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This reminds me lot of Fallout New Vegas.. even bottlecaps information is ''wonder if these will be currency'' and in fallout they are currncy
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To destroy the wall you NEED to meet jack in the safe house you see when your first go in the dock area. this is something many people miss. + to keep this comment alive!
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1. I found it quite simple to just juggernaut your way through the game... it has 2 advantages: strength helps for both carrying a lot of stuff and improving melee-dmg...
2. You dont need cash at all to beat this game. Whenever you buy a weapon you normally get a better one shortly after that :) (f.e. I bought a Katana and only a few moments later I got my Battleaxe :) ) but well... since you dont need the cash anyway (except for achievements) who cares...
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You can break the weight system by picking up an invisible item called "undefined" that may sometimes randomly spawn. This thing can still be seen by the cursor and once you got it, you are no longer restrained from filling in anything at infinite quantity, even the heaviest guns.
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The next game in the series should have a scene where your character dives into the waters near union island and found a wrecked boat and 2 skeletons.
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There seems to be a lot of secret/unaccessable areas. The Bank in uptown has an unaccessable door with a door opening symbol over it that you can't get to. The medical center in uptown has a locked door with no key anywhere. SECRETS?!?!?!?
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Obviously influenced by Fallout. And there are a couple of things from Fallout that could make this game way better. First of all, if you're going to include junk items, make it so that you can sell them for small amounts of money. Second, the storage locker should have way higher room (the one in Fallout has unlimited room). Third, you should be able to set your companions behaviors (aggressive, passive, etc.). I like that you added the extra notes around town that don't really have to do with the main storyline. But you should make it so that they narrate their own story, maybe keep a page in the journal for notes that you've read so that they eventually piece together.
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If your partner gets downed outside, you can use the area switcher if it's there, then cancel and your partner will reappear next to you.
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save partner button is broken but awesome game over all
think you should be able to have both partners that would be something cool! 300/5
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awwww fix the Save partner button its really a pain in the ass to see my partner die after doing a really hard thing just to make him join me
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You know how you've got those social network (lol) plugs that redeem cash? How about you boost the appeal and make the storage locker upgradable?
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man the batlle axe, its a one or two hit kill i love the later weapons. theyre soo good:
XM8
M246 SAW
VECTOR
M24
KATANA
M4 VARIANTS
SCAR H
FN FAL
ETC...
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@die50 didn't you notice the trash can icon next to the weight for items in your inventory? That means you throw it away...........
:3
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wtf? I cant rescue my buddy D: i am forced to abandon kelly all alone inside the room i first met em D: im sorry kelly but im going to have to leave you here because theres no zombies around and its not safe here for me to rescue you good buy my friend.
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Ummm?????? I just walked in a bathroom and saw a guy laid down in a dress and another dude without a shirt. Did I just see something I wasn't supposed to?
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it shouldnt be so easy to accidentally and irreversibly throw away your crap. and itd be nice if you could at least loot your weapon back from your dead friends since reviving them doesnt work
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@DarkDark123 are you using internet explorer? does that to me too, had to switch to google chrome. i think theres a way you can fix it but its a pain.
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**SPOILER ALERT**
I've got a problem at the f@#§ing end of the game, after the boat escape the game crashed!! Now when I load the last save it gets stuck 'cause Jack doesn't talk to me, and I can't take the boat!!!
This game is wonderful but so fu@#ing bugged bro!!! Help me I don't want to start it over again!!