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LeaRuiSheng

Nov. 30, 2013

Under rating threshold (show) Fun and strategy based. 5/5. But can you make it so that more upgrades for tanks and in game currency to unlock tanks? Thanks!

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(1)

Developer response from ConquerMars

We're working on something like that! :)

joerappy

Nov. 30, 2013

Under rating threshold (show) i guess

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StarlandAI

Nov. 30, 2013

Under rating threshold (show) @joerappy I agree there should be more tanks, but if you only grouped with people with the same tanks, there wouldn't be much point in buying the premium tanks because you would have the same advantages and disadvantages as other players

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Developer response from ConquerMars

Exactly, we just need more units so the starters can also be more varied :)

joerappy

Nov. 30, 2013

Under rating threshold (show) There should be more tanks and a ranking system so people with the same tanks could be in the same group so people with the halberger cant play with someone who only has the starters

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(0)

Developer response from ConquerMars

I agree there should be more tanks, and the starters should be more varied - we're working on that! :)

yuirick

Nov. 30, 2013

Under rating threshold (show) Super tanks are a little OP. Their range makes them able to take out defenses without even trying - lower their range, and they'll be much more well-balanced.

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Developer response from ConquerMars

Have you tried using the artillery towers? They have the same range when fully upgraded, and a single artillery artillery tower should be able to take out a super tank. Also remember that super tanks cost 2000, so you have to have pretty good defenses or armies to take out a single one.

Wicky3d

Nov. 30, 2013

Under rating threshold (show) Those mountains always block at least 1 player from reaching a mine.

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(1)

Developer response from ConquerMars

I know, that's why I'm working on a map editor :)

adi101099

Nov. 30, 2013

Under rating threshold (show) game ni best la... #best sangat

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(0)

Fraser2

Nov. 30, 2013

Under rating threshold (show) Guys.....was a huge fan....... now it seems game is almost impossible when shields are up and bases are even. can't spend hours on a war of attrition.... need a way to bring the shields down... thoughts??

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Developer response from ConquerMars

Yes, the shields definitely made for some long drawn out battles on small maps. I have changed sudden death mode now, so instead of getting more credits the units do more armies (but not towers!). That should make it easier to break through the defenses and end the game - let me know if it works! :)

Heal4Ever

Nov. 30, 2013

Under rating threshold (show) nice game

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(3)

Developer response from ConquerMars

Thanks! :)

darkplasmaray

Nov. 30, 2013

Under rating threshold (show) econemy upgrades like expanding your base so you can build more towers would be good, or mayb add in a space map so you can fly around in space

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Developer response from ConquerMars

Yes, there needs to be more upgrades in the future - right now we're working on a map editor. We really hadn't thought of a space map, but maybe when we get some flying units :D

MedziM

Nov. 29, 2013

Under rating threshold (show) it needs a tutorial for new players so they can learn how to play not ask me (but I dont a have problem with that they are asking me)

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(1)

Developer response from ConquerMars

Definitely, we will add a tutorial when we're finished with the map editor! :)

hootsa

Nov. 29, 2013

Under rating threshold (show) i wish youd put a tutorial in the biggining i dont even know what to do

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(8)

Developer response from ConquerMars

Yes, a tutorial is on the way - in the mean time you can learn by playing against the AI.

SummerBlank

Nov. 29, 2013

Under rating threshold (show) A good idea for a unit and tower would be the Tesla types. The Tesla Tank pierces armor and has good damage against Supers and Lights, but low on heavies and normal on mediums. Its attack would chock 3 nearby enemies, causing half damage each. Firepower: Medium Armor: Medium Speed: Medium Range: Long. Upgrades include: Tesla Coil Upgrade (increases damage and firing speed) and Tesla Shield (increases defense against units and nukes) (it would look like the mine shield). Cost per unit: 350 Building speed: 6 seconds. The Tesla Tower would have equal effects as the Tesla Tank (chockwave (cause chock on the 3 nearby units of the main target)) and of course, the same aspects as the other towers when they are upgraded: increased health and main damage. Cost: 400 Building time: Same as the Cannon Tower. Suggestion: it pierces armor and has increased damage against Supers and Lights, normal damage agaist Mediums and Heavies.

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Developer response from ConquerMars

Hey - those are some really good ideas! Do you mind posting them on our forum? forum.conquermars.com - that way it will be a lot easier to discuss how we can make the future units work together and balance everything. I spend most my time fixing bugs and making features, it would be really awesome if you could help balance the game and plan out new units! :)

darkplasmaray

Nov. 29, 2013

Under rating threshold (show) there should be flying units and more econemy upgrades

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(4)

Developer response from ConquerMars

I agree - it's on the road map :)

pear9337

Nov. 29, 2013

Under rating threshold (show) I hate how its like pay to win with the artillery units... Great game though :)

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Developer response from ConquerMars

Thanks, and we are working on some changes to that! It will be a little while though

d3ath2summ3r

Nov. 29, 2013

Under rating threshold (show) EPIC GAME

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(3)

Developer response from ConquerMars

Glad you like it! :D

killeyer

Nov. 29, 2013

Under rating threshold (show) The one big doner tank is very op, took 6 missiles and 40 tanks to kill one -_- and the AI will make an army of 50 and not loose a single one, then theyll kill off hundreds of my tanks

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(2)

Developer response from ConquerMars

Super tanks cost 2000 credits, so you really need a big army to take one out - 2000 credits will buy you over 20 battle tanks, so it's quite a lot. Also Super tanks are not that vulnerable to missiles unless they really hit spot on.

starninja123

Nov. 29, 2013

Under rating threshold (show) if you can make flying units that could be awesome and with units that can attack air units and also can there be four type of units light,medium,heavy,super and can make the super flying unit spawn units that the person is using in the game and it needs to be a upgrade and the other upgrade is a healing weapon to heal units

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Developer response from ConquerMars

There are actually 4 types of units - you can see that on the deck selection page! The differences between classes is a big part of how we balance the units against each other :) But yes, there should definitely be flying units!!

noblast

Nov. 29, 2013

Under rating threshold (show) and it wil be easyer if you get half exp for AI battels or all

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(2)

Developer response from ConquerMars

We will make a tutorial and boss battles and stuff where you can get experience - it will take a little while though :)

mrbeanladen

Nov. 29, 2013

Under rating threshold (show) could make starting money more

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mrbeanladen

Nov. 29, 2013

Under rating threshold (show) love it

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(1)

Developer response from ConquerMars

Thanks! :D

noblast

Nov. 29, 2013

Under rating threshold (show) itswil be cooler if there are more tanks an kars

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Developer response from ConquerMars

Yes, we're working on more units :)

nugetman34

Nov. 29, 2013

Under rating threshold (show) mars really

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alananuts

Nov. 29, 2013

Under rating threshold (show) New feature, it would be great to be able to choose ai or humans in teams, for exemple i would like to be allied with 3 ai vs 4 humans in a 8 player map.there is an indirect way to do it but it breaks the initial placements. thanks for the great game !

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Developer response from ConquerMars

You're welcome! :) Can you explain exactly how that button would work?

sonic6676

Nov. 28, 2013

Under rating threshold (show) @Christine, You seem like a very reliable source for earning money online when you joined Nov. 28, 2013 -.-. Sarcasm is very good.

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tacoterminator

Nov. 28, 2013

Under rating threshold (show)

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SgtCasper

Nov. 28, 2013

Under rating threshold (show) These maps should be neutral. Most of the games are already decided on the initial position...

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Developer response from ConquerMars

I completely agree. I thought random maps would be fun, but they're really not. That's why I'm working on a map editor which is coming soon! :)

MedziM

Nov. 28, 2013

Under rating threshold (show) it needs ranked mach like 4 xp vs 4 xp

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(-2)

Developer response from ConquerMars

Yes, but we need more players to do that really well - so hopefully in the future! :)

InfinitelyXero

Nov. 28, 2013

Under rating threshold (show) is it just me or is it that when everyone gets their army going the other players shoot like 100 nukes on you.

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Developer response from ConquerMars

Then put out some smaller armies, let them waste all their missiles, and then attack with your real army ;)

StarlandAI

Nov. 28, 2013

Under rating threshold (show) Error, a compatible graphics card not found? :( But this is a new computer and it can run arma 3

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Developer response from ConquerMars

That sounds really weird. Can you tell me if this page says that Stage3D is supported? http://helpx.adobe.com/x-productkb/multi/stage3d-unsupported-chipsets-drivers-flash.html - It really should work.

YoloIsMyMotto

Nov. 28, 2013

Under rating threshold (show) Put a setting for hosts to take away rocket / missles and setting for host for other things like what tanks u want ppl to use

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Developer response from ConquerMars

I would love to do that - but it's not as easy as it sounds. The problem is that what do you then do with the players who have missiles units in their deck or other units that are not allowed? So in the future, we will look at it - but right now we're focusing on a single type of game that works really well, when that works we can always make all kinds of options :)

XxLanZeRxX

Nov. 28, 2013

Under rating threshold (show) Developer are you considering Moderators in this game?I do like to help out

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Developer response from ConquerMars

Do you mean for the chat? I haven't noticed too much of a problem right now, and we would need to build an entire system for it - but please let me know if you see any problems! Oh, and thanks a lot for the offer :) If we get the forum going that would definitely need mods eventually.

gabrieltheknight

Nov. 27, 2013

Under rating threshold (show) here are my suggestions 1 needs a in game currency to buy units the game currency can be used to buy units it is scaled to the power of it u can use kreds to buy the in game currency 2) needs some sort of special event where u can fight against bosses or minigames in coop or single player mode each boss has its own special unit. if somebody defeats the boss or the minigame the boss or the minigame will give the player the special unit it has. u can also buy special units by kreds

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Developer response from ConquerMars

Thanks gabriel :) In game currency is something that is on the long term feature list - so something like that is coming, but it's going to be a while. The next features that's coming is the map editor, so that is priority right now. I really like the ideas of boss battles - I seriously love boss battles :P ... So when the map editor i complete I'm thinking that I'll make a tutorial / small campaign, and boss battles should definitely be a part of that! :)

gabe77

Nov. 27, 2013

Under rating threshold (show) Are you kidding me??? I got lagged out of a game right as I was about to win. Just gay. Fix immedieatly.

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Developer response from ConquerMars

Sorry :( What do you mean by lagged - was it your connection or did the game just run really slow? If the game runs slow, you can lower your settings by clicking the wench in the top right corner.

sanghile

Nov. 27, 2013

Under rating threshold (show) there should be more options for different tank selections

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Developer response from ConquerMars

I agree! It's on our todo-list :)

chri3434

Nov. 27, 2013

Under rating threshold (show) hey guys the game needs to have 5 kreds off in shop

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(0)

Developer response from ConquerMars

Can ... you explain further?

crossxfire

Nov. 27, 2013

Under rating threshold (show) any chance of a more in depth map creator, at least to where we can choose where things go? maybe even larger maps with different starting locations other than the current that are for 8 players? very promising game though. also it looks like the game has been updated recently but the update box has nothing as of recent in it?

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Developer response from ConquerMars

Yes! I'm working on a map editor right now, and just finished the part of actually changing the environment, but there's still quite a bit of work left. I have just "relaunched" our forum at forum.conquermars.com where you can see release notes and there's also a link to preview the map editor :)

xxxeeeeexxx

Nov. 27, 2013

Under rating threshold (show) Seriously, if I press start and someone leave the countdown should stop. Also it shouldn't be possible to change teams after the countdown started

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Developer response from ConquerMars

Thanks! I agree and that should be fixed in the latest version :) You can now see release notes at forum.conquermars.com

HadesOfKingdom

Nov. 27, 2013

Under rating threshold (show) i love this game

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(4)

Developer response from ConquerMars

Thank you :D

asian517

Nov. 27, 2013

Under rating threshold (show) The new AI system is horrible. It's so inefficient. Maybe because you guys wanted to make it less OP.. but now it's just so subdued that it lets a whole team lose as long as it doesn't get attacked. There is literally no point in having the AI on the team since it doesn't contribute to the team at all, unless one member of a team lost their base. Also some of the maps are very biased towards certain mines.. I remember having one map where my base was surrounded by mountains... and there was no way I could try to fight to gain mines since by the time my troops got to the mines they are already claimed and defended.

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Developer response from ConquerMars

Haha, I think you've just gotten a lot better at the game ;) I haven't actually done anything since the release on kongregate to the AI. I want to make a much better AI at one point, but right now it's a bit down the priority list. But I agree, the AI is way too stupid and annoying in many situations.

Wicky3d

Nov. 26, 2013

Under rating threshold (show) this game is multiplayer.. shouldn't it have it's own forum, to discuss tactics and strategies ?

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Developer response from ConquerMars

We do, I actually made a forum a long time ago, but I decided to revive it after your post :) forum.conquermars.com

gabe77

Nov. 26, 2013

Under rating threshold (show) Lolz, it would be funny if there was a game called Conquer Uranus and the map was a butt w

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Developer response from ConquerMars

With the coming map editor you could do that :p Technically though, Uranus is a gas giant which would look a lot different than Mars ...

sgluhov

Nov. 26, 2013

Under rating threshold (show) I like that types of games - TA SPRING/TOTAL ANIHHILATION etc. And this one is good exept few things. 1) LACK of central server - games are laggy. 2) Not enoght units to build so tactics are quite limited 3) It is quite slow on running on full screen (while i have quite fast gaming PC - this game make it slow like hell)

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Developer response from ConquerMars

Yes, I like those games a well, which exactly why I made Conquer Mars ;) 1) There is actually a central server, but it's in California, so it's probably slow for a lot of people 2) I know, we're planning on making more 3) Sorry, you can adjust it in settings, and maybe adjust the area it draws on. The reason is Flash can only run full resolution, and even good graphics cards can have trouble with that.

nico0520

Nov. 26, 2013

Under rating threshold (show)

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trooptroop

Nov. 26, 2013

Under rating threshold (show)

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Developer response from ConquerMars

Yes, laser drones are really good at swarming :)

chri3434

Nov. 26, 2013

Under rating threshold (show)

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(-4)

ReImagined

Nov. 26, 2013

Under rating threshold (show) Where can we see patch notes? Came back and suddenly missile nerf+shields :)

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(5)

Developer response from ConquerMars

Yeah, I know, that's why I just relaunched the forum where I put release notes: forum.conquermars.com

ZonicGunz

Nov. 26, 2013

Under rating threshold (show) Come on guys!!Lets make this game famous!

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Developer response from ConquerMars

Haha, that would be awesome! :D

GTAkingRS

Nov. 26, 2013

Under rating threshold (show) good game

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(2)

Developer response from ConquerMars

Thanks :)

CanT2

Nov. 26, 2013

Under rating threshold (show) Interesting F2P game.

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(2)

Developer response from ConquerMars

We try our best :p

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