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Dude! You just completed the Friends with Functions achievement in light-Bot and won the Friends with Functions badge and 30 points!
thank god for walkthroughs :D
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Some guy a while back (page 14) posted this. Now with badges, it is so much more appealing.
http://www.zideo.nl/index.php?option=com_podfeed&zideo=6c4971556f513d3d&playzideo=6c3465576f6c383d
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Congratulations! You've just completed the Robotic Puppetmaster Challenge! You have earned a card from our collectible card game.
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in #10 don't forget u can leep of of tall buildings. set your 1st function to get you to the middle, then go up, turn jump F1. Then set F2
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i seriously do NOT get how to dso the functions....i'm probably a moron but couldn't that have been made any simpler?
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SURVIVALsp1 most of us here have programming knowledge of some extend!!It needs brains here too!! And im an electronics engineer telecommunications orientated so that felt better :P
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I solved level 10. I'm not even sure how... (my haxor friend would call this "black magic", and tell me not to edit it)
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I'm a programmer, im going to rub my brilliance in the faces of you simple-minded folk just like the badge says. Here goes: N00000000bs!
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Well, the total commands still seems broken; it's been showing only 'NaN' instead of the total commands variable.
Quite well done overall, though. 5/5 from me.
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Interesting concept, programming logic for a game. Not terribly fun but a different take on a puzzle game with nothing done wrong and nothing annoying, so I'd say the game is a great success.
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Since the game controls are entirely mouse based, it's annoying to have to hit the spacebar to load the next level. You should be able to just click the mouse.
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Why are people posting their total commands? If you save and restart, the total commands resets to 0, so total commands is pointless.
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I liked the game, but it is a total rip off, of a much older game that is exactly the same, only chaging the graphics! Even the commands are the same
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Another thing that needs improving is the highscores do not work. Also whats with the gigantic jump in difficulty from level 9 to level 10? It goes from extremely easy to completely impossible. Level 10 might be good as a final level or a bonus challenge but it does not belong right after level 9. Overall this is a good start but it needs more work before I'd call it a finished product.
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Good game but I'd also like to see some save games. I'd also recommend allowing the user to double click on a command to have it placed in the next free space of the main method. Saves a lot of dragging and dropping.
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Nice game but it's missing some basic gaming (not programming) functionality like a level select, save progress so you don't have to repeat levels, ect. 2/5 because it's lacking this basic stuff.
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Where is the scores?!! I complete game using 200 commands but I can't compare it with other's values and so I even can't ask myself: should I replay the game once again or not? :-)
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\\ Although a save feature would be nice:
IF $player[complaint] == "No save feature"
{
IF $player[intelligence] != "Smart enough to complete the game in a single sitting"
{
ECHO "You shouldn't be playing anyway.";
QUIT;
}
ELSE
{
ECHO "Shut up."
QUIT;
}
}