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so all it takes to be popular these days is to rip off a few overdone ideas, throw in a overused game engine, and tell everyone this reprocessed drivel is brand new action hotness!
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In case you don't know: Stats are capped at 20 and skills are capped at 127, i don't know about the Level but maybe it's 20.
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Oh great, my companion died because of the lag. Now I have to go all the way back to get the other one. And my DEAD companion happened to take the grenade launcher with her. NICE.
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@MisterEman: I don't know why everybody is rating you down, you are right. Just check your box at the next safe point though. You'll find the suit in there. You probably couldn't carry anymore.
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Aprasas: Hover your mouse near the items weight number, you'll find a trashcan symbol. Draenix: It lags even if I use a melee weapon against large hordes.
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just a little Idea, why don't u give some sort of bonus for clearing the game? like unlimited ammo or special weapon or anything like that.
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Love this game and love the dev for placing sweet reminiscences of the Fallout series. Was it attentional? Good going. 10/10
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this game is great but there is one problem, the partner disappears when he die/ fall and at the same time you die, when you revive the partner should be able to revive too.
The sound is creepy especially the sound when the horde of zombie appear or when the building collapse and some zombie comes down
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Quote to Jackomg. You now the guy from LS1 and LS2 is in the game. You will see him in the last area of the game. Aint telling the rest as it would destroy the gameplay.
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Game became impossible after hank died... Zombies everywhere and no chance to get forward when zombies start to come all randomly and their amount just increases all sudden...
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Waited so long to play this game, and it is awesome. The only downside is: I wish we could continue our LS 1 and 2 story, not this new POV. But still, liked it A LOT.
Keep up the good work.
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SAWEEEEEET Found me a sharpened Katana off a low level kill....now I just gotta find the elusive Supressed SAW and Im good to go...
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OK seriously this game defiantly should be multi-player co-op like soo this comment might get attention for the developers 10/10 better then the others.
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i find that its a lot easier with a melee weapon since later you just 1 shot all the zombies if you have a decent weapon
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I can appreciate that a lot of work went into this game, but the fact of the matter is, I find it very, very boring. Not only is it severely glitchy in places (the inventory weight system was non-existent; the timing is completely off on the lock-picking; whenever I tried to walk anywhere I ended up moonwalking when I wanted to stop), but, when you come right down to it, this game is simply a matter of 1. shoot 'em in the head 2. hit them with a shovel 3. lather, rinse, repeat until you win.
Where's the creativity? Where's the flair? Where's the emergent gameplay? I know zombies are supposed to come in hordes, but that doesn't change the fact that wading through crowds of the undead meatbags, all of them as equally unchallenging as the last, gets extremely repetitive extremely quickly. I suppose playing the harder mode might have made it more entertaining vis a vis creative gameplay, but I am still very disappointed. This definitely is not the Last Stand experience I was hoping for.
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On the last screen, before u enter the boat -> one of Jask's men (the one on the far left) is like Chuck Norris -> Zombies can't harm him and can't pass through, he stands there like a wall. If you stand behind him, you cannot be harmed and you can watch the zombies gang up on him :P
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To the Dev:
Please make it so that we could sell our "junk". I always have that natural instinct to keep any gun I find. I've had to pass up assault rifles many times simply because my backpack is full of suppressed/military/spec ops versions of the same gun. I sooo wanna keep and sell 'em. Especially to buy ammo for those guns I have =d