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I like the new Gnome animation, but sometimes there's no Gnome at all (say that five times fast). When I'm scanning for my workers, I key off the swinging motions. Can we have that back, please?
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The only thing I really dislike about the game are the forced tutorials even when it's the same event. I just want to play the game.
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jackpot machine can be redeemed for tickets in 3 steps (22 energy), kiosks can be redeemed in 1 step(7 energy), drums can be redeemed in 1 step (5 energy), mini dispenser can be removed (no tickets)
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yeni kahraman için parsel al diyor en küçügünü aldım ama ortalıkta yeni kahraman yok.ücretsiz oyunu ücretlendirmenin zekice yolu
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!! I see empty tiles that are "red", and the game reports my board is full even when it's not. I saw that it placed some fruit on those tiles and then they disappeared. If you Refresh or go to Zoovillage and come back, it's better, but not completely fixed.
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this current bonus game mythical flower is not working. tons of keys, no new land opening so I cannot get to the new items that are being requested.
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You know how, in events like this, a lot of times the character and main building will ask you for items you have very few or none of, while you have dozens of the others? Just refresh the tab and the items asked for will almost always change. Keep this up until you've used up your surplus stock to the levels of the scarce stuff. Don't worry about leftovers, they eventually ask for single items as well. Sometimes it may keep asking for the same things a bunch of times. I've found clicking on the building and backing out tends to force a change.
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I don't think the new event is working properly. I have o way to get the required items as they are not unlocked. I need the top tiwr item from the "awards" category and the guy and the building both require it to advance/unlock
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Here comes the eagle kingdom event, time to log off. Some notes to dev: the new shop interface, huge tiles and caramel borders and white bottom bar looks cheaper than a candy crush clone and make it harder to see the stock, revert them. And put the item cool down after the item drops in the events unless you have spare variables in your code: waiting 15 min or paying rubies over 20 times is not cool.
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no way to reroll event quest requirement, and it always ask the thing which you don't have for most time, i would pay 250 gold just for a reroll
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I'm going to run out of trees on the new event. The numbers are way off. Hammer glitch as well. As you move on it is 50 of each item needed (so 100 items for 1 component-and you need 4 components)
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Just hilariously, disgustingly mercenary in every possible way, aren't you? So... you took away two of the shops, A+, two less spaces taken up for that purpose... except you then turned them into two entirely useless, inert objects that cannot be removed... but sure can be moved around to wherever we would like to put these pointless obstructions! Do you know that this makes your completely exploitative, insulting profit model starkly plain and even ADVERTISES your utter contempt for your players? Do your family know that you're making choices like this at work? Do they think you're good people? Are they proud of you?
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Lemur event is bugged. Tribal leader does not give out hammer unless you wait on screen for delivery or rush it with rubies.
Not worth the wait, avoid the event.
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Devs: How about a way to transfer energy from the main world to the quest world? Even at an exchange rate of 3 to 1 I would save up energy and transfer. Please?
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archerbob, by paying real $, like way too much in this business *ahem* I mean "game". In every side world, there is one unit at the bottom of the book in its own section (without multiple tiers to make it) that is "special" and requires Kreds to purchase, which at an early point they introduce by saying something like "This will be a great help!" and "offer" them.
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Now they even made the gem payout on daily activities less. instead of 18 you only get 9 for spending 15. what a joke this game is becoming. I originally started it to get the level 35 award. Im level 23 and feeling like throwing in the towel. Way to go developer you money hungry boob.
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aeswarder, of course they aren't, this game is past the "golden boom stages", the point of every game like this where it hits its peak and then comes to the usual trickle. Now it's on to the next big thing, although they'll keep "updating" this one with little smidgens here and there in the constant attempt to maximize profits. Making the Liquid Rainbows no longer affecting currency is just one of those. They'll never have the players' experience in mind, so they'll never implement quality improvements. I have to admit, the one great expection is the magnet, and even that had a price tag put on it. 25 is negligible to us veterens, but newer players won't be able to use it nearly as often. Remember: things like this aren't a game, they're a business. Any fun having, game playing aspects are purely coincidental.
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Game is dead and unsupported. I've received items in game which are supposed to be disabled from old events, they are unusable and unremovable, so now they just take up space on the map. I've had a 'support' issue opened with it for nearly a month with no change. Please upvote for future players' awareness that the dev is no longer supporting the game.
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Who was the less brilliant mastermind who thought that we'd want market place to pop up after one harvest?? I want to harvest everything and only THEN go check the marketplace to see in what I can use the items in storage. Having marketplace popping up when I don't need it, is getting really annoying.