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I need your help STAFF, i got a bug, she ask me to equip Theor. BUT i am lvl 33 ... and when i equip him all slot, she ask me to equip him again ... and when he lost ONE stuff the game ask me to equip him again and again and again ... its boring, can you help me plz ?
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The "Spells Collector" achievement is bugged, and perhaps all of the recipe unlocks are. I unlocked it by getting a blueprint from a chest, and the game notified me about the unlock, but I wasn't able to collect the reward until I reloaded the game. When I looked at my achievements, it still displayed one missing.
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If anyone is dealing with the tutorial to equip Theor, and wants it to go away, just fully equip him and then reload.
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Captain Thomas should accept items that are of a better quality than expected... otherwise the delivery objectives just cannot be reached without the trade house !
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The Theor tutorial isn't bugged, I think, it's just got a bad UI. You have to hold rather than click when equipping a hero in order to get it to work.
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Why is the item disabled cannot be used to craft higher lvl items? Disabled items should not be an option only when it is requested by NPC >.<
Hi there, the change to the lock feature was added by player request to prevent using high quality crafts as pre-craft items. The team is currently looking into ways to meet both requests.
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Need to seriously consider rolling back this update. Locking items is broken. The Theor tutorial is broken. The ability to equip heroes from quest screen is broken. I'm willing to bet there's more, but that's just off the top of my head 5 min into the update.
Hi there, the change to the lock feature was added by player request to prevent using high quality crafts as pre-craft items. The team is currently looking into ways to meet both requests. To move past the Theor tutorial, please hold down on the equipment square. We'll check on the equipping from the quest screen.
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this new update killed it for me. everything except the bulk selling is shit.
you dumbed down and ruined the questing and many many bugs. 1 star till it gets fixed. (had it at 5 stars, something i almost never do)
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I can't sync my actions with the server, I can't even get quest resulst, and your contact form on your website doesn't work ("Something went wrong! Please reload and try again. We're sorry for the inconvenience. ")
Can you fix the fix?
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Developers, Please, either restore the old lock function, where you could use a locked item as a component for another item, or add another lock button just for preventing using items in recipes.
By the way, could you also add the lock buttons in the information screen when you push (i) at the crafting selection.
+ this comment if you agree.
Hi there, the change to the lock feature was added by player request to prevent using high quality crafts as pre-craft items. The team is currently looking into ways to meet both requests.
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3% chance to break seems about right and fair, until it's 3% X 7 items X 5 quest slots.
Then you've got over 100% chance that you'll be hitting repair (only to see what broke) and Then remaking it every 5 mins if doing the low level quests. good luck having only 1 item break I've had 5 people break something and some times 2 items from one.
Do some quests craft 7 specific items and reequip them. good times
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3 reasons why people lock items:
1) they haven't reached the +25% / +50% marker and want to stock them up
2) They don't have the specified rack out for that type of items
3) they are using the items as precrafts so they don't want to sell them
3) is no longer possible. The patch made it so that you cannot use a locked item as a precraft item........why?
If you are using an item as a precraft for a higher level recipe you've probably finished with 1) and aren't going to care about 2)
Hi there, the change to the lock feature was added by player request to prevent using high quality crafts as pre-craft items. The team is currently looking into ways to meet both requests.
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If you could reverse whatever you did with the locking mechanic, that would be fantastic. I'm not sure what the big idea was, but it failed to do anything but annoy me immensely when I try to auto-precraft.
Hi there, the change to the lock feature was added by player request to prevent using high quality crafts as pre-craft items. The team is currently looking into ways to meet both requests.
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Nice update on the dungeons. Now parties actually mean something and I can progress a bit further. The breaking mechanic is still broken, but it's not as severe a loss now that I can team my heroes to get dungeons completed. As for my paying customers, is there any way the pathing can be improved? I don't like the way they trample my plants while walking halfway through my front wall, and then proceed to try to hide behind my resource bins.
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It would be nice to see some more design elements available for outside your shop. Such as being able to purchase with gold and gems items which will attract more rogues or warriors (etc). Also being able to zoom out to see your roof would be nice. Keep those updates coming! :)
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Is there a way to change the color of the letters in the worker lvl up screen? i have a hard time reading the letters. A darker color would be nice
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i think if you get a good or flawless item you don't need to suggest it ex: someone wants a knife you make a good knife then you need to suggest it can you please fix that?
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@zeroproxy you know you can just click on the top resource on the bar on the right and drag down to collect all of the resources?
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a button for gathering ALL resources and one for gathering ALL finished items would be very appreciated ..!! all in all a 4/5 experience
Hi there, if you click the resource icons at the right side of your screen and drag across all of them, it will collect all available resources. It would be more difficult with crafts with the chance of exceptional crafts.
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I would love to see a market (either a whole new building or a tab on current market) that allows you to sell items only to the people in your town. I would make it a lot of fun to work with others in town to specialize in certain products.
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The game keeps giving me a ton of "Send X parties with at least 3 members" quests, when I don't have a single level 15 guy yet. Please fix this.
Hearts (or energy) are used to compliment/surcharge/discount to a customer. You may use them to charge less or charge more when selling items. "Energy" doesn't keep you from performing any core actions in game. The Hearts enable you to strategize and play smart! :)
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No you didnt you bastards!
Damn it, you uploaded it here too, cloud cade?
Really, you just made a shit graphics copy of swords and potions 2, and ABSOLUTELY NO COPYRIGHT ISSUES?
You better at least make ONE different thing from swords and potions 2
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I hope the developers are aware of the Unity webplayer bug thats floating around in the game right now. Many players are unable to play the game. :(