It's a problem related to Unity's webplayer. If you refresh your browser too soon while it's still writing your prefs file to disk, it seems to corrupt your file and make it unusable (one thing I've learned from working with Unity these last 8 months is that Unity doesn't take saved games very seriously. Even the way they handle serialization is facepalm-worthy). It's not something I can actually control on our end. We are adding an export feature in next update so people can back their saves up though. Please PM me and, when we add the export feature (hopefully tomorrow), I will help you restore everything you lost. ~Taiga
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Not sure if intentional, but gold mine achievement for 200 gold mines is +0.5 and not a multiplier of *0.5 ? The rest of production buildings have *0.5 multipliers. Is this a typo in the description or in the code?
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@Zaodai True, the game is slow at start, but forever to fight the weakest nation? I've been playing this for one day and am about ready to fight it (Now that the offline issue is fixed). It looks like the achievements for the troop producing buildings give bonuses every other one (i.e. not 100 but at 200 and so forth; stated in the achievement description). And there is about as much to do at game start in this idle game as many other idle games (Adventure Capitalist, Idle Blacksmith, Idle Necromancer, etc.) Your criticism is a bit unfair, I think. The only issue I think is it seems like the developers *may* have released this a bit too early in their development cycle -- but perhaps not. User feedback is always important...
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What I meant by there being nothing to do is that there is no sense of accomplishment at all in the early part of the game. If the game were about building sand castles, I shouldn't start by putting each individual grain of sand in a bucket. That puts your first castle as an extremely long term goal. In terms of idle games, if there's nothing in the first 15-30 minutes that makes you feel like you've accomplished something, it's not worth playing. It needs a "hook" to make you feel rewarded. Being able to see how fighting nations works 12 hours from now is not an enticement.
We don't feel that invading a foreign nation is a 30 minute task =\. However there are changes on the horizon to make getting into the game and gaining gold and troops far easier. Thanks for the feedback!
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There really is an issue where there isn't so much a curve at the start as there is just a wall. You're idling towards nothing. 270 power and a boatload of troops to fight the weakest nation? that'd take forever, and there's literally nothing to do before that. The achievements for troop producing buildings don't even say what they do as a bonus, either. In general, it's just very slapdash. It may be an idle game, but it still needs a goal.
The goal is to conquer the world. Pretty straight forward if you click on the map you'll see that that, combined with the name of our game, make the goal pretty obvious. Or did you mean the game still needs 'something to do at all times'? Or were you referring to it needing greater rewards for such 'conquest'? As for achievements of troop producing buildings, go look at them again, they do say what they do. Not all of them give you something but our tooltips tell you exactly what is going on with what, unless you dislike reading then I can't really help ya there. Regardless, changes are already in the works to make the game feel better with easier to follow math and simple formulas. Until then, slap 'n dash! ~Taiga
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Dark Knights just boosts up your army power? Kinda gimped considering they are the whole point of rebirths. They should at least give some gold or multipliers for gold producing buildings like 0.0001% per dark knight or something like that. Btw the 1.9 quadrillion upgrade seems unattainable and isn't worth the cost IMO.
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Just shut down the high scores all together. I'd rather have the game fixed and balanced than have a high score board.
TBH we only left that one up for the 10% rev boost. There's not much we can do about the cheats since some of it was due to a loop hole we accidentally left in the code ourselves. wouldn't be fair.
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Okay, so the only real complaint about this game is that it flows badly. Idle games, from the players perspective, should bring the player in, interest them, give them something to do, then let them come back to it later. This is .... just come back later. Nothing to do at the start but wait an awfully long time for no good reason. Worst idle game move ever tacked onto a pretty decent game once you're past terribly-thought-out-beginning.
Check back as we add more content. Our original plan was to post the game, see if anyone was interested. then Add a ton more content and post again as Idle Conquest 2. but it seems everyone likes the first iteration quite a bit as it is. so we are rushing to add stuff in as well as patch up a few remaining bugs. Sorry for the annoying start. Next update will solve this for the most part by making stuff quite a bit cheaper to build!
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With over 1Million DKs, around 100x the AP, and about 10x the troops of the enemy they still manage to kill at LEAST 2-3 of my troops per man... o.O I'm with suzurachi, can we equip 'em with something better than "rags and bananas"?
Hey now, bananas are a highly effective fighting tool! We are working on updates to allow dark knights to more directly influence your battle, as well as a minigame to speed (or slow) the battle depending on your skill at it. However these things take time to design/program/test! Please check back for update news!
Thanks! Glad you like it. Very few positive comments lately. Mostly complaints and gripes =(. Hard to keep working so hard with so little motivation! At least hobopimp likes it! =)
We will be having an export feature soon don't worry! As for offline gains, they are intentionally slower than online gains. It's just a game mechanic choice we've made. However the gains are not THAT much slower, but you do get a lot more while online. ~Taiga
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After I reload the page, the timers for the countries I've conquered just stay red. Are they still giving me resources?
'tis an old old glitch since before beta testing that I have confirmed should not exist anymore in the current version of the game. I noticed your scores were a little... over-exaggerated on the scoreboard so I'm wondering if this has something to do with your current problem? ~Taiga
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So I still have a problem with the fact that I can have like 10 times more troops and army power than a country, and still lose like a nice 25% of the army that's sent. Kinda wish that it was more interactive, the military side of things, cuz.. we are the general. Probably the worst general ever, though. we're just sending the army places and building farms and what not! D: Perhaps just military upgrades in the side, to make the men you do have better at not dying, like better armor or weapons, or better training.(or something of the sort.) ! I feel like my army is going to war equipped with rags and a banana or something.
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I notice at the hard reset it says ''THIS WILL RESET ALL OF YOUR DATA AND ACHIEVEMENTS! YOU WILL NOT BE ABLE TO UNDO THIS ACTION!'' Why not?
Because it's easier to have this if you need to delete all of your saved data than to force you to go find your save file and delete it and do all kinds of stuff like that. Use Dark Knight reset for normal resetting. ~Taiga
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waiting till the update where buildings is cheaper is reached because i have about 200000 dk's i can reset with but imma wait till i can buy more buildings
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It's so cool to see the developers responding to almost every comment! So many developers just post their game and leave it there, without giving any idea to the players if their feedback is appreciated or even being read by anyone who can do anything about it. Thanks guys :)
No problem. Although the past few days we have learned why most devs do that! If you talk to everyone You get flooded with so many great ideas that theres not enough time to implement them all! thanks for playing!
AFK mode? We already have an offline mode but we would prefer you to play the game instead of making it feel like an automatic robot game that plays itself :P
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Offline mode didn't calculate. Left it last night, on options it said "new text" (remember it because it seemed weird). Now it has "version 1.0a" though. Think my offline time started before the update mentioning to look for which of those it says. Came back to only like 10 seconds worth of profit after nearly a day of offline time.
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So did your purposefully nerf the Dark Knights gold gain because i have around 500,000 DKs and the gold boost is pretty small compaird to how it was a few days ago, this actually has made me hit somewhat of a standstill and I can no longer progress and a good rate
We have not touched the gains at all, we just updated the tooltips to accurately display what the multipliers are doing. However, next update I have greatly reduced cost to buy stuff because I am already aware of the standstill problem. I'm fairly sure the next update will fix this, have a little patience and it'll be out soon! Sorry about that. ~Taiga
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exporting saved games would be better than the save button saving locally. ALso better yet, bind the save to the kongregate account, though its easier said then done I'm sure.
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army power and troops 30:1 stronger than forces.. takes 10misn to conquer. Also i have enough to conquer more than Ija.. not gold though.. you get sod all buck for the bang
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Capturing countries sucks, not worth the cost. Also, the % upgrades per 100, feels useless as do the upgrades you purchase. The game feels tiring and monotonous.
We are working on a huge update for the rewards you get for countries conquered. Have a little patience and it'll be out before you know it! You are absolutely right, what we have going on right now does suck a lot. We didn't expect the game to grow so fast It's only 7 days old lol. ~Taiga
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um i use cheat engine i cant hack this so theirs no need cause i tried every possible way and it doesn't work,and i don't care if i get band so yeah... derp :p
Hoping tomorrow but stuff might come up and it may be longer. But the next update won't include the stats screen but it does polish up a lot of old issues including save exporting and buy 10, buy 50, buy 100 etc :P ~Taiga
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There should be a battle mini-game when concuring a country. Allowing you to take a risk if you trust your skills enough or vice versa. A long buildup and than boom a battle. That'd be cool.
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Similar to AdVenture Capitalist, this game has its own unique style and charm, and the Queen's manipulative attitude further adds to the charm, making it more awesome!
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So I'm murdering countless millions of people and taking over the known world in the hopes of getting an imaginary date with a cartoon character... *sigh* I need to get a life...
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Not particularly important, but it would be nice if capturing countries changed names and erased borders. When I conquer the world I want to be able to look at the map and see nothing but Touria.
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Is it me, or is gold pretty much the only limiting factor on when you can invade? I am getting more than enough troops and army power from the cathedral alone leaving me with three buildings I see no reason to invest a dime in.
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5 starred because I have been kidnapped by some guy and he told me to 5 star or he would put a knife to my energy drinks, pouring the sweet nectar into the earth.
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At first, i thought i would just check this game out and then be done with it. But i love tsunderes so much i couldn't leave Queen Catherine's wish unfulfilled. Love you Queen Catherine! <3
You will be happy to know that we are implementing a missions system in the future where you can take on missions every day that will either give your kingdom resources, increase army power, decrease enemy power and all kinds of stuff. These missions will involve you and Catherine doing evil deeds ;) <3 ~Taiga
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Also, what percentages do Dark Knights give? The tooltip only says they give better gold production and army strength.
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I would like to change the time for auto-saves. The game itself doesnt lag but when i have this, a video in 1080p and another game, the video starts to lag which didnt happened before the update 2 days ago.
Well we changed the prefs write to disk to 5 minutes instead of 30 minutes because people were commenting constantly about losing saved data, now people are commenting about lag. We will be releasing an update hopefully this weekend that will include a way to export your saved data in which we will probably need to make the prefs write to disk every 30 minutes again. But this will make it so people gotta remember to export their saves or risk losing their data. I think the solution is to allow you guys to choose how fast it auto saves then. I will include this in the next patch. ~Taiga