Under rating threshold (hideshow)
Could use a dialogue tracking list as I am having a crap ton of trouble keeping up with what I have and haven't heard yet.
Under rating threshold (hideshow)
Greetings my Queen! I am famous thief Arsene Lupin the Third and I will steal all your treasure. Of course no stealing is successful without a good partner. Someone will be my partner! I-I mean I just think someone will do a good job and help steal the country Touria well so don’t get the wrong idea!
The other countries have precious treasure and well trained troops. But I do not care about that because I want Touria treasure fufufu! Dark Jigen will join my in Touria and I need someone's help to make this thieft! Soon, my dark Jigen will overrun their pathetic countries and Touria treasure will be mine!
Will someone join Touria and help me steal the treasure? Someone will share the treasure together with me!
Under rating threshold (hideshow)
Sorry, but it seems that there is a misread on the overview tab. Some achievement multipliers are identical despite not having the same number of achievements for each.
Under rating threshold (hideshow)
1 more thing, seeing as the achievement multipliers replace each other instead of stack on each other, it looks like the Dark Knight Achievement multiplier doesn't increase at all as a result.
Under rating threshold (hideshow)
"will throttle game speed if unfocused in a tab and I can't stop this from happening :c"
slow down gold production, troop production, etc. if unfocused, just enough so it's back at normal speed
Under rating threshold (hideshow)
Pbedford: Yeah, thanks, cap'tain obvious! But, y'now, needed army power do not match troop quantity you have to spend to conquer a country. So, when you need 158,000 army power to conquer, you need to spend only 26,000 troops. But, you didn't check that before posting your comment, did you?
Under rating threshold (hideshow)
I think you spend troops to conquer, and not army power. Army power is just a requirement, you don't spend army power. Maybe the troop required to conquer was equal to 13,000 army power. (26,000 troops?)
Under rating threshold (hideshow)
so ive been idly playing this for about a week now, have done 0 dark knight resets, and ive just conquered Zanonia lol.bu the army power and needed troops is strange as you never ever send anywhere close. as an example Zanonia requires you to have 158,000 army power to attack, i had 164,000 and after launching the attack it dropped to 151,000. so obviously i really only needed 13,000 army power to conquer them. also i was wondering if what i saw in the misc stats screen was true about being able to mood change catherine as much as i want? asking because the tutorial said otherwise when i started. i am really enjoying this game, and its my first time playing it XD
Under rating threshold (hideshow)
one question i have is will the country ever have any use at all or no cause they still give nowhere near any usefull amount
Under rating threshold (hideshow)
This game is good for me because it Idle game. I'm into idle game now but won't be long until I get out of it. This game is and long period game but if you do thing that can make it shorter is to play it longer.
Under rating threshold (hideshow)
I'm confused I thought there was offline progression. I used to play this game a while back and was pretty sure it did. I had to restart with the progress wipe if that might have anything to do with it?
I guess that delay I put on the data loading didn't fix it. I cannot reproduce the error at all on my end, I only know it's an issue with how the web browsers are reading cached local data on game launch. As of right now I am considering the problem out of my hands until web browsers update WebGL technology on their end.
Under rating threshold (hideshow)
Also am I the only one who thinks she has abnormally big eyes for a human? Unless noone in that world is and they are weird creatures from another dimension.
Because incremental games based solely on whole numbers are more difficult to make interesting and more difficult to create a real feeling of progression while still maintaining some semblance of mathematical accuracy (IE I'd have to round a lot and cut off numbers)
Under rating threshold (hideshow)
I've had to load import code since the fix on March 21st (the fix never worked so I've had to import and export. now my importing causes an 'exception' and the game freezes. Currently unplayable as no save function is working for me.
Under rating threshold (hideshow)
When you change the mood to Evil, you need to upgrade troop recruiting buildings, before your gains increase by 50% (each building is independend from the others). Is it only visuals that are refreshed after upgrading or the gain is really lower, until you upgrade the building? | https://www.youtube.com/watch?v=9oEZTHr3U4U
It's not a visual glitch, that's exactly what's happening. I'll consider fixing it when I am not ridiculously tired from overworking. As it stands right now, after you have a million or so dark knights, troop gains are basically meaningless and easy to come by. My code seems to break the game somehow every time I change anything so it's always more trouble than it should be to fix even a minor issue.
Under rating threshold (hideshow)
@matthewmatt: You need to "reset the world", to get them added. Is till show zero, until you do this. You can check how many you will gain in "Options" or how many you will have after reset in "Kingdom overview" --> Altar
Under rating threshold (hideshow)
It says u get Dark knight's but it never shows how many u have total is this a bug? or are u still working on the dark knight thing
Under rating threshold (hideshow)
The army power formula below seems incomplete, since army power increases between dark knight resets, presumably with the number of troops gained. Or are you counting the dark knights accumulating for the next reset instead?
My apologies. I typod and meant dark knights / 11500000 not *... running off coffee and no sleep is bad LOL. so .0005 + total dark knights / 11500000 / 1.8 will give you the multiplier then you multiply that by your total troops. (edited the post below)
Well I will show you the math formula but I'm ashamed of myself for the code in this game lol. I was new to programming back then. Ahem...
total troops * (.0005 + total dark knights / 11500000 / 1.8). If you follow your order of operations (Algebra) that's total dark knights / 11500000 then you divide that by 1.8 and add .0005 to that. So that's it, that's how it calculates army power. Idle Conquest 2 has so much better math and code but it's a ways from release.
Under rating threshold (hideshow)
Wish I could directly respond to comments. Thank you so much Kusavil. Refreshing works! For those who might not see the other comment, if you come back and you've lost your save try refreshing the page. It worked for me, no idea why.
I am thankful for the observation. It gives me something to look for in case it is a problem with my loading code. Gonna start looking at things right now and see what's up.
Under rating threshold (hideshow)
No idea why this happens, but if someone "loses" save like this, it's worth to try simply refreshing the page. Maybe it's not gone yet! =) >>> I don't know, if it will be in any way related to littlelisa's comment below, or the case is different, but what I mean above is: in last 10 days, from when I started playing again, "I didn't need to import save even once", while having, I think twice or trice, a situation, when I saw game as a clear one. What I mean by that is that: (1) I open the game, (2) it looks like clear, new game. (3) I don't do anything, instead I quickly refresh the browser page. This results in (4) game being loaded properly, just like I left it + progress for offline time. <<< I hope this will be helpful.
hmm... wonder what could be causing that. I'll double check my code but this whole WebGL thing has me pretty depressed about making browser games now. Feels like I have no control over anything and I hate that feeling, especially because the people playing my game are the ones suffering from the issues it creates.
Basically it's a mix of having control over some things and not having control and worse than that, I don't know if it's my bad or WebGL's bad lol. WebGL took the power away from the game developers and put it into the hands of web browsers. Gotta work all week but I'll try to peak around at the code. I wonder if data serialization is an issue for WebGL, should stick strictly to player prefs. *walks away with head down*
Under rating threshold (hideshow)
I playerd for a few day - saved a few times - loaded a few times - everything worked fine. Logging in today: Please select your gender - 0 dark knights everything at the beginning. I think my last save was manual.
If you cleared your browser history or ran any kind of windows cleanup tool your data will be erased (If you share your computer with other people in the house they could have done that). I always recommend at least making one backup save every couple days using the export. Also if you have a very slow computer and close your web browser immediately after saving it might not have had time to save it properly.
Under rating threshold (hideshow)
Orgy , whenever you use the update tab it sends everyone who faved the game an pm. Maybe even everyone who gave it a star rating , i'm not sure
Under rating threshold (hideshow)
Maybe you should try putting your updates in the "updates" tab instead of spamming my inbox with messages whenever you make a change? Other than that, great game!
I am using the Updates tab. It's my fault for releasing little updates at a time instead of waiting a month and releasing one big update. I don't have much time to work on the game so I like to push whatever little work I can get done out instead of making you all wait forever for my time to free up to fix everything at once.