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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
I need to know what you are doing when you get this message or I can't fix it. Did it happen when you just started the game or what? If it happened when you tried to start the game, what browser are you using? What are the specs for your computer? Two things to note: Idle Conquest's memory usage is combined with everything else you are doing in the web browser so if the total memory for everything is too high it will crash your WebGL game. Also if you refresh the game tab too many times in a couple minutes or perform scene changes too many times in a couple minutes (like resets), it will bloat the memory usage of the game.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
I need to know what you are doing when you get this message or I can't fix it. Did it happen when you just started the game or what? If it happened when you tried to start the game, what browser are you using? What are the specs for your computer? Two things to note: Idle Conquest's memory usage is combined with everything else you are doing in the web browser so if the total memory for everything is too high it will crash your WebGL game. Also if you refresh the game tab too many times in a couple minutes or perform scene changes too many times in a couple minutes (like resets), it will bloat the memory usage of the game.
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this game is still as great as it was when it first came out, only thing I've noticed thou, why's my mouse invisible?
Edit: Should be fixed now Penguinlord. The game will default to the normal mouse and people can enable the new mouse in options if they care about it. Hopefully this will solve problems like yours. In some rare cases the game will not load the new version due to cache of the previous game, backup your save by exporting and pasting to a text file and clear your caches. Always backup saves before clearing caches/local data! ~Taiga
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Well then , looking forward to playing it once it comes out . For now, busy grinding back a bit on this version since i lost my save data with all the unity things x) Re learning this game is fun for now ^^
Nope. Altar receives no bonuses from anything except achievement multipliers and world conquest multiplier. All the information can be found in the Kingdom Overview.
Well my current production checklist is upgrades, 2nd world conquest map, achievements, offline gains, anti-cheat detection, visual novel and other Catherine dialogues, link all serializable objects to my serializing script, dark world special troop unit unlock quests and story dialogue to accompany them. My artist is slacking a lot... worst comes to worst the visual novel will have no popup art or I can reuse the art from Idle 1 but the art is updated and looks much better in Idle 2 so that would be a shame.
ETA? Well... right now I have to redo some math because some things didn't work out. I just spent the last 6 hours redoing math but... well giving an ETA right now would disappoint people. I will do my best, my best is all I can give :P
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Please send CodeRiftStudios a PM if you can no longer get Idle Conquest to load the Webplayer version so you can export your save data to import to WebGL. We will consider reverting back to Webplayer to give you all time to export your saves.
It is best if everyone plays on the WebGL version now since support for WebGL will not disappear like UnityPlayer.
However, Webplayer just doesn't work with Firefox or Chrome anymore. I am referring to any other web browser you were using to play Idle Conquest on like Internet Explorer.
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Hmm I guess I had no choice but to update Idle because I had to learn too much about WebGL and it was so helpful to learn it on an already built game lol.
I thought about resetting the leaderboard cuz so many cheaters. I developed an algorithm to stop cheating that I am using for Idle 2 but it won't be helpful if I reset the leaderboard with Idle 1 because people will just reload their games and bypass my detection methods.
I know I said we are not continuing development on Idle 1 but I can't leave the game "dead". Even Firefox stopped supporting it so I really really had to do it ugh... Idle 2 has been on hold for the last month LOL.
Even if no one returns to play Idle, I still love you guys :P
WebGL technology has only recently become stable enough that's why I even considered this by the way. When you see other developers struggling with their WebGL games just remember the technology is bad and us developers sometimes can only wait for a web browser to release an update.
For example, before Firefox 52, Idle Conquest had a huge memory leak I couldn't stop no matter what I did... so I had to stop working on updating it and just wait.
Right now, however, it is working so I think it should be working for other devs... at least for 2d games :P
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I hate these annoying: Mimimi you use Google Chrome mimimi.
I do not use Google Chrome I use Vivaldi. Can the developers please change their checking-routine?
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Yeah thanks to Chrome messing with the older Unity web player, we would have to literally recreate Idle to make it compatible with WebGL including lots and lots of testing. It would be better for everyone if we made Idle 2 instead. I'd say it's 75% done? We can't dedicate the time to game developing like we used to as our lives have been quite bogged down. I'm too stubborn to abandon it after we've come this far so I will release it.
I just don't want to release it with bugs or content problems. I am really surprised Idle 1 did so well considering all of the issues with it. I don't want to share screenshots for it yet sooo everyone will have to wait... and wait... and wait :P
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Nope, but the last comment by the developer said they were working on idle conquest two... but I don't know if that is actually a thing anymore.
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i almost finished grey isles which would be my first time conquering that then the game froze and my firefox crashed and when i loaded up i was back to conquering saaera ;-;
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hmm i cant edit my post :/
well it seems i once played this game...for like 1 minute. i had one running building which produced 4 gold and i now have 55 million XD
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To FireFox 47+ users: FireFox no longer supports Unity player by default. To enable, click the icon to the left of the address bar and then set Unity Player to "Allow and Remember" then click OK and refresh the page. This will allow you to play this game, and others that use the Unity Player. Hope it helps! (Credits to @Ryu82 for sharing this information!)
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I have an Idea for an update. Why not make more purchasable buildings and make the known world bigger the more dark knights you have. At the very minimum the known world Should be ALOT bigger.
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In the military advisor speeches there is one where you can say will 'will you marry me' she stutters then says no, when you leave she has a smile on her face :DDDDDDDDDDDDDDDDDD
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<3 Catherine is so funny :D i like how you gave her an personalty it spices the game up more she is more queenly now !! ya
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i love this game love the details and the game itself and man is this a cool game or my username is not skittles2016 :D <3 love this so much keep up the good work and hopefully more games in the up coming days :) thank you for the great game guys i mean wow it is a good idle game and i rate it 10/10 so gg guys...!!!! i think that there should be ranks in the games so that you can get more upgrades and make the farms and eic... go faster to produce more money when you level up :Di have to say more and more epic game !!! :D but ... :/ it is a little low on the countrys to conquer... but that is all xD byeee
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The only real downside is once you get all of the achievements, you can max out your upgrades, then buy 200 of each military building and conquer the world. That and have a 1 army power multiplier. Catherine is hilarious.
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are you releasing any new content? I've come back to this game after a long time as i really enjoy it, hoping there will be future updates or something
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Currently 10 gold buildings and 15 'unit' types for conquest. Units give abilities that benefit economy or conquest. On top of that, you 'level up' as you conquer countries and can put ability points towards various conquest or economy related upgrades. The way you gain Holy Knights now is (2 * total countries conquered) of human troops before reset. Enemy countries may attack you back now or other events may happen to spice things up.
Again, don't take any of this as set in stone. I will change anything as I need to until the game is released so I can be sure Idle Conquest 2 is FUN and innovative.
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Unfortunately we don't have a set release date. I improved A LOT at programming so I can go crazy making Idle Conquest 2 without having a skill barrier holding me back. But we are taking our time to make sure it's released bug free with only tweaks and balance adjustments to be made once we start getting player feedback :)
I can't give any details right now because nothing is set in stone and I may change design directions during alpha testing if I see things aren't working. But we're 2 months into production :) ~Taiga
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Wow... The Developer actually responded?? A sequel WOULD be interesting -- provided it's given the maintenance it needs.