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So i went to conquer the first zone and my troops died and i ended up with negative troops defending Astrila ( the troops bar even went as far as going towards Catherine foot xD) is it something normal or a bug?
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"Dark Knights are not gonna boost war speed anymore. I'm adding a system that'll allow you to spend troops to increase war speed. Dark Knights was highly unbalanced I think allowing you to use troops will be a much more balanced system and make spending money on troops worth it."
I seriously hope this happens soon. To have worked up the achievements and Dk Knights only to now find that having excess troops and DK's means nothing and now I may as well go play another game after starting a battle is less than favorable.
Dark Knights are not gonna boost war speed anymore. I'm adding a system that'll allow you to spend troops to increase war speed. Dark Knights was highly unbalanced I think allowing you to use troops will be a much more balanced system and make spending money on troops worth it.
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ok, so I had to have ttn the statues moving dialogue a least three times in a row now. Is that normal? and is there a way o make it more or less likely you will get a new dialogue?
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My experience of new update.
I reset with 2.26 bil DKs and set catherines mood to gleeful. I bought 1000 of each gold producing building, set her mood to evil and did the same with troop buildings. I upgraded everything to level 3 and built 540+ altars all before the first tick on AP gain.
I'm sure we all appreciate the work thats gone into providing this update and the continued support of the game but I'd suggest the difference between gleeful and evil costs of buildings be significantly reduced. buying cathedrals from 1000 -> 1100 at gleeful is going to cost me a mere 8.36 tril. the same purchase on evil is 9.4 sextil. Thats a massive difference in price. I'd probably suggest a timer on how often you can talk to catherine too. As it stands I can just keep talking to her and get the mood I want.
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~Bloodly1 no no you get it wrong - in present time you only build altars gather resourcers and makes sacrifices to prepare for the ritual which create and make these dark knights join your forces - the ritual has a side effact it warps into past all dark knights and the one who performed the ritual (yes its you) [i think its kind like that :D )
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I cannot understand the point of Dark Knights. They exist. Now. But they only somehow have an effect AFTER a reset. What the hell is that meant to represent? Why are they not having an effect now, in the present, if they are here, in the present?
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Oh don't get me wrong YOUSUBA83, this game is fantastic! It's well put together, a little annoyingly addictive, well balanced - and a credit to your skills, especially given the circumstances! I in no way meant to insinuate otherwise.
It was just that based on some replies to comments concerning future updates, I assumed that the visual story would be in addition to other content - if you've already got the achievements, I found there to be little incentive to continue playing.
I'm still very impressed with what you've achieved so far, and look forward to your next project!
I understand your sentiments and we truly feel the same way as you. We would have gone the route to add more conquest-related content instead if this VN had we known it would have taken this long (due to the reasons I mentioned before). Dave and I were discussing this same thing in fact that this update is really insufficient to all the players who have too many resources and multiple conquests anyways. It just sorta ended up being this way but we learned a lot, not just from a production perspective but also from the perspective of all of you gamers. All of the feedback and how we kept track of plays of our game every day and watch them drop based on certain decisions has been an eye opener. When we inevitably begin a new game project we will be able to maintain a more professional and consistent development plan as a result of all of the feedback generated from Idle Conquest. So really, I and CodeRiftStudios sincerely appreciate all of the feedback both negative and positive.
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I understand the previous model was broken, but Dark Knights no longer having -any- impact on conquest speed has made war into a completely unenjoyable protracted slog. It should still have some impact, if not the ridiculous levels if used to have: Right now, it has turned the least fun (but ignorable) part of the game into an active detriment that makes it impossible to enjoy. The VN additions are nice, but it's a bit of a shame that after all this time that's the only content in this update. Ideally, another update in a few days will revert DKs back to having some impact (albeit lesser) on war speed.
Conquest gives you a +5 bonus to altar multiplier which is really huge. Dark knights give boosts to all of the economy gains. Yeah the term 'dark knights' is misleading considering we never meant for them to actually affect battle speeds although they do affect army power. We never intended for conquest to be a quick thing at all and I really regret giving in to people who were upset over how long it took to conquer the world. I realize that people have gotten used to the rapid conquest speeds and maybe many will quit the game as a result of this but it was truly a horrible decision on my part to speed up conquest in such a way. If anything, I should have allowed you to spend 'troops' to allow you to speed up conquest instead of a flat increase based on dark knights. In fact that is a really good idea and is something to consider.
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That's just great! I just read through the first dialog and I'm loving it. Had a lot of laughs. Catherine is gorgeous! I can understand that this update is very specific and not for everyone, but personally I like it very much! Definitely worth the long waiting and the hard work from Devs <3
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I fail to see how the fact the deveopers planned to have a Visual Novel within the game was unclear. The Jan 26th explicitly states it and the Dec 24th mentioned plenty of writing.
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I feel a little misled by some of the developers comments regarding the upcoming update. If i'd known it was just an interactive story which makes little difference (once you have enough dark knights) I'd have probably put this game down some time ago.
We apologize for any misunderstandings regarding what a visual novel was and should not have assumed people knew the meaning of this word. The update took a long time because of personal real life issues and writer's block. This game does not pay us even close to what it would take to fund our basic living conditions so we will have periods of time where life pulls us away. A part time minimum wage job literally pays more lol. Sadly this is the life of an armchair Kongregate developers. Please stay tuned for a discussion post we will be making on the forums likely tomorrow.
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@Lapu: Dating sims involve dating. This is a visual novel. Sadly I know this will be under the rating threshold in no time at all because everybody thinks all visual novels are dating sims.
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Oh, cool, a new update. *fiddles with her moods*
Oh, I am SO taking advantage of the potential oversights of this...
*sets mood to gleeful, proceeds to purchase ridonkulous amounts of cathedrals while shouting "get rekt"*
...You guys are totally going to ruin my fun with the absolutely necessary balancing you guys are going to put in the next patch, huh...?
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Wow, conquest now take FOREVER 8(
I liked it much better when they were scaled to my number of DK. This part is very painful. My army is hobled by the new mechanic I have millions of troops and yet only a 100 thousand go and fight? this needs to be fixed.
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So how long does she have a mood effect active? Just until you log out or until you talk to her again to get another effect active?
yes, unfortunately the DK based system proved to be far too fast. we made the change to bring the pace closer to what we intended to begin with. and to give newer players a less "broken" experience. lol
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I have been waiting a millennium for this update. FINALLY. Now I get to see what my favorite tsundere queen has been up to
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A update giving me the option to talk to the queen? Oh my holy shit. I now worship the creators. I am now in the relijoin of code rift yotsubaism.
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Is Cudowana supposed to take 5 minutes to conquer with 483 Dark Knights and the 50% war speed boost or is this a bug?
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Nice so far. Kind of like Long Live the Queen but with the kingdom instead of the individual princess as the focus of attention.
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Also If you dont feel like continuing the game its fine, im sure most of us would rather see this game end strong then be forced to be longer and something that it isnt, i will still look forward to any updates or future games.
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I like the little "TM" after the word "Soon". Although I think Blizzard Entertainment already trademarked THAT word.....
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Regarding this post from the Devs "But there is really no solution besides removing the map altogether and making it just a normal money counter watching idle game like all the others =(" all I have to say is DON'T! we LOVE this game because it is NOT like the others! keep doing what you are doing, we support you all the way!!!
Nah, we wont be removing the map. I was just pointing out that its the "finite" nature of world conquest that makes this game seem like something other than an idle game. Most idle games have no ending. You just keep buying more and more and earning more and more. Our game is the same way, but it appears to have an ending since you run out of countries. Its a perception thing.
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Devs, you have my attention I have been loading this game multiple times per day waiting for the update to come please provide us with an ETA thank you
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Really didn't want to join the queue of people complaining about update, but with the time this is going on and knowing the update is little more than a visual novel with no actual content, I really hope its enough to keep people interested in playing. I'm nowhere near scoreboards but can still conquer the world in around 5 mins and losing interest fast. I'm not sure how I'm gonna feel about this novel if I'm gonna get through it in 1 single playthrough.
Yeah, the world conquest thing was a mistake to include in an idle game as it gives a sense of completion, instead of just an endless grind for more money. We know that now. Next update conquest speed will no longer be linked to dark knight numbers and instead depend on Catherine's mood, so that should fix the pacing a little. But there is really no solution besides removing the map altogether and making it just a normal money counter watching idle game like all the others =(.