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air units its awosme get these igor plassssssseeeeeee plzzzzzzzzzz plasse i want air units its too awosme this game is awosme 100000000/100000000
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i got a great idea: i was thinking about perks and i thought of something great.you guys know about the deck that we have.what about some perks to go with it.like put two perk slots that affects your army or defense towers.here`s a perk ideas that i got:increase defense towers fire rate by 5%.increase attack damage to army by 5%.increase army armor by 10%.increase speed of units by 10% but decrease unit armor by 10%.increase defense towers armor by 5%.increase unit fire rate by 5%.increase unit range by 5%.increase defense towers range by 5%
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Why do I have to watch the whole replay when I join the game? I mean when I get disconnected and then I want to continue the game, why it shows me the full game even when it lasted 30-40 minutes? And that x50 speed is something more like x2 and I still have to wait few minutes while AI is wasting my army trying to attack fully defenced bases...
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I'm going to have to join in on the war buggy rant, they are far too strong for how cheap they are. A small fleet of 2 or 3 can take out most bases at the start of the game with little chance of loss.
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There are some dudes that leave the lobby when the countdown begins to re-enter and to return to come back... repeating it often... It´s very tired.
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nerf the #%$&ing artillery jesus crist im sick of being base raped within the first ten seconds of the game with those f'ing units. boost their cost, give them less health, ANYTHING
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the problem with war buggy's are that there is no real counter-unit against heavy armour. no units have guns that are specifically powerful against war buggys (or the other less powerful heavy armour units) and therefore they are made quite powerful because of this, perhaps add a different anti tank (similar to tank hunter but for heavy armour) to balance the unit
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we should be able to control two colors when playing against ai. that way we could try different strategies against different types tanks.
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i saw your forums for the air units yah thats good and i like the ideas and everything especially the guild idea,. and yah try to put a tower that can hit the air units and pls i hope the air units are unlocked by stars ok :) glad you maked that idea and last idea, try to add 1 more super tank unit that can be unlocked by stars not that strong as the supertank unlocked by kreds but a super tank that has a normal power if you know wht do i mean, oh yeah pls make the buggy unit price up because its so cheap and all the players wo don't have always loses
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I hate to be picking on anyone but shouldn't the people who just started play against the computer to get a hang of things? PVP is sometimes not just unfair for us but everyone else on the team.. No hate if you disagree guys :)
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Sometimes it kicks me from a game due to a bug and then pops out this annoying yellow text in which I have to refresh my browser to make it go away -.-
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Hey i use an nvidia 730M, google chrome, the lastest adobe flash player, java and shockwave player and still it says "a compatible graphics card was not found", what do i do? (also i set my graphics card as default)
In your case I would first try a different browser (make sure Flash is up to date). Secondly check this website and tell me what the spinning Flash logo in the bottom says: http://helpx.adobe.com/x-productkb/multi/stage3d-unsupported-chipsets-drivers-flash.html
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Getting to many bad custom maps you cannot complete because some moron didnt create paths to all locations so you have to surrender and not get the win. Needs to be a validation step added to map design so we stop getting screwed from our wins.
Yeah, I agree - it should be required that anybody who designs a map wins it first against the AI before it's published. We just decided to get maps "out there" instead of making it really polished.
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Really annoying when people drop and the game gets hung and doesn't kick them. Have to restart whole thing and end up with a lose.
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Hmm,could be a nice game. Unfortuntely the progression thing, that is so typical for many online games nowadays, destroys the balance between players. Some have a considerable advantage due to more and better vehicles. This is stupid.
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Nonetheless, I gave the game 3/5 because the units seemed well designed, the AI was on par with most of the console/PC RTS I've played, it controls well and I appreciated the multi-levels of zoom, including the overhead map.
Thanks, glad you liked it! Please send me a message or post on the forum if you have some ideas for what you would want in the game and what it would take for you to rate it 5/5!! :)