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Comments for Nightmare Runner

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zoofiilia

Jun. 13, 2012

Under rating threshold (show) its weird i couldent make even half way thru til i finished it lol 4/5

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(0)

AFoul

Jun. 13, 2012

Under rating threshold (show) Canabalt 4.0

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(1)

JohnN59

Jun. 13, 2012

Under rating threshold (show) oh yeah we will mess you up crazy

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(0)

lookitsanate

Jun. 13, 2012

Under rating threshold (show) Description: Escape an endless nightmare haunted by monstrous creatures! How the hell do I escape something that's endless?!

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(0)

Tomo_moreton

Jun. 13, 2012

Under rating threshold (show) Great Game, Could do with a higher level cap and more acheivments :)

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(0)

dubesor

Jun. 13, 2012

Under rating threshold (show) Finished in 2 tries, roughly 5 minutes. Fast but too easy and could use much much more upgrades. None the less a nice concept, just way too easy the monsters seem to be there for decoration they are no real thread at all. The jumps are what kills you not the monsters.

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(1)

El_Nazgir

Jun. 13, 2012

Under rating threshold (show) After my previous comment and playing, I must say the game balance has definitely improved. The monsters are more frequent and annoying, while the jumping is a lot less impossible at some points. Raised my rating from 3/5 to 4/5, and will be interested to see a sequel.

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(0)

icehalo

Jun. 13, 2012

Under rating threshold (show) It's nice to look at and nice to play, but it could got a lot further by respecting traditional gaming dynamics. EXP should be earned by running and/or killing monsters, or if you want to keep the current system it should be renamed. You should be able to hang on to bombs, and potentially to choose which skills you want to invest in. I also reckon you could put in another two levels without adding much and it would still make the game satisfying. Ground tremors/features would be interesting. Still, well done!

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(6)

Developer response from clockworkmonster

Interesting ideas...

Auran

Jun. 13, 2012

Under rating threshold (show) very good game, maybe you might want implement stages with a boss at the end of each one? and maybe a money sytem or something so you can buy/upgrade weapons.

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(0)

Developer response from clockworkmonster

In the sequel.

lyith

Jun. 13, 2012

Under rating threshold (show) tentacle rape!

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(-1)

JRCameron

Jun. 13, 2012

Under rating threshold (show) If I get a Bomb, I am not always in a position where it would be a good thing to set it off at that exact moment. Perhaps getting a bomb should let you hold onto a bomb, which you can then activate at any time. That opens up the skill avenue of "Hold More Bombs" and "More Effective Bombs", where they have multiple waves of bullets per bomb and/or more bullets per bomb wave.

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(6)

Developer response from clockworkmonster

Interesting idea...

MusicxxAddicted

Jun. 13, 2012

Under rating threshold (show) I DEMAND VIRGINS!!

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(0)

Maniacbob

Jun. 13, 2012

Under rating threshold (show) Monsters were pretty easy save for a few brief instances where the whole army spawned at once. If the shotgun is going to have limited ammo there should really be a way to toggle its fire on and off, seems ridiculous to waste all of its ammo when theres nothing to kill, likewise by the time I had the 3rd firing upgrade the shotgun was used up in no time flat, I literally killed only one enemy because between the time that I got it and like 5 seconds later there was only one enemy. A greater variety in weapons would be nice but seeing as there wasnt a great amount of challenge it is tough to justify adding more weapons.

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(1)

TheCrazyFuzzy

Jun. 13, 2012

Under rating threshold (show) Love the game, but it's a bit short. I got all badges on my first try, which took around 5-15 minutes.

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(0)

oinkl

Jun. 13, 2012

Under rating threshold (show) anyone reminded of rComplex?

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(0)

rebzdrei

Jun. 13, 2012

Under rating threshold (show) very slow game>.>>

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(-2)

lukeyboy8

Jun. 13, 2012

Under rating threshold (show) only annoying thing is i keep clicking off screen and dying FML

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(2)

charrrlie

Jun. 13, 2012

Under rating threshold (show) Maybe also slightly increasing speed along the run (maybe it does already), and maybe some thorny/tentacly walls with holes you have to go through, not touching its borders. These also increases difficulty of jumps and forces the player to calculate how high they should jump. Well, hope it helps! =)

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(2)

charrrlie

Jun. 13, 2012

Under rating threshold (show) I disagree about jump height. You should be able to control jump height with how much you hold jump button. I almost beat the game (easy mode) in one go. I only didn't because I stupidly failed one jump just short of the end (it wasn't a hard jump at all). But when I started over, my jump height was so high it made it really hard to jump over the first holes, but it got easier as I progressed! I mean, you can't really expect it to get EASIER as you progress through a level nor HARDER as you get xp and level up, right? Wanna get away from "only double jump needed"? Larger plataforms won't do the trick. Instead, try putting really small plataforms in the middle of really large holes, or maybe something lime TT__TT__________TT would force you to single jump then double jump.

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(2)

Lloyd_Majere

Jun. 13, 2012

Under rating threshold (show) Agreeing about the jump height... I know that it is intended to make it difficult, but it's bad that that is the ONLY thing that makes this game difficult. It's just frustrating to miss a jump like that, or to make a V around power-ups because you don't have a choice. Other than that though, you have a great template for a great runner. I can't wait for the sequel to see how you can improve it :)

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(4)

Developer response from clockworkmonster

I´ll fix that in the sequel. Too hard to rebalance everything rith now.

seiksoon

Jun. 13, 2012

Under rating threshold (show) got both badge in one try, nice game

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(3)

Bobogoobo

Jun. 13, 2012

Under rating threshold (show)

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(-3)

9stian9

Jun. 13, 2012

Under rating threshold (show) I've seen enough hentai to know where this is going..

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(5)

Thrazzon

Jun. 13, 2012

Under rating threshold (show) In the sequel, make the protagonist female, and you'll have some plot. After all, it makes more sense for a woman to run away from tentacle monsters... :D

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(10)

jimhyperion

Jun. 13, 2012

Under rating threshold (show) love the art work. i hope the next one is night base theme to it and maybe a story plot to it?

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(2)

tenuki

Jun. 13, 2012

Under rating threshold (show) Stop leveling at 6 makes the game much easier, hitting level 8 is detrimental.

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(0)

RCiro

Jun. 13, 2012

Under rating threshold (show) isnt it too easy? i finished it on my first try, only had 1 shield broken :S

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(-1)

whitetiger0990

Jun. 13, 2012

Under rating threshold (show) For extra fun, use a laptop nub mouse. D:

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(1)

serifina

Jun. 13, 2012

Under rating threshold (show) A few comments: The game is interesting and nice, and the music's decent, if a little repetitive. The graphics work and the levels and powerups are all right. The stumbling block is the platforming and controls. Being unable to control your jump height is not an example of good controls. It's artificial difficulty for the platforming, which is somewhat finicky. A suggestion for proper difficulty: Allow controllable height distances, vary the platforms more (see Canabalt for examples, and I know this had to be at least partially inspired by that), and possibly include more/faster/trickier monsters to distract. As things are right now, this game is, at best, 3/5. Not bad, but it needs improvement. Also, those don't look like aliens, they look like Cthulhoid monstrosities (I know many Cthulhu creatures are from space, but Cthulu itself is not.)

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(5)

Developer response from clockworkmonster

I´ll make a sequel with more stuff... And I´ll fix the jump. ;-)

ChrisDaPatriot

Jun. 13, 2012

Under rating threshold (show) Dang it... I made it all the way to the end just to be killed by a boss since I didn't kill it before getting into the portal, thus resulting in a game over... Really big turn off... :/

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(5)

Lilsonofpyro

Jun. 12, 2012

Under rating threshold (show) One And Done My Friends. 5/5

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(1)

Codex189XD

Jun. 12, 2012

Under rating threshold (show) Great game! But... I had a reoccurring problem. I died quite a few times because my bullets did not seem to hit the monster because of the way they followed the gun.

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(-1)

Adrokila

Jun. 12, 2012

Under rating threshold (show) Well, that was a nice little 5 min game. Fairly short and simple.

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(0)

in3b

Jun. 12, 2012

Under rating threshold (show) beat it second go round :/ good idea though

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(0)

thor0486

Jun. 12, 2012

Under rating threshold (show) "Escape the aliens," says the badge? Not even close. These are not aliens. These are Cthulian nightmares. So much worse.

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(0)

lordryu

Jun. 12, 2012

Under rating threshold (show) lol i died the first time to figure out what it was and then won on the next try

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(0)

theMuffin

Jun. 12, 2012

Under rating threshold (show) you should vary the type of powerups as you level

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(1)

kl_cheng88

Jun. 12, 2012

Under rating threshold (show) nice game!

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(0)

DarkLordKhaos

Jun. 12, 2012

Under rating threshold (show) hard/impossible badge for the hard mode?

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(0)

Sh33p

Jun. 12, 2012

Under rating threshold (show)

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(-3)

meop79

Jun. 12, 2012

Under rating threshold (show) Excellent game over all, in the sequel I would like to see the screen scroll and you have to move with it using w/a/s/d or arrow keys.

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(1)

danryd

Jun. 12, 2012

Under rating threshold (show) personally, I loved the little platforms, it made you have to jjudge where you have to jump (or double jump) great going clockwork!!!!!!!

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(1)

Live2Die

Jun. 12, 2012

Under rating threshold (show) Not baaaaad.

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(0)

JSilvis

Jun. 12, 2012

Under rating threshold (show) Last comment I have about this - you know you've got something good when the player is sad when it's over. I do hope to see the sequel expanded though. Various weapons, a story maybe, more gameplay, upgrades etc.

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(0)

sazmus

Jun. 12, 2012

Under rating threshold (show) For those of you who have issues with the double jump timing I have two suggestions. 1. You can run off a platform without jumping and then use your second jump (this way you can avoid over jumping). 2. If you want to practice the double jump timing, play Super Ghouls n' Ghosts and I guarantee you will become a pro! =w= Great game. Can't wait for the sequel!

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(2)

AldenRogers

Jun. 12, 2012

Under rating threshold (show)

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(-5)

Sarda

Jun. 12, 2012

Under rating threshold (show) game should definitely grab the mouse. keep dieing because i accidentally move the mouse too far

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(0)

Fawncko

Jun. 12, 2012

Under rating threshold (show) Wow, I beat this first try without ever getting hit.

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(-1)

fuuchan

Jun. 12, 2012

Under rating threshold (show) Doing fine when a little lag blip makes me fail a jump and down into a pit I go.

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(0)

spw184

Jun. 12, 2012

Under rating threshold (show) Im fully upgraded but I cant get past the middle ._.

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(1)

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