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Other then the issues I mentioned before I like that you can hurt the enemy by blowing out lights and from barrel shards. I like that the enemy gets sliced in half sometimes. I like that there head turns to sticky chunks with a clean head shot. I like that the enemy will shoot each other if they hit one another. Although it is limiting I like how the rocket launcher uses your grenades as ammo..............Now a few things to add to the next one. better jumping ability is a must. More weapons, more noticeable upgrades, understanding of how we gain money. 4/5 would be better if you fixed the issues we are complaining about also better grammer.
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nice.. jumped off a ledge, landed .. and got ripped into two pieces, legs all off.. thats where 'funny' stops beein fun!
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Why does the enemy? #1 Shoot you before you see them #2 have much better aim with ALL WEAPONS #3 Have faster firing rate with all weapons. Fix this stuff make it the same or make yours better whatever just do something.
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My advice to the game designer is to find somebody who speaks english, and simply get them to go over the text documents before posting the game
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hmm not saving progress :O if u quit the game and then enter later u need to start all over again :O blah i was on final lvl..
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You also take fall damage, damage from exploding barrels both red and blue, damage from the enemy shooting you before you see them, damage from seeing the enemy, damage from getting shot in the foot as you wait for a elevator to go down, damage, damage, damage, damage...
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Gotta love games where the controls are slow, the enemies all Headshot Bots, and you're guy not being able to jump a ledge, but can fly 2/3s the map from getting shit...
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Hard ass game. Took me 5-10 tries per round. and for the last level, wait until the giant robot is underneath the door then quickly close it crushing him. then take any person, (maybe your green ally cuz he always charges and ends up dying) and drag him to the ship pressing the 'E' button.
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did this guy pass high school physics? because the recoil from getting shot is a huge knockback, while shooting is nothing.
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Good idea, but needs a LOT of work. I can't figure out why I die sometimes. I don't see a bullet coming, or any explosion, but I still die somehow. No, not from falling, either.
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This is good. Only flaw is that it gets laggy. And i do mean it, it gets WAY too laggy. Also, the start of the third level gets DAMN hard unless you waste your grenades, because that shotgun is overpowered you being in such a bad position.
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I believe this is stolen. if you right click, you clearly see: Game by: .:Eric Gurt:. This is stolen, unless Eric Gurt has a different name on Kong.
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the physics for taking a gunshot suck, the enemy have the eyes and reaction time of hawks.
The level design needs serious reworking.
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I really like the fysics because they're the most realistic I've found so far and nice difficulty level but I can't get past level 4 because of the lag so I searched for a save button and after not finding one I was hoping there was an autosave but unfortunately... just add save button or auto save and try to reduce lag a little and you get 5/5 from me, now you've got a nice 4/5 already ;)
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before the creator of this game gets so depressed because of the cyber-bullying that they comitsuicide, i would like to say one thing: this game has tendencies of real nature people. if you get shot would you just ignor it and shoot back in the correct direction? no you would panic and probably miss. when you get shot by a plasma cannon, you will have a tendency to fly back because of the kenetic energy that a plasma cannon uses when it hits you. this game is probably one of the most real life games on this site. the controls are hard at first but you adust to themrelitively quickly. and for all those people complaning about the door on level four: go to the left where that guy is and there is a control panel, press E to use it and the door will open. last level with the giant robot: take one of the dead aliens to the ship with you! for those for don't know press E to move them. the one at the last gate is a good choice, just make sure he's whole.
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The AI companion is moronic.He wont jump over a barrel.Then he jumps down too far and nearly dies.After that he jumps into a firefight where I cant get to him and gets his ass blown off.