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upgrades and achievements arent applied correctly. Just bought third upgrade for goldmine, and no where near doubled the income.. maybe im misunderstanding the meaning, but it just added around 5 % to the income or so... very bad upgrades..
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How about some instructions up front? Like why is my farm filling up and resetting but my barracks won't? How does Arena or Market or Castle relate to those two? There are too many idle games out there for me to worry about trying one that doesn't even tell me what to do. Really don't need to stare at some anime girl on half my screen, I need some freakin' direction!
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Hm, with all the talks about awards for having some countries be captured, i'm looking at the map and thinking that maybe capturing continent and making it whole yours should grant that?
each 10,000 is + 100% to gold production, and they increase the amount of army power per troop. 100,000 brings your army power roughly in line with the enemy at the same troop level. Thanks for playing!
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I'm not going to say I like or don't like this game, but I do feel that after you start playing for 5 min and get about 1-10 of everything but the altar, its easiest to go off for a day or two and play another game while resources gather
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great game however a little bit slow when starting off it feels as if it takes more money to get money and the amount that you get per purchase it seems too slim i don't know if its just me but besides that all is good nice job
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Umm...why does the cathedral seem to be going *slower* after buying the 2x speed upgrade>.> It's like it's broken and making it 2x slower instead of faster:/
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Is there a way to add more buildings i mean the original 7 aren't much, if you could this would be great maybe unlock from conquering countries?
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@Theragon i know right idle games are supposed to have action i mean what happened (you my friend are the most retarded man alive)
Thanks for playing. It's somewhat confusing to us how many people expected action and stuff in this game. Guess we should just take the map tab off and make it just a screen full of bars filling up and money increasing like every other idle game!
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This game is so boring. You click and wait click and wait, where's the strategy and story? I guess people enjoy big rewards for little effort (woo I made over 1bil by closing out of my browser and going to bed.)
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This Idle game seems to have alot of potential. I do think that if there is a constant follow up on this game it will become a very popular Idle. Good job
each 10,000 is + 100% to gold production, and they increase the amount of army power per troop. 100,000 brings your army power roughly in line with the enemy at the same troop level. Thanks for playing!
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"Now, let us prepare for tomorrow night!" "Why, what are we going to do tomorrow night, my Queen?" "The same thing we do every night, general, build more farms!"
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I don't seem to get the right amount when i am offline, it's pretty hard saving up money on this game as it is, either the gold buildings should give more or the upgrades need to be cheaper it's 5bil for my next upgrade and 150mil to upgrade my next gold generating building i would have to leave the game open for nearly a week even to improve the speed a little.
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Are you aware of the doublesided meaning of her saying "you earned the mandatory overtime achievement?" Or was is a coincidence?
each 10,000 is + 100% to gold production, and they increase the amount of army power per troop. 100,000 brings your army power roughly in line with the enemy at the same troop level. Thanks for playing!
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The game has great potential. As it stands, the player plateaus pretty quickly and it becomes hard to make any serious progress (~1mil DKs or so). Looking forward to seeing how the devs tweak balance and conquering in the next update!
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I just love it when you attack the first country with 50mil soldiers with 300K dark knights and you lose over 2m of them against 50,000 guys:)
First I've heard of this. We did have this game going for weeks before we launched it to test for 'serious' bugs. Cursor never disappeared for us. Still hasn't disappeared yet. I really don't know why it would do that. It would definitely be an issue regarding Unity's web player though.
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It'd be nice if the text wasn't blurry in the things on the side, and it'd also be cool to have all the typos fixed. In most of the cases, there's plenty of room for the text to be fixed and still fit within the scroll.
I don't understand how the text is blurry for anyone. The text looks very clean and crisp on my monitor. You might have the zoom of the game set to an unsupported size. Try zooming out (or in) and see if it fixes it.
Achievements work as intended I've ran a test regarding this. The achievements add + .5 to a MULTIPLIER, it does NOT double your gains or anything. We will be making a Kingdom Overview screen eventually to show people what their multipliers are.
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Considering battles, thinking that maybe they could go a little faster, when we have much bigger army then our enemy? I mean, for example, demands for fighting Uzira is 4M army, and i had 90M, maybe that should affect the speed of conquering? Considering how my army production gets affected by war)
We're making dark knights influence how fast the battles can go. Also do people know that battles continue to play while you are offline? Offline mode works for battles so you can just come back later. Our top complaint is that battles aren't instant but we don't want them to be instant unless you got a lot of dark knights. More troops would mean battles should go slower, remember the battles = conquering a country and more troops = more 'movement' and 'management'. You can move around 5 people a lot faster than you can move around 90 million. So the solution is dark knights controlling speed and losses to help resets.
Oddly enough, I'm really good at writing very strategic, believable and serious characters. I just thought people would enjoy a more comical character who is difficult to take seriously. Give people some laughs and what not while they log on for their daily idle dose. Save the serious stuff for an RPG story or something ;) <3 Taiga
Please PM CodeRiftStudios regarding the offline mode not giving you anything. We are gathering information from as many people as possible who are having these issues so that we can determine what is going wrong. We will keep fixing up, polishing and adding to the game so long as lots of people keep playing it! So we want to make sure bugs are fixed! <3 Taiga
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it seems to me like i have to keep the game screen as my main screen or else i do not gain any money.... or am i imagining this?
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This game is seriously resource heavy -_-
Sometimes i play with 3-4 idle game in my background and i can still browse internet and do other things without problem, but if i have this game open int he background, i started getting huge slowdown in my browser it make other game lag...
Seriously do something about that.
It shows me the same resources usage as any other unity type game on my PC. It may be something related to webplayer not playing nicely with some other application on your computer, in which case there's little we can do. The only optimizations we have left are graphics related and would have no effect on lag while not actually looking at the game. PM me with some details about your system configuration and I'll see if it looks similar to any of the other reports we've gotten.
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I wish there were a '$/second' type deal, maybe in the options area?
The reason being, I'd like to know how much time (let's say) it takes to get to 50mil.
Hopefully have our Kingdom Overview screen up in a couple weeks or so (we gotta fix up bugs and what not first). This will include $/second and all kinds of other details to ease people's minds regarding how math is working in this game. ~Taiga
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Well, Troops are only used to conquer countries, and this involves a very BIG investment there. however, the benefit is just a laugh. after conquered 2 countries , i get an average of around 11 troops and 6000 gold per second extra income there, which is not more than 0.1% of my natural income. however the enlisting buildings occupied like 20~30% of my investment.....
It's been commented 100 times already lol. The next update will be allowing dark knights to influence the gains from conquered countries. However, we don't feel the reward for conquering countries is good at all so if our game keeps growing we will begin production on a completely reworked system for country gains such as allowing you to invest in countries to build farms and what not in them to make them profitable. As well as other perks to having them. We can't work on that right now because we have bugs to fix. But it'll come so long as our game doesn't stop growing. We are working as fast as possible! ~Taiga
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Constructive criticism aside, it's a nice game, and you seem to be going in the right direction with the updates and tweaks, so thanks for a real idle game.
PS: If you're planning on doing some graphic changes, please take fix the real problems first like balancing and tweaking for people like me who want to play the game, not stare at it.
Thanks again, and good luck.
We have a programmer and story writer (me) (Not that there's any stories here but I wrote and designed Catherine's concept as well as majority of game design) , an artist, Dave, and a musician, Mishael. I'm the only one who can fix half these problems people are talking about so if we have an update that has art changes or new music, it's because the artist and musician finished their job first. Working code for a game like this is the most time consuming part. I spent all weekend 17 hours each day working on this SMALL update and it's just now hitting testing lol. ~Taiga
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I'm sorry you're having troubles with the update, but I'm sure you'll deliver, as you've done before. But here are some things that I can't understand about the game: Dark Knights don't seem to affect the gains from conquered countries and the gold gain from them is insignificant compared to what we have to pay to invade; I have 180mil troops, so 153+ times what I need to attack Teiusia but for some reason it still takes me a long time to do it, what are my troops doing? And why do you keep replying to stuff like this with what appears to be jokes? There's no way we can "Throw the peasants out front in rags to shield the good troops. etc.", it seems you are mocking us instead of giving us an answer; there's no reason to have achievements that don't do anything, it's already confusing enough the way you write their descritpions, try keeping it simple, efficient.
Simple, we're people with a sense of humor. I work 50 hours a week at a really crappy job and do this in my free time. If I didn't have my humor I'd be going crazy right now. Sorry you feel mocked. Next update is allowing dark knights to help you conquer countries faster though you still can't expect to see instant results. I'm also making it so all your troops don't go fight a country with you gotta leave some behind to defend other countries. We don't feel that conquering a country in a war should be instant no matter how many troops you have. But my goal is to make resetting less 'punishing' so that is why I'm allowing dark knights to speed up battles. However the speed of the battle still depends on enemy troops and dark knight total. The goal is to make resetting more rewarding. ~Taiga
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(cant locate edit button, so last message xD ) so unless the upgrade is only +2 to farm, (100 farms = 200 gold extra), and not x2 gold (double the amount of gold getting from it). then its well expensive for only a tiny bit extra gold.
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Might be a bug, but tested it out on two runs. the upgrade "animal husbandry" for farm, doesnt give any extra gold. That or minimal amount of gold. had 10k on farm, before usign it. and 10k after.
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I would like a quality button. On my computer playing this games lags everything. So a lower quality button would be nice.
Unfortunately this is not possible, as we have already reduced frame rate to 30 across the board. any lower and you would see a slide show! We have a few optimizations left to make, but most of the remaining lag is due to Unity's new GUI system which i hope they are optimizing as they get closer to official release. Sorry for the problems!