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Comments for Immortal Souls: Dark Crusade

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ToPlayRage3

Dec. 13, 2015

Under rating threshold (show) Use attacks with the same color as the enemies' shields to break them.

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(0)

BonnieB00

Dec. 13, 2015

Under rating threshold (show) Some levels in prison leaks memory I think. Very laggy.

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(0)

ITA_MeRLiN

Dec. 13, 2015

Under rating threshold (show) This game is nice, but there are so many wrong things that it's a shame. 1) the 4x3 grid is too limiting, and after a few missions your only way to win is to start with exactly what you need. 2) there is no "restart battle" button, which would half compensate the problem above 3) the RAM usage reached 1.5 GB after a while! At least there is the auto-save function, otherwise I would have given 1/5 instantly. 4) buying dice with gold trophies is awful. 5) no tutorial at all...

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(3)

Sentinel6

Dec. 13, 2015

Under rating threshold (show) Useless waste of time. This is nothing more than some 7th grader's school project that he's trying to make money.

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(-2)

KKSlideracnl

Dec. 13, 2015

Under rating threshold (show)

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(-8)

Skelatox

Dec. 13, 2015

Under rating threshold (show) Poor animation, awful writing, and no polish. I'll just take my badge and leave, thanks.

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(2)

LacosteC

Dec. 13, 2015

Under rating threshold (show) :p

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(-1)

Dingding321

Dec. 13, 2015

Under rating threshold (show) Option for faster animations would be nice

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(2)

Fireaxe87

Dec. 13, 2015

Under rating threshold (show) Match 3 is match 3, but there's little skill when it's only a 3x4 for a board. I've noticed a few slow down issues. An options menu during battle would indeed be helpful, and appreciated. A flee option would be nice when you're trying to get a golden trophy, and... you have only Match-1's, and at least 4 defense tiles, and healing tiles. Not bad, but if I want to play something like this, there are a lot of other games that do it better. The story doesn't seem to be very good, the first few chapters had story elements and then... "You're kidnapped, now do random battles. Now do more random battles." It feels very much like an excuse.

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(6)

Sprint111

Dec. 13, 2015

Under rating threshold (show) Seems like I need a 4-leaf clover to beat this game. Luck-based = lame.

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(7)

Starsets

Dec. 13, 2015

Under rating threshold (show) Appears to be a bug where the size of the tecj numbers increases until you can't use any moves at all

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(1)

Omgee

Dec. 13, 2015

Under rating threshold (show) Nicely done game. As others have mentioned, a "flee battle" or reset option would be really helpful. I see the dev hasn't signed on in almost a year and the dev's domain is up for sale, so I'm not holding out hope, but an update or sequel would be awesome.

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(3)

pokeparas

Dec. 13, 2015

Under rating threshold (show)

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(-4)

slowdive21

Dec. 13, 2015

Under rating threshold (show) The game comes to a crawl after you hit the werewolf fight. I had to do a 10 minute refresh to get it working again on 2 occasions so far. I am halfway though the game. It may be a little buggy if you want to get the hard badge.

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(4)

Dragoonius1

Dec. 13, 2015

Under rating threshold (show) Very pretty but waaaay too luck based. The grid is too small to make combinations most of the time, or I end up with no color that I need present.

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(5)

Dorcas_Aurelia

Dec. 13, 2015

Under rating threshold (show) The game really needs a flee battle bar. When I'm up against 3 enemies that all have like 5 armor bars and hit 4 damage apiece and I start off with none of the elements they're weak against, I don't want to slog through 10 rounds of useless battle before getting bumped back to the equipment/battle select screens.

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(8)

tizianotamanini

Dec. 13, 2015

Under rating threshold (show) It's not nice to see bats chewing my balls. Graphical fail.

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(-2)

Dorcas_Aurelia

Dec. 13, 2015

Under rating threshold (show) Defense tokens either need a mass buff, or to be removed completely. In the early chapters, enemies don't do enough damage for defense to be a concern, and in the later chapters they're only useful in stalling for time, and then only if you manage to get 3, otherwise you're still going to take damage. And I'm only stalling for time because I'm getting defense tokens instead of the tokens I need.

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(2)

patekoro

Dec. 13, 2015

Under rating threshold (show) Important tip: The color of the opponent's current health bar symbolized the weaknes it has. A blue health bar can be one-shot with a blue attack, no matter the strength. Same for red, orange and purple of course. Took me a while to figure that out, but it made the game A LOT easier - and in the end fights it was pretty much necessary to know this.

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(-1)

SlickWilly787

Dec. 13, 2015

Under rating threshold (show) really good game. If it weren't for some bugs in gameplay and the store i would give it 5 stars. Good job!

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(-1)

Booloo

Dec. 13, 2015

Under rating threshold (show) Great ideas...but poor execution. Damage should REALLY follow through. What'sthe point in getting huge combos when they're wasted by amost dead opponents? Even more frustrating: half of your combo's blow are actually only used to end up one of your many opponents almost empty health bar. This means that you basically need two blow to kill one bar, no matter the opponent. You would want to frustrate the players that you couldn't do better. Except maybe by adding hell level freeze every other 10 fights...

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(4)

bubblespawn

Dec. 13, 2015

Under rating threshold (show) Thank you badge of the day for introducing me to a pretty awesome game, which I otherwise might not have found.

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(2)

ChrisB2319

Dec. 13, 2015

Under rating threshold (show) great game

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(-2)

Olug

Dec. 13, 2015

Under rating threshold (show) Lots of grammar mistakes.

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(3)

wfof

Dec. 13, 2015

Under rating threshold (show) Name sounds like dark souls.

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(-1)

brunosoares

Dec. 13, 2015

Under rating threshold (show) jk.jk.

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(1)

Lygatto

Dec. 13, 2015

Under rating threshold (show) During those talking scenes, watching John and Raven with those angry faces speak so casually... its just funny.

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(3)

f1160177001

Dec. 13, 2015

Under rating threshold (show) sf

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(1)

AyouR

Dec. 13, 2015

Under rating threshold (show) cool

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(0)

Snorlaxkid

Dec. 13, 2015

Under rating threshold (show) Why does John even bother rushing in front of an enemy to heal?

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(3)

jrn1994

Dec. 13, 2015

Under rating threshold (show) I rather lost interest after I earned the first badge. The lack of a tutorial was absolutely maddening and the gameplay was just SO repetitive. I'm afraid I will not be recommending this anytime soon.

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(3)

bbbbbv2

Dec. 13, 2015

Under rating threshold (show) LUCK DICE ROLL

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(1)

bshimoda

Dec. 13, 2015

Under rating threshold (show) It'd be nice if there were a way to access a menu during battle. So you can like, restart it when you screw up.

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(5)

MoratGurgeh

Dec. 13, 2015

Under rating threshold (show) 4/5 Not my kinda game at all, but it's really nicely done.

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(3)

xXProDivisionXx

Dec. 13, 2015

Under rating threshold (show)

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(-3)

HqNnEz

Dec. 13, 2015

Under rating threshold (show) I have no idea what is going on in this game. The UI is so clunky and there's no explanation of anything - it's such a mess, visually speaking.

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(5)

Captain_Trips88

Dec. 13, 2015

Under rating threshold (show) Set up a chain of 5 attacks vs two enemies. First attack kills first enemy, end of turn??? Ummmm, no, now use the 4 remaining attacks on the second enemy

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(11)

Ocsaleb

Dec. 13, 2015

Under rating threshold (show) I used an XP boost and I died in the battle, so I didn't get any XP. It didn't give it back. 1/5

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(1)

teflonasdf

Dec. 13, 2015

Under rating threshold (show) I level up enemies level up so what the *^&$.

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(2)

Popelmaus

Dec. 13, 2015

Under rating threshold (show) 3gb ram, this game seems to have (a) major memory leak(s)...

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(3)

Corloc

Dec. 13, 2015

Under rating threshold (show) Really unplayable from the beginning. Could not even get into my inventory without the hover over info flashing.

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(2)

Hertzyscowicz

Dec. 13, 2015

Under rating threshold (show) Its almost as if that store screen's taunting me by offering me just a bit too expensive items to buy.

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(1)

PFCYoders

Dec. 13, 2015

Under rating threshold (show) Many graphical glitches, after extended play (starting chapter 4 for me) the game gets so bogged down I have to restart the window, and the 'combat' system is entirely luck based at 3x4 tiles. In addition to the goofy vampire storyline, but I get that some people are into it. 2/5 for buggy gameplay.

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(5)

Milo210

Dec. 13, 2015

Under rating threshold (show) There is some memory leak in the game. I started out on normal sittings, I later set it to low settings. At some point after filling up all my memory it crashed Shockwave flash

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(4)

Vartiovuori

Dec. 13, 2015

Under rating threshold (show) Way too luck based, no way to restart battle and the writing is frankly terrible.

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(10)

Smurf123

Dec. 13, 2015

Under rating threshold (show) Bad design, lots of times enemies are blocked by foreground visual stuff and cant be clicked nor are you able to see what defenses they have. Really bad memory leak as well, requires lots of restarts to get rid of lag.

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(3)

Wassel

Dec. 13, 2015

Under rating threshold (show)

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(-12)

Daiki820

Dec. 13, 2015

Under rating threshold (show) Soo... This game is almost good. It jsut have to small grid, no tutorial and too much of the fighting system is based on luck. But good idea, and almost good story, but I didn't liked the ending. 3/5.

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(0)

FishinthePond

Dec. 13, 2015

Under rating threshold (show) Got the BotD, but no special notice of it.

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(0)

Dolohov

Dec. 13, 2015

Under rating threshold (show) this game surely has potential, but the execution is a royal screw up.

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(1)

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