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There is only thing that i don't like and that is that I need to hold the speed button?? APart from that, amazing game!
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Hehe, yeah, I'll dive into her matrix alright...then again I'm sort of wondering if that wasn't already an implied joke, so I might have been beaten to it. If that's the case then ignore me.
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A rather unique way to play a tower defense game. So many possible combinations for tower upgrade usage and no direct penalty for recycling/selling. This game has so much potential.
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This game has everything. Good visuals, sleek interface with non-obtrusive mouseovers for additional info on whatever you might need, upgrades, achievements, x10 speed!!!, no frustration over irreversible decisions and even a story.
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The first is one of my favorite games around and this one certainly hasn't disappointed me. My biggest complaint so far is that the random distortion effect that starts up part way through is a bit annoying. I feel like that's intentional, but it lasts long enough that I wish it was a little more subtle.
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I think I found a bug: The Cooldown Duration global upgrade doesn't seem to actually reduce the cooldown. It certainly doesn't indicate the reduction in the program descriptions.
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I was actually more excited to see a sequel to this game appear on the front page then I was when seeing some sequels to the most popular flash games out there. Excited to start with this.
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A really enjoyable game. One thing though, would be nice if there was a separate upgrade page for Monster Mode missions. Right now level 2 is just as difficult when you have finished 15 levels as when you just did 1 level.
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this game is just amazing like first one , this concept with data and upgrades is rly sth what u dont meet in other TD .
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Tip for Monster Mode: Send multiple large waves, ideally you should be able to beat the gam,ewith a single massive wave.
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This game is awesome! 5/5. I love how some levels have those monsters, that can't steal any cores, that was a great idea. And the monster-side of this td was very well done.
One thing I did find a bit odd was that upgrades don't seem to help you as much in this game as in other games (keeping things challenging, nice)
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THIS TOWER DEFENSE IS AWESOME!!! Nostalgic of my first tower defense experiences from Warcraft 3 custom maps.
"CLAP, CLAP" Bravo. (Please Greenlight this).
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So, the Axons... I can't beat it on Level 17 with any tower whether it be set for speed or power. And he can grab all my cores in one sitting.
Sounds legit.
But otherwise, I still love this game. I like that you eliminated the upgrades being color specific. That was a little frustrating in the first one.
Have you looked at the walkthrough for that level yet (there's a button called "Walkthrough" before you start each level)? You could also try the easy skill level if you haven't already.
Level 20 is definitely possible. Some tips. Pause and place cheap decoys at all the entrances at the same time, then after they draw all the fire, pause and place another stronger wave.
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So many options for a tower defense game and the difficulty feels just right. The game makes you actually think. It also has a interesting story.
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A tower defense game with new ideas instead of just c&p with different graphics? Wow... Awesome! I really like it. The concept is great and offers many different approaches, the difficulty is always challenging but fair, graphics and animations are awesome, sound gets repetitive but is still good. Story is ok, but I missed some animations and stuff along with the text-part... like in the intro. The only thing I really miss (and what would really take the gamplay on a new level) is something like a "bullet time" script, that slows down all enemies to be able to quckly react and move towers. But anyway - great game. Well done, thank you very much!
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ONLY complaint i have about the game, i turn off sound and music and yet i still hear this one sound in the background now and then.
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This is brilliant, and every bit as good as the original. The only part I don't like is the Monster Mode levels. I may be in the minority, but I think the game would be better without them. (or if they unlocked after completing the game, as in the original) Nevertheless, brilliant all around effort.
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Great game. It desperately needs a way to take away upgrade points without resetting and staring from scratch though.
You can actually, just hold the Ctrl key down while clicking on an upgrade. It should say this at the bottom of the Upgrades screen. I added another reminder when you click the Reset button though in case other people miss it. Thanks.