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Wow, i thought, hey, 4 different size games and 3 different ways to play. 12 quick puzzles. WRONG it's procedurally generated! you can keep playing for days! It's pretty awesome and a new way to do number puzzles
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Gotta say - not even the type of thing I usually enjoy, but I think the game is elegantly presented, the multiple difficulty setting interactions allow a wide variety of challenge levels, and the music is well chosen. The graphics are clean and tidy, and the responsiveness of the game is spot on. Could use a moment after completing it to glory in my solution - BUT that's a personal thing. Very high praise to the person or people who put this one together. Keep creating.
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Often when I remove numbers they get locked as removed (thick yellow circle around them) and can't get them unlocked. What does this mean?
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You don't really appreciate good puzzle games until you've tried to make a new, original puzzle game, yourself. Well done.
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Irritating to my tactile senses to have to hold and release before it does anything. It should lock after you've held it sufficiently to allow you to know you may depress the mouse.
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Great game, endless fun with math. I would change the color for the locked buttons, instead of just the yellow to highlight it, in order to be more visible
Maybe even the option to lock a removed number
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Okay yeah there also needs to be a way to lock things that are known to be Not. Otherwise once you get to the end of what can be determined through deduction, there's no way to safely experiment with the last few.
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I definitely second the suggestion of a 'current total' display for each row. On the larger boards I had to keep a calculator open to keep track of what was up there. And the locked numbers could stand to be a bit more visible. But the puzzle itself is great. Solid 4/5 overall.
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Good game, the only thing it's missing for a total 5/5 would be displaying the current sum of all numbers in the row/column. Example, on a 5x5, with the numbers 12345 on a row, we could have to the sides [Goal: 6] [Current: 15], disabling numbers would make [Current] change (if you click the 5, to make it go away... [Goal: 6 ][Current: 10]
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Great game, endless fun with math.
I would change the color for the locked buttons, instead of just the yellow to highlight it, in order to be more visible
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Straightforward, with good music. I wouldn't mind locking pressed or unpressed numbers, but I like that there are sometimes multiple correct solutions.
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I love the game, been really enjoying it, but I've had this issue where I press down on numbers and sometimes they lock completely and won't unlock at all, which is a serious problem sometimes, because in this particular puzzle I'm on, I know 100% for a fact that this permanently locked number needs to be changed for me to win. It would finish the row and column, and finish the game for me, but I can't unlock it. It's really frustrating.
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One of the only puzzle games that has managed to hold my interest for more than 10 minutes. Excellent. Very satisfying UI also. And I love the music. Thanks!
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Really a nice little game. My only complaint is that I'd like to see the solution for a little while before the winning screen is shown.
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Great game! One serious complaint though, it has crashed flash for me, even when it's the only thing I have going on.
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This is a very good game. Congratulations, CRESCENTYR. I cannot wait to see the Android version, I love sudoku but I've been playing it literally for years so this feels like the perfect next step.
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Elegant design. Would love to see the option to mark unsure pressed or unpressed and their sure counterparts (with colorblind option). Thank you for the great game!
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I don't know if it's the game or something on my end but sometimes the game won't react to my clicks and I have to refresh the page for the game to work again.
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It would be a lot more playable if you displayed the sum of all the unpressed numbers of each row and column. It's not a big deal in the early levels, but once the boards get bigger, adding up the numbers over and over becomes a huge pain.