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I beat lvl 8 the first time with the 3 stars. I don't see what everyone is raging about... I simply used TWO stones: one in the first one, close to the top so that you can jump over the middle one but not hit the spikes, and one under the key so you can jump back up. Done!
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This started off looking like a fairly decent game, but as usual ArmorGames, you have far too much confidence in yourself. The simplistic yet jerky controls were fine in the earlier levels, but not nearly good enough for some of the absolutely precision-centric levels you threw into the later stages. Getting three stars on some of those latter stages with the controls you gave us is like trying to walk a tightrope in clown shoes. Consider yourself lucky to be getting a 2/5 on this thing anyway.
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@kenney 236 just replay the last level a few times, helped for me (or you can always report a missing badge ofcourse :)
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You know, sometimes when I hit a "help" button on a game, I want a hint, not a whole walkthrough. Video walkthroughs are nice, don't get me wrong...but when I get stuck I'd really rather have a nudge in the right direction, rather than someone showing me exactly how to do it. I like having the option of the walkthrough. Please don't get me wrong. It just would also be nice to have hints here and there, for times when I'm stuck but not hopelessly frustrated. Thanks.
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Great game. Real fun. I know it's in the journey, but I wish it had a better ending. Especially after collecting all those stars.
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For 3 star at level 8 place a stone platform at the middle of the first hole, and jump to the door, place a platform on the last hole, take the card and finish it :). *
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The should be a 'retry level' option at the end of a level, just in case you didn't get all three stars and want to try the level again
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I don't see most of the problems alot of people mention. Laggy controls? mine were perfectly fine, so it's not really the game's fault. 72 stars too long? I got it in about 20 minutes. Nothing new shown in this game? possible, but depends if you've already played games of this type. I found this one pretty fun overall.
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to get 3 stars on level 8, you must place 1 of the creatures close to the top so you can jump the next hole. Hope it helps
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I've rated this game at my review blog. Please check it out:
http://theflashcritic.blogspot.com/2012/03/review-next-please.html
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Buddy system is where you have fun and useful for you on a adventure in never before like climbing his shoulder to reach the top, use him as a platform/bridge to cross a spike, make him stand on the button to operate a lift for you and of course use him as a shield from the projectile. Get your very own buddy system. *Available on Armor Games *
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Three of the most recent comments are rated down below the rating threshold and I can see no conceivable reason why, one is just lighthearted tease about the falling animation, why is that so offensive?
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For a game that relies on precision timing, this game suffers from serious lag issues. Your whole game mechanic is in timing the stones, and it is extremely frustrating when a lag spike means I end up too high to jump onto and have to redo the level.
This happened more than once. It is a real problem.
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This is a great game. It's nothing groundbreaking and there are similar games like it. But that's ok, not every game needs to be some earth shatteringly new genre. This is a fantastic genre, and this one is very well done. Extremely fun puzzle/platformer. 4.5/5
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Has some physics issues. My character keeps spastically lifting his arms up in the "falling downward" animation stance, despite being firmly planted on solid ground.
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Ok game. Waaaaaay too much reliance on timing your jumps to make sure you can stone up in the right spot, which ended up in restarting the map multiple times to get that "just right" spot. 3/5
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Wish there was more than 1 "gimmick" and more control to the jump (although I realize that it creates the challenge.) I hate that if the second block is 1 pixel higher than the first the character can't walk over it and the whole level is ruined. Other than that its a solid puzzle/platform. 4/5
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The idea might have been good if the Medium badge only required 65 stars or something, all 72 took far too long and was not worth the effort.
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To be completely honest, if it wasn't for the badges I wouldn't go near the game again. Very, very annoting and really not fun at all.
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Know what's popular with "reset until you get (them all) perfect" games? Rewinds. Or at least quick resets, and I suppose this one's not too slow.
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For me, on lv13 the turrets shoot again as soon as the flames hit the floor. On the walkthru there is a delay between shots. I think this may be down to my slowish processer, but can u fix please? It makes the game MUCH harder + impossible to get 3 stars. Otherwise fun game
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Very very good and very short.
I hope this was a tester game for bigger things to come. If not, meh I still enjoyed my time spent playing it.
Thank you =]