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since the last update i have an issue with wars.. i just attacked astrila and won but i cant close the "win" window... not matter where i click
http://de.tinypic.com/r/u77ly/8
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Yeah I think this game is wonderful although I do not know if you guy intentionally made it so after reset it would be harder because the achievements don't reset and we lose that bonus we would of gotten from that achievement. The dark knight bonus is nice but almost not worth resetting if u lose achievement bonus unless you have built quite a load of dark knight!
There was a bug causing the save not to work for some people. Potentially antivirus software related. Who knows! It should be fixed now. Let us know if its not!
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I think the game could benefit from correlations between buildings. Ex: 4 types of resources: Army, food, gold and peasants. Farm would produce peasants and food, Market would produce gold. Barracks would produce Army but decrease peasants... and so on.
That might make a good Idle Conquest 2! Unfortunately, adding all that to the current iteration would force a save game wipe =\. More fair for everyone to just launch a second game if this one does well enough! Thanks for playing!
Dark knights really do add up over time and they give decent amounts towards gains of everything. Since it's an idle game, you just wait. And, after some time, the gains will be high!
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Any way to see how many dark knights I've produced? 'cause I can't seem to find a way. It seems you can only see them after a reset, but you don't know how many do you have before you reset.
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i really like this game you guys seem to be listening to everyones suggestion which is a huge +1 in my books i just have one minor bug i accidently exited out of my page before then i had 100 buildings of market barracks arena gold mine and farm and when i went back on it reset most of my things so i had to get it back to 100 but not a huge deal because i got it back quickly just wondering if you could change the auto save so its faster or maybe add a manual export/import save other then that good game
There was an issue with unity's OnApplicationQuit method not firing for some people. We added a manual save button that forces a save to disk for now. In the future it will be part of a save/load backup! Thanks for playing and sorry for the Inconvenience!
They really do add up fast! We are looking at a re-balance, but are unsure how much is too much, as we wanted to leave room for more content updates. If knights are too strong everyone will finish the game before we have time to get the content updated! But i guess we could always just launch an Idle Conquest 2! Haha! Thanks for playing!
Our original intention was that people would let knights build up and keep buying altars and reset with millions of them! Working on a re-balance right now to speed up their pace a bit, but it probably wont be too massive because we have to leave room for more content updates! Thanks for playing!
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wait... each dark knight gives 0.0001% bonus? you need 1,000,000 dark knights to get double cash? No thanks. Im out. 1/5.
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Whenever I go to the map screen, the GPU usage on my computer spikes. I don't see why this should happen, as there aren't that many images on that screen that I can see.
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would be great to have a timer option. As a slow moving bar doesnt let me know if its minutes or seconds until it ticks over
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I'm enjoying the game so far but i'm finding it very difficult to progress further. This is mainly down to the fact i cannot work out when to reset to get my Dark Knights. When would be a good point to reset and will there be an option added to see the effect the current Dark Knights would have on production?
A general rule of thumb is: The more the better! 20,000 is the number needed to double gains. But the number is cumulative! You can reset with a smaller number and still see some benefits.
We actually have the Kong API implemented, but nothing set to output yet. Not sure what's fair to display as a score, since its an idle game and no real skill is involved! just time! Thanks for the suggestion!
Each building Has its perks. You will find that they reach a point of diminishing returns where its more effective for your money to buy something else until your gold/sec grows more. Experiment and have fun. Thanks for playing!
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This is more about the feel than the actual numbers, but making successive achievements their own multipliers (i.e. base x1.5 -> new base x1.5, instead of base 1.5 -> base 2.0) is generally considered more satisfying progression in incremental games. People like numbers get big fast, even if balance/ progression speed are otherwise the same. As is each successive increase will 'look' like a smaller fraction than the last, which 'feels' weaker.
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just started today game is pretty fun just please add more stuff for when people beat game or they will stop playing otherwise amazing game
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army power depends from army size, right? 1 army power = 2000 troops... request for first attack = 270 power and 50k troops.... really need 270*2k = 540k troops... devs, you need edit request
Army power is modified by Dark Knights, which brings the troops and army power into alignment later in the game. Also, Catherine von Conqueror the Fourth is a brute force conquer. How do you guarantee success of a military campaign? By crushing the enemy under overwhelming power! MUHAHAHA!
Unfortunately we get most of the problem reports from chrome. This is due to the current unity weplayers shaky support of the beta features across all system configurations. We apologize for the issues. If its not too much trouble could you clear the cache on the browser, or attempt a different browser and see if problems persist?
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Oh. You should really leave out the seperation comma between the hundrets and thousands. Could confuse people. Was kind of thinking it was 500 gold.
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Almost quit the game after i reset and my 6k Dks had little to no effect what is the formula for Dks what does 1 DK add exactly i would love to know and im sure many others will also.
6K should be a little over +25% to the base gains of everything. 20,000 is + 100%. We are currently looking at ways to re balance them. But it wont be a large change as we need to leave room for new content and upgrades etc.
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Update Live with the Fixed Fonts and several other suggestions implemented! Let us know what you think. For now, however, I will be going to sleep! Thank you everyone for a great launch! you guys were totally worth staying up all night for! =D
Upgrades are bought with your gold once you have enough money. The upgrades are actually very powerful and make a big difference in gains so they are a little more expensive.
*hint* you can save up and buy the first level upgrades for each structure, get the first and second level for farm and it will speed you up a bit ;)
Nope! Your bonuses are equal to your total dark knights at the top of the game screen. .005% per dark knight and the bonus applies to the multiplier which affects your gold and troop gains for all of the Economy tab items.
It saves automatically once per minute and it saves each time you successfully close the browser. The manual saving is a guaranteed release in the short future though as we already had planned for that but we wanted to at least get the game out first to gather more feedback.
Sorry for the inconvenience!
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Or at least adjust the text on the description of the units, either one should work, but stretching the resolution might screw with the tab text.
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Any chance you can make the resolution just a liiiiittle bit wider? it's giving me a headache with the horizontally squished text.
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Nice game so far, looking forward to what you guys will add. One idea for the story: Since you've already implied that the whole "dark knights" thing will backfire on Catherine, can you add that into a game? Like an event that will happen once you unlock the last DK achievement? Maybe it will even offer your general a choice, which will affect which "ending" you get.
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So far i really like this game, but how much do a dark knight give?! 1%? 0.1%? I need to know. But so far, it's actually good. But is there a difference between army power, and army size..? The first country got 270 power with 50.000 size, and i got 2.7 power with 5.000 size.. Is there something that give greater power?
Army Power is a factor of your Troops, and your Dark Knights. The More troops you have the more power you have! The more Dark Knights you have, the more Army Power per troop you get! The Dark Knight cumulative effect is quite powerful, but the modifier per each Dark Knight is quite small! you need legions of Dark Knights to rule the world! =D
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another bug. sometime refreshing causes the game to ask for a different version of unity web player. it says i have 4558001 and needs 4606020, but i just reinstalled the latest unity web player when it came up the first time. i keep getting some problem with mouse wheel scrolling that makes the menus jump almost the entire page up or down, so have to refresh. about 2/3 of the time i get the unity error. also not messing with system clock, i leave that to windows. the scrolling thing could be an error in interaction with setpoint.
Interesting. The web player version thing is an issue with the unity webplayer not being updated to the beta version of the engine completely. Or partial support. but it seems random who it effects. I've seen it a few times. but not in the past 8 hours. So its a very difficult thing to trace and more than likely out of our hands =\. The mouse wheel is likewise something that we have trouble replicating! Due to Unitys security settings we don't have a clean way to ensure the game is back in focus, so often times you have to click once on the game somewhere, or twice in odd circumstances. That could have something to do with the wheel issues if you are scrolling when the game is out of focus. Would you mind PMing me your browser version? it might help us in an attempt to replicate the issue.
We might do something like that in a future expansion. The game as it currently stands would be hard to work around it! We will definitely file that idea away in the expansion idea file!
Thanks for playing!