 2 fish (lvl 2~3). Build buildings whenever possible, flee battle if none of the opponent stat is low and just skip turns until new age starts without wasting culture points. Focus on culture, food, production and finally population limit (in this order) when new age starts.

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(2)

funnyguy2921

Dec. 26, 2014

Under rating threshold (show) How do I start the Copper Age?

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(0)

chickenlee

Dec. 26, 2014

Under rating threshold (show) very difficult to reach 150turn mark

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(2)

Krowzgaze

Dec. 25, 2014

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(-3)

ForAnAngel

Dec. 25, 2014

Under rating threshold (show) The percentages for upgrades shouldn't be so misleading. When the Wall upgrade says Strength +50% I expect my strength to go from 50M to 75M. Instead it barely changes because my Strength BONUS went from 2000% to 2050%.

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(3)

gauntletdragon

Dec. 25, 2014

Under rating threshold (show) Big issue with the housing. At the end of 4-3k BC I got a bad sage that gave me -2 research points. My population skyrocketed and when I entered 3k BC, I had no possible way to increase my population cap anymore since the upgrade was in the previous age. You should be able to upgrade your population limit regardless what age your in

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(1)

onigirirobot

Dec. 25, 2014

Under rating threshold (show) The game just null everything at 1250th turn and said I'm lose, because mr. developer put high numbers at upgrades. Er...

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(1)

gotThoseSkills

Dec. 25, 2014

Under rating threshold (show) It's alot like age of war, but less stressful and more tactical. But i suck at it and can't get over 1m production points in 200 turns

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(5)

ytrewq4

Dec. 25, 2014

Under rating threshold (show) only thing i dislike is that monotheism produces more culture than polytheism. zoroastrianism-the first documented monotheistic religion didnt come about until the 7th or 6th century BCE, so its historically inaccurate too. Other than that though-great game!

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(4)

Nizzquizz

Dec. 25, 2014

Under rating threshold (show) Aaand next run: Won in turn 132. All my leaders were positive (enlightment and stuff), golden age lasted for most of the game and i was attacked 3 times AT ALL. Sooo, balancing is quiet random. Still sucky.

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(0)

BrainpanSonata

Dec. 25, 2014

Under rating threshold (show) I would deeply appreciate having more strategy advice than just "lol be a rancher".

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(0)

Robtcee13

Dec. 25, 2014

Under rating threshold (show) It's a bit BS that you just lose after turn 150. All of my kinds of production were capped and no enemy was remotely threatening to me. If I was "swept away by their development" I could have drowned them in food and outmatched them with military a hundredfold.

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(4)

Nizzquizz

Dec. 25, 2014

Under rating threshold (show) Kept the thread level at 2-4%. Been attacked 6 times in a row. Lost every single time (which is idiotic enough on its own!). In the end i lose at round 150 because i've not enough production (now 605k in turn 155). Playing on settler for crying out loud. Yeah, no, f*** this game.

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(10)

Muskar

Dec. 25, 2014

Under rating threshold (show) As zzxxzz3 suggests, the game is relatively easy (even on deity) if you focus strictly on animal breeding. There's some luck to some of it, but I've finished between 130 and 145 turns on deity in all my games. I kept threat close to 25% at all times. Always fight, unless cunning is LOW. Losses will quickly be made up for by your high population income.

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(1)

inaquian

Dec. 25, 2014

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inaquian

Dec. 25, 2014

Under rating threshold (show) Cannot get production to raise to acceptable numbers. finally broke 100k production at turn 146. how the stuff is this even possible?

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(3)

protag0506

Dec. 25, 2014

Under rating threshold (show) how may times am I going to get attacked day after day what a crappy badge

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(-1)

branden23

Dec. 25, 2014

Under rating threshold (show) man the post-game danger needs to be nerfed. No matter how fast I grow my population it still grows or does not move. the only exception is when I find new land for food growing or a new resource but even then the higher pop. growth gets capped and I must upgrade my pop. max and when I do my danger grows because my growth is to small. all in all NERF THE POST-GAME DANGER I'm playing on SETTLER And I still have this issue

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(1)

add21

Dec. 25, 2014

Under rating threshold (show) 1.4 mil construction points at 150. GG.

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(0)

mekklar

Dec. 25, 2014

Under rating threshold (show) Great game. One slight annoyance: Need better control with the +'s and -'s. Later in the game, the scale gets out of proportion: + adds a few and - subtracts many. Other games use keys + mouse click to control how big the effect is

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(5)

czardeathshead

Dec. 25, 2014

Under rating threshold (show) "Go now warriors of Our glorious tribe!" The Chieftain yelled to his people. "Follow me to Our destiny!" The warriors howled with the rage of a thousand demons. Since the year 2000 they had been beset by barbarians and other tribes. They knew they would not be remembered for their work as farmers, fishermen, workers, or herdsmen. They had built their wonder too late to be of any importance. What they would be remembered for however would be carnage. In this year of 1323 the tribe set out. Men, Women, and Children in total a million strong, armed with their weapons they set out to carve their memory into their enemies bones.

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(3)

gimmethegepgun

Dec. 25, 2014

Under rating threshold (show) Mining is one of the best techs in the game to put multiple points in since it increases the effectiveness of your production workers. Unfortunately, higher-age production techs only increase the number of workers when you put more than 1 point in, which makes Mining generally be a better tech than the later production techs. Dump as much into it as you can before Copper Age.

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(0)

Giba711

Dec. 25, 2014

Under rating threshold (show) the game just ran crazy at turn 1083

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(0)

Glitchv0

Dec. 24, 2014

Under rating threshold (show) Why is it that the years per turn slow down significantly after 2000 BC? I wanted to get to 2014 A.D. (to keep current, you know), and realized that 200 turns later I was still 1800 B.C. Come on, now. Maybe that's to keep us from progressing too far. At that point in the game, it's war nearly every other turn. Always fight, even losing millions of people, to gain an extra 10% bonus, and since it's too much of a pain to constantly increase max population anyways. The huge food surplus can quickly replenish the people that are lost. Overall, an interesting game. 4/5.

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(2)

abohn

Dec. 24, 2014

Under rating threshold (show) The year is 1659 BC, the great city of Atlantis has over 13 million people, but with our pathetic army of 10 million, many people seek to invade and steal our women and children, often taking millions of people in the process. Luckily we are able to reproduce quickly enough to gain another 3 million in a year. 5/5 really life like!

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(7)

bloont

Dec. 24, 2014

Under rating threshold (show) Also, might be a rounding bug here, but I'm on turn 143, production reads 1.5m at the top (assume I'm actually a little short, saw that in the population window before), I've researched megastructures, but the pyramid in the building window is greyed out. Maybe the victory conditions shouldn't be rounded up? (Or a mouseover could show the actual number?) Not trying to be nitpicky, but I guess I am anyway.

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(3)

bloont

Dec. 24, 2014

Under rating threshold (show) Well, I guess I understand later in the game (when the pop gets big) but it doesn't make so much sense in the early rounds.

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(1)

kudos1000

Dec. 24, 2014

Under rating threshold (show) I got tired of taking care of my people, so I sent them to the mines for 100 years, with no food. Somehow, they almost survived the 100 years. But they died. 10 years later, a neighboring village attacked my empty empire. My zero villagers fought valiantly and drove them away, but not before losing ten of their own. Interesting glitch

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(0)

protag0506

Dec. 24, 2014

Under rating threshold (show) after back to back assaults on my civilization im down to 3 ppl everyone is starving we must farm to survive, shit 100%danger lvl hmmmm

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(2)

bloont

Dec. 24, 2014

Under rating threshold (show) I don't understand why the minus symbol takes so many people off production at once.

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(2)

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