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ajimofalltrades

Mar. 15, 2012

Under rating threshold (show) I love the music for this game.

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(1)

Exodor54

Mar. 15, 2012

Under rating threshold (show) Its like 80% The Company of Myself.

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(0)

PseudoJewfro

Mar. 15, 2012

Under rating threshold (show)

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(-16)

zaxXxen

Mar. 15, 2012

Under rating threshold (show) Great game but a bit easy, the only level that I had to go back to in order to take all the starts was level 21.

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(2)

Potegaman

Mar. 15, 2012

Under rating threshold (show) It's possible to beat level 18 without any stones. If you jump on the edges, the spikes won't hurt you.

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(1)

Nattehine

Mar. 15, 2012

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(-10)

BeatrixKatamba

Mar. 15, 2012

Under rating threshold (show) @epicpieman: There are two ways to tackle level 8, a low one and a high one. I tried the low one a solid dozen times until I thought of the other one. I think that's what the difference in perceived difficulty is caused by.

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(2)

Drdray77

Mar. 15, 2012

Under rating threshold (show) Kinda reminds one of Dibbles, but less morbid. I like this game.

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(-1)

Rallik

Mar. 15, 2012

Under rating threshold (show) In the last level there is no stone needed! ;)

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(1)

Atombender

Mar. 15, 2012

Under rating threshold (show) Very nice short game, needs badges. Lv 17 is evil though.

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(0)

epicpieman

Mar. 15, 2012

Under rating threshold (show) My god the music fits that random dancing alien warcraft ad. 5/5

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(-1)

epicpieman

Mar. 15, 2012

Under rating threshold (show) I read all the comments about lvl 8 and I was like, whoa, better watch out for that one. Didn't notice I had finished it already until I got to lvl 13. Really guys?

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(-1)

HAPPYKITTYCAT

Mar. 15, 2012

Under rating threshold (show) Before you rage quit on lv 8. There is a simple solution. Instead frezing your guy at the top to walk over let him fall down the holes about half way, fall into the hole and then jump out again. You will not die from the spikes now. + this so people don't give the game a bad rating.

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(5)

notaplayer

Mar. 15, 2012

Under rating threshold (show) just like making monkeys...

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(0)

shdwbld

Mar. 15, 2012

Under rating threshold (show) Fantastic design. Great levels.. Nt to challanging.

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(0)

HAPPYKITTYCAT

Mar. 15, 2012

Under rating threshold (show) You should have the option to retry a level at the end instead of going back to the level select screen. Apart from that good game 4/5.

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(3)

anuragdbl

Mar. 15, 2012

Under rating threshold (show) Guys!! Lvl 8 is damn easy.. change your outlook...

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(2)

Herblaw

Mar. 15, 2012

Under rating threshold (show)

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(-7)

SuperSquish

Mar. 15, 2012

Under rating threshold (show) for some reason, i thought of han solo...

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(-2)

courageAE

Mar. 14, 2012

Under rating threshold (show) To guys complaining about level 8. This level doesn't require pixel-perfect placing. Just think a little and you will find another solution that is quite easy :) P.S. The same about level 16 - it doesn't require any perfect timing - just think a little how you can forbid the green elevator touching the red button ;)

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(2)

Gotenks070

Mar. 14, 2012

Under rating threshold (show) I don't know why people down voted the guy pointing out how unforgiving level 8 is. It's true. A good game other than that.

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(-1)

abe_myth

Mar. 14, 2012

Under rating threshold (show) simple concept with good level design. 5/5

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(3)

abyssoft

Mar. 14, 2012

Under rating threshold (show) rather good 16 has me utterly stumped probably due to precision timing (precision anything is not one of my strong suits) 3/5

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(-1)

infomage27

Mar. 14, 2012

Under rating threshold (show) level 8 is ultra-unforgiving - off by a pixel = must restart

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(0)

taikanatur

Mar. 14, 2012

Under rating threshold (show) Nice game! Next plz ;)

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(1)

Thingol

Mar. 14, 2012

Under rating threshold (show) Man this game would be so stressful, luckily I am continually calmed by easy listening music....lots of game developers could learn from this both flash and professional. Next COD game has only easy listening.

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(1)

ColorPrinter

Mar. 14, 2012

Under rating threshold (show) Good game, but holy cow, level 24 is not fun.

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(-1)

RooFox

Mar. 14, 2012

Under rating threshold (show) :3 needs badges

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(0)

cloysterd

Mar. 14, 2012

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(-4)

Dangermouse17

Mar. 14, 2012

Under rating threshold (show) Emu's are awesome!But great game.

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(3)

nimbalo200

Mar. 14, 2012

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(-25)

crazybrezlin

Mar. 14, 2012

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(-11)

FatherCreamy

Mar. 14, 2012

Under rating threshold (show) Completing level 18 using only the blue & red buttons is possible.

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(2)

Kewlkarl

Mar. 14, 2012

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(-7)

calvindang

Mar. 14, 2012

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(-5)

Shadowspaz

Mar. 14, 2012

Under rating threshold (show) This is one of very few games I've given 5 stars to. The reason is that it employs a tactic that I haven't seen done this well more than once or twice. It's the feeling of euphoria you get when you complete a hard puzzle, or find a simpler solution than what seemed was intended (12 and 24, specifically). With a game like this, each level feels fantastic to complete, and each level make you feel great. 5/5, good sir. Keep it up.

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(1)

DracoZero

Mar. 14, 2012

Under rating threshold (show) It's like SeppuKutties, but with less cute!

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(1)

r4ndomp3ke

Mar. 14, 2012

Under rating threshold (show) I loved this game. Honestly, I don't really like puzzle games because they usually have too steep of a learning curve, but this was perfect; it didn't bore me nor did it frustrate me. Unique concept and execution! 5/5.

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(2)

kade11

Mar. 14, 2012

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(-6)

supreis

Mar. 14, 2012

Under rating threshold (show) @midlifecrisi, no, perfect score attainable per lv is 3 stars. achieved in lv24 with no deaths. 5 star rated the game myself.

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(7)

irrimn

Mar. 14, 2012

Under rating threshold (show) This game was very well made, and while I agree that some levels require precise timing, you can get by without it as long as you don't want 3* on every level. Some levels even have ways to solve them you wouldn't expect. Also, some solutions to the harder levels: Level 8, stone first guy 1/3 of the way down the first hole, jump OVER the middle hole and stone second guy 1/3 way down third hole. Level 12: Drop down towards the exit and stone a guy in front of each turret. Level 24: Following the right path, right after the fire from the left cannon hits the wall, jump up to the wall on the right, jump across to the middle, and then wait. Right as the cannons fire jump BETWEEN the two down-facing middle cannon's fire and up to the safe shelf. Get on top of the cannon and wait until the fires hit to drop straight down. No stones involved.

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(4)

Midlifecrisi

Mar. 14, 2012

Under rating threshold (show) @Supreis Are you rating down a game because you think its too difficult for you?

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(1)

supreis

Mar. 14, 2012

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(-4)

LiuKangfatality

Mar. 14, 2012

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(-7)

screambloodygore

Mar. 14, 2012

Under rating threshold (show) nice but too much levels require perfect timing and jumpig rather than puzzle solving.

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(1)

rehyery2

Mar. 14, 2012

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(-3)

Developer response from courageAE

You're doing it the wrong way. Think a little and you will find a way that doesn't require pixel-perfect placing of clones ;)

jacksonas

Mar. 14, 2012

Under rating threshold (show) I really enjoy playing your game but I do have one request, instead of calling the hero "creature: find him a unique cool name because he will soon become popular and I don't want to call him the "next please guy"!

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(1)

x339123321

Mar. 14, 2012

Under rating threshold (show) one...more...try...

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(0)

Lonic

Mar. 14, 2012

Under rating threshold (show) @benubird i did it with two stones, so i guess it's not only hard

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(-2)

capcome

Mar. 14, 2012

Under rating threshold (show) Brilliant concept, many game makers can learn from creativity like this!!! 5/5 and everyone should rate it high, I wanna see those badges!

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(169)

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