Under rating threshold (hideshow)
Instead of having shield + skills, there should be shields on you at once max skills, and you start with max. Then there should be damage and/or multishot skills, and make it so you can choose skills!
Under rating threshold (hideshow)
i almost never go to the hole with high jump or double jump it is a great game so acepted like it is in the sequel it can be that some thing fix but stop complaining that high or double jump it is very bad because it is a lie you can survive whit this whit no problem
Under rating threshold (hideshow)
Maybe hold down the jump button for max jump height? I'm tired of jumping at max height straight into a hole but you know what they say "a few tricky jumps make the game more challenging" It's not challenging just more or less poor game design. Now if you'll excuse me I have to get prepared for the negative votes that are incoming.
Under rating threshold (hideshow)
you think that a man that can run over 5000 meters while shooting at an ungodly amount of enemies could grab a ledge to pull himself up
Under rating threshold (hideshow)
Collision checking is a little weird; sometimes I swear I miss the jump, then end up on top, other times I don't think I get hit and am dead.
I second everyone else's vote that "higher jumps make late game tricky" is stupid and we should be allowed to not jump as high as possible every time. It shouldn't be easier to complete the game at level 1 than level 11.
Under rating threshold (hideshow)
And, yes, it's very nice that the developer is responding and preparing a sequell. As a whole - nice game. I liked it but it needs little bit more to win my love, therefore the 5 stars.
Under rating threshold (hideshow)
Everyone, give this game a great score so it gets badges. Also I agree with the dev about the jumping and skill, it makes it more challenging which is what it should be. :)
Under rating threshold (hideshow)
@ cliffboy.. Yes I have ran into the white screen problem too, simply reload the page though, that's all you have to do. To me this game seems like all the other 'runner' games! I think that the monsters that you have to kill are a nice addition, but I think that you need something else to enhance it as well. I have no idea what that is but I know it is lacking something. Anyways it is a decent game so 3/5 from me.
Under rating threshold (hideshow)
its stupid how at level 9 and 11 you only get the shield once and on that run, it should make it so everytime you start you get the free shield.
Under rating threshold (hideshow)
giving an inital 4/5 for one reason and one reason alone, the dev is responding to feed back and is actually listing/responding.
Under rating threshold (hideshow)
Can you please, please, please not make it so that reaching player level eight actually makes it harder to win? Usually, levelling up is supposed to confer some sort of bonus. Higher jumping is not a bonus in this kind of game unless you can control the height. I'm not complaining about the difficulty of the game itself, which is ridiculously easy. Difficult jumps are one thing, but gaining 'experience' to 'level up' probably shouldn't make the game harder.
Under rating threshold (hideshow)
I felt like the monsters were more of a distraction than anything. Only died to a monster once because I was busy shooting a different monster.
Under rating threshold (hideshow)
another thing that would be nice is, when u resume the game after a pause u have like a countdown to not die for missclick >.<
Under rating threshold (hideshow)
The shoote mechanics are crap, it doesnt accurately follow my mouse, and the hit box on the worm things is so terribad
Under rating threshold (hideshow)
You should add one EXP for every 3 monsters you kill, also when you get another shotgun when you already have one it should upgrade your current one, such as faster fire or more bullets?