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A quick tip I found very helpful: You dont always need to wait to the height of your first jump to do your double jump. Double jumping a bit early, or a bit late, allows you to alter your jump for those odd sized platforms.
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heres some ideas for the next game. Have a upgrade tree, buy weapons, have maybe a couple check points after u beat a mini boss, and MAKE IT LONGER. very enojoyable game though 5/5
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I'll need to come back when I have a mouse instead of a touchpad. Maybe then I'll get farther than my consistent ~4400 meters
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good stuff, great game
but might need to add in some sort of mechanic to pause then game when focus is lost or the mouse is clicked outside the box!
other that, awesome
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nice game, but I have a problem with double jumping sometimes. I'll land on a platform, the dust particles come up, I jump, and then smack into a wall. I click twice, but jump once.
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Amazing game! but I would like to see a bigger variety in weapons and bosses to make the game more Interesting. 5/5 :)
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I feel like some movespeed or jump height boosts would add more than the shotgun or "bomb" powerups, just because the monsters seem like more of a distraction that causes you to fall in a hole than an actual threat.
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This is a very fun and addicting game, as well as very original. The graphics gave it a feel as if you're in another dimension (which I like) and the fact that you get all bonuses through pickups is a neat idea. My only complaint is that the leveling up is just mainly buffs that make the game easier, not changing the gameplay or giving new strategic approaches. Maybe make a skill-tree? I don't know, that's just me. Other than that, this is a very fun game. I say "very" too much, don't I?
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i enjoyed this game, what i especially liked was the background visuals as well as how well the music went with the game. overall i give this a 4/5 great game
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game not loading completely and when it gets close the loading bar just resets and continues over and over... yesterday was a white screen today is this...
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you know you're playing on hard mode when a "boss" is hte first thing that you see on screen. also i think there is a problem with double jump on hard since it seems to work only about half of the time
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The first time I died, I was furious, because I thought I just lost all of my gained levels. Then I learned that the levels are maintained between games.
Very good job on this. If you know what you're doing, this game is challenging and fun at the same time.
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and also this for some reason every single creature reminds me of Cthulhu would he happen to play any part in the making of this game <
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maybe make killing monsters add xp? using a better scaled system? like 1 for each kill, and each medal gives 5 or 10? and you need to go higher like 60?
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nice little game. very good graphic design. I don't like the yellow eyeballs with gradients though. animations feel a little bit clunky. all in all good.