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nemo54321

Sep. 16, 2008

Under rating threshold (show) Unlike all the uber-nerds before me, I couldn't figure out the order the commands excuted. I would try it sequentiall based on colums and rows, and still not make any sense of it.

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Zarby

Sep. 16, 2008

Under rating threshold (show) 175 on first run. 168 on second run.

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TRrautsEpoc

Sep. 16, 2008

Under rating threshold (show) Really good, unique concept 5/5

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cchhaarrlliieeee

Sep. 16, 2008

Under rating threshold (show) 191 commands annnnd i dont really have the time to shorten it.

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Granotik

Sep. 16, 2008

Under rating threshold (show) I'm stuck on 10, can't figure out how to fit that much code into two subroutines.

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rgrcabbage

Sep. 16, 2008

Under rating threshold (show) Fun idea, challenging but addictive. Love the graphics. Nicely done!

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Bbig

Sep. 16, 2008

Under rating threshold (show) I love it! - MORE lvl, please, ;).

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mrmillsy

Sep. 16, 2008

Under rating threshold (show) FANTASTIC game, best on kong ever

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Unknownc1c

Sep. 16, 2008

Under rating threshold (show) very very creative, and maybe it can even teach the non-programmers how to program a little ;)

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eddg

Sep. 16, 2008

Under rating threshold (show) That was awesome, difficult in places but a good puzzle game. Level 10 took a while, but level 11 was fun to work out :)

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trapwire

Sep. 16, 2008

Under rating threshold (show) Lazy design, and too easy. Concept is not entirely original (Robo Rally), but it's good. 3/5

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CSA_Slaughter

Sep. 16, 2008

Under rating threshold (show) Great game but how can we return to a main menu?

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Icecrisis

Sep. 16, 2008

Under rating threshold (show) lol i though 11 was harder than 12, tip on 11 think about lighting up every tile

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jonathanasdf

Sep. 16, 2008

Under rating threshold (show) .., Coolio I personally like your music games a lot more.

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pakratt0013

Sep. 16, 2008

Under rating threshold (show) awesome concept, but needs a save function. 4/5

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ilui

Sep. 16, 2008

Under rating threshold (show) Very good idea. Very nice graphics. Few usability mistakes. Would worth a number 2 with a smoother learning curve and many of the improvement that people pointed out. (188 on the first run 172 on the second)

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cchhaarrlliieeee

Sep. 16, 2008

Under rating threshold (show) best spaz bot: main: F1 F1: Left, F1

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SHUTupANDplay

Sep. 16, 2008

Under rating threshold (show) YAY ANOTHER COOLIO NATIO GAME!!! I LOVE THESE GAMES

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Cca97

Sep. 16, 2008

Under rating threshold (show) Badges? Come on every game needs badges if it anit fun or its pointless and this game isnt fun =P

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Axoren

Sep. 16, 2008

Under rating threshold (show) Jakerman, I bet you can't print a string to the foreground of a form... You don't understand VB unless you understand B... don't brag on the internet when you know how to make a text box move 1 tic.

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WhyWau

Sep. 16, 2008

Under rating threshold (show) original yet interesting...

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merreborn

Sep. 16, 2008

Under rating threshold (show) 5/5 for originality. Add loops and conditionals for version 2.

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JFlash

Sep. 16, 2008

Under rating threshold (show) Tell me. Why am I pressing the space bar to advance levels when this is an all mouse game? If there is an easier method, it's not obvious.

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jakerman999

Sep. 16, 2008

Under rating threshold (show) I program myself, so it isn't that hard. any visual basic6 users out there? for level 9, set the main like this :jump:turn left:jump:light: :function 1: and function 1 to this :jump:light:forward:light: :jump:light:turn right:function 1: creates an infinite loop, that completes, and deletes the puzzle. WARNING; WILL CRASH IF LEFT ON FOR TO LONG A TIMESPAN! TERMINATE IT WITH THE STOP BUTTON!

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Helk

Sep. 16, 2008

Under rating threshold (show) Great game, I just recently began learning to program, and this really illustrates how useful functions are. 4/5, just needs a few features (the ones MysticMagician said) and maybe move the 'Reset' button closer to the code box.

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wtflolbbq

Sep. 16, 2008

Under rating threshold (show) another way to make a spaz bot is to just put F1 in main, right turn in F1 then F2 in F1, then put F1 in F2 and u got urself a spinning robot at twice the speed of ur current crappy computer :]

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MikeyBeeeeee

Sep. 16, 2008

Under rating threshold (show) good game, not glitchy, just have to know how to use the functions

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Stubs101

Sep. 16, 2008

Under rating threshold (show) amazing 5/5

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KN1GHT

Sep. 16, 2008

Under rating threshold (show) a spaz bot can be done better Main: f1 f1: turn, f2 f2: same turn, f1

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lordjacob50

Sep. 16, 2008

Under rating threshold (show) fun but boring quick

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Bobkiller

Sep. 16, 2008

Under rating threshold (show) It gets a 5. Ow.. my brain hurts.. and I'm only on level 10.. I can't do this hahaha. x3 Nice game though. Great idea. Needs some badges

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exdeadman

Sep. 16, 2008

Under rating threshold (show) totally needs 3 things (at least in the sequel): more levels, level editor, and Badges!

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nuntius

Sep. 16, 2008

Under rating threshold (show) Seems like a cleaner implementation of "Bill the Robot" http://www.newgrounds.com/portal/view/200730

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MysticMagican

Sep. 16, 2008

Under rating threshold (show) really not my game. maybe i´m too tired right now. :D 10-12 were hard. but 187 at all. a progress saving option and an indicator at wich part of the "code" the robot is while "run" the program is very useful maybe. 5/5

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wtflolbbq

Sep. 16, 2008

Under rating threshold (show) great game. 5/5

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Thecoolgman

Sep. 16, 2008

Under rating threshold (show) I need to learn to script because this game is awesome

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CrySaL

Sep. 16, 2008

Under rating threshold (show) I just LOVE these types of simulation games...... xD

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psychokiller121

Sep. 16, 2008

Under rating threshold (show) also a current action used would be good

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psychokiller121

Sep. 16, 2008

Under rating threshold (show) good but like people have sed a save function and hardness function would make it a 5

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arecar1

Sep. 16, 2008

Under rating threshold (show) This game is glitchy it would not read wat i said

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Lancer873

Sep. 16, 2008

Under rating threshold (show) How to make a real spaz bot: in main put function 1, in function 1 start out putting a jump, then 6 turn rights, then function 2, in function 2, put 7 turn rights then function 1

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Agantas

Sep. 16, 2008

Under rating threshold (show) Needs some kind of a level selector so that you can continue where you left before.

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WildMustang

Sep. 16, 2008

Under rating threshold (show) 9 was harder than 10 for me ,great game can't wait for another one like it with more content.

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Bluri

Sep. 16, 2008

Under rating threshold (show) If I was a programmer in this game I would like to use collision detection.

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24680

Sep. 16, 2008

Under rating threshold (show) not bad. it is fun for about 10 minutes but gets really boring afterwords 3/5

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TheRobot99

Sep. 16, 2008

Under rating threshold (show) I'm sure a programmer would love this game. I like it too even though I'm not a programmer. Good insight and thought on the idea.

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MyGameName

Sep. 16, 2008

Under rating threshold (show) I got my robot stuck in a loop by telling him to do func. 1 and having function 1 at the end of itself.

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plangworthy

Sep. 16, 2008

Under rating threshold (show) Yeah you really need to swap levels 10 and 12. In fact, 10 is so much harder than any other level its not even funny. Some more tutorials and using less-programmer-like language would also make the game more accessible to others. Also highlighting current actions/ allowing fast forward/ etc. This is a great game though!

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Dirtyforks

Sep. 16, 2008

Under rating threshold (show) Good!

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Babadingldoo

Sep. 16, 2008

Under rating threshold (show) Ah, this brings back memories. I used to have to program a guy like this for my Computer Science class. But mine was a little diffrent. He couldn't jump because it was 2D, so instead there were walls. And instead of lighting up the flore he would have to pick up bombs. And you couldn't put back a bomb either, unlike here where you can relight a square. It was called JKarel. Anyone herd of it? Eh, oh well. Anyways, 4/5

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