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I don't think the new event is working properly. I have o way to get the required items as they are not unlocked. I need the top tiwr item from the "awards" category and the guy and the building both require it to advance/unlock
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Here comes the eagle kingdom event, time to log off. Some notes to dev: the new shop interface, huge tiles and caramel borders and white bottom bar looks cheaper than a candy crush clone and make it harder to see the stock, revert them. And put the item cool down after the item drops in the events unless you have spare variables in your code: waiting 15 min or paying rubies over 20 times is not cool.
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no way to reroll event quest requirement, and it always ask the thing which you don't have for most time, i would pay 250 gold just for a reroll
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I'm going to run out of trees on the new event. The numbers are way off. Hammer glitch as well. As you move on it is 50 of each item needed (so 100 items for 1 component-and you need 4 components)
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Just hilariously, disgustingly mercenary in every possible way, aren't you? So... you took away two of the shops, A+, two less spaces taken up for that purpose... except you then turned them into two entirely useless, inert objects that cannot be removed... but sure can be moved around to wherever we would like to put these pointless obstructions! Do you know that this makes your completely exploitative, insulting profit model starkly plain and even ADVERTISES your utter contempt for your players? Do your family know that you're making choices like this at work? Do they think you're good people? Are they proud of you?
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Lemur event is bugged. Tribal leader does not give out hammer unless you wait on screen for delivery or rush it with rubies.
Not worth the wait, avoid the event.
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Devs: How about a way to transfer energy from the main world to the quest world? Even at an exchange rate of 3 to 1 I would save up energy and transfer. Please?
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archerbob, by paying real $, like way too much in this business *ahem* I mean "game". In every side world, there is one unit at the bottom of the book in its own section (without multiple tiers to make it) that is "special" and requires Kreds to purchase, which at an early point they introduce by saying something like "This will be a great help!" and "offer" them.
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Now they even made the gem payout on daily activities less. instead of 18 you only get 9 for spending 15. what a joke this game is becoming. I originally started it to get the level 35 award. Im level 23 and feeling like throwing in the towel. Way to go developer you money hungry boob.
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aeswarder, of course they aren't, this game is past the "golden boom stages", the point of every game like this where it hits its peak and then comes to the usual trickle. Now it's on to the next big thing, although they'll keep "updating" this one with little smidgens here and there in the constant attempt to maximize profits. Making the Liquid Rainbows no longer affecting currency is just one of those. They'll never have the players' experience in mind, so they'll never implement quality improvements. I have to admit, the one great expection is the magnet, and even that had a price tag put on it. 25 is negligible to us veterens, but newer players won't be able to use it nearly as often. Remember: things like this aren't a game, they're a business. Any fun having, game playing aspects are purely coincidental.
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Game is dead and unsupported. I've received items in game which are supposed to be disabled from old events, they are unusable and unremovable, so now they just take up space on the map. I've had a 'support' issue opened with it for nearly a month with no change. Please upvote for future players' awareness that the dev is no longer supporting the game.
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Who was the less brilliant mastermind who thought that we'd want market place to pop up after one harvest?? I want to harvest everything and only THEN go check the marketplace to see in what I can use the items in storage. Having marketplace popping up when I don't need it, is getting really annoying.
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@catgravy: You were lucky to play this boring peace of app in the early days, when you were able to buy areas with rubies. Then there were at least a few areas left to buy with rubies. Now there is NO AREA AT ALL to buy with rubies! Even for the smallest piece of land you are asked to pay 9 kreds.
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@kvank: Just do it like me and click, click, click, click, click, click, click... and the text is gone. I mean, there is no need to read these silly texts. If you've played one game of CleverApps you know the story of all his games "I try to steal your money, in many different ways. And I do it so obviously stupid, that you wish Kongragate would delete all my games or at least stop giving badges to such scam".
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@Sionyx thanks. In this case I will try the 'Report missing achievement or bounty', because I already have the King's Barracks(5 Grand Cottages + 24 hour construction) and didn't received the bagde.
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@fantasma007: You need five Grand Cottages, then it's a 24 hour construction for the King's Barracks. If you've completed the Barracks, upgrading further is optional, it slightly improves the drops from the Barracks.
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@Sionyx thanks, but how many levels are there? I already finished the first one, and now they are asking for more Grand Cottage.
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@fantasma007: Grand Architect is earned by finishing the King's Barracks building. Mostly a time investment, it took me about two weeks. I don't THINK the currency changes would slow it.
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good god, this is why games should just have a button to turn of text bubbles... i don't know if this gets better but im like 3 minutes in and they TALK AND TALK AND TALK after like every damn new thing i make.... like i just really don't care that i made some damn crown have a red pillow and that its cool just stop talking and let me play the game
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It's funny how in a game about managing space, they make it as irritating as possible to do it by limiting the amount you can zoom out, so you have to keep scrolling left and right a hundred times to move a hundred things. And also not allowing reversing a merge when accidental merges are so common because the merge hitbox is not accurate. I probably wont be tolerating this game long enough to get the impossible badge, so might as well stop wasting any more time right now.
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Hey money-grubbers, I don't know what kind of business schools you all went to for you to have the lines of thinking for games like this, but eliminating the ability to use Liquid Rainbows for coin/ruby packs (or anything) is the same mistake as you did with rubies for nearly everything else. The whales you want to milk for real $ will actually spend less to buy rubies to buy Liquid Rainbows for coin/ruby packs. Why can't you realize that eliminating players' abilities to buy things with rubies like you used to be able to only reduces the likelihood spendy players will want to spend? The only players this won't affect are the ones already rolling in currency normally.
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Don't know the cause, but since the latest update, the game has become extremely slow. It's also using insanely high amounts of CPU, and tanks pretty much anything else open.
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the mine presents like minesweeper but doesn't work anything like it. the mines randomly spawn anywhere that they rly shouldn't, in a desperate attempt to force u to open ur wallet. worst merge game 100%