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you think you should make it where you can get 8 skill points for leveling up and you can put them in yourself. thatd be awesome.
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Looking forwars to this BIG update ! I wonder how the pet will be used, stats? spell? attack? can wear stuff? I'm really curious !
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I'm not sure why the developer is apologising for not updating the game for two whole days ;).
If possible it'd be nice if your Combat and Magic choices could remain after a refresh (i.e. SMASH). Have to reset them every time.
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the player needs more items to equip like : pants, gloves, more one-hand type weapons (one-hand-axe; wand...). It will be good if the player cought have some kind of talisman like beard (for giants) for ex.
I don't have stable internet right now, that's why i try to discribe my idia later... have a nice game everyone :)
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Im stuck at around 5k Combat power, I've fully maxed all skills. Why is it taking days to go up anymore? If you can help please PM me. Many thanks :)
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You should put in the shop something like a potion that will increase for 1 time the chance (%) of weapons upgrade, it should cost a lot and must be stackable!
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Great game ! with some minor problems:
- when I scroll in my inventory I scroll all the browser page (I am using chrome)
- if I click an item I can't un-click it
It would be great if I can see what I have done in one respective map, not reset all the activity it if I change the map - to see where I killed more monsters, where was the best loot and so on ...
And maybe a future with the possibility to select what items enter in the inventory or to sell them automatically if inventory is full or items are under some rank (e.g basic) ...
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Make it a little more interesting. Add pictures of enemies and equip. Give us something to do while actually in the game. Even if battle is automatic, we should be able to actually do something while we're actually paying attention. Increase amount of loot you can hold as strength goes up.
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You better add a 1hnd ranged weapon, like a sling or a throwing dagger to give more options on how we build characters. :D
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Right now probably the easiest way to grind is with ranged weapons. The poison dps just stacks and with enough defense, you can tank and keep on stacking the poison. Poison lasts until the monster dies and stacks infinitely. Too OP. Perhaps changing it or adding a similar dps to other classes. (Bleed for melee, Burn for magic, etc.)
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I think you should expand it a little bit into a crafting system, like not just blacksmithing, but armor crafting/weapon crafting, and making usable items like potions of harm or health or exp gain
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There are a few stats that I would like to be able to see on my character, such as Crit Multiplier, Cast Chance, and Magic Attack. I hate having to go through and manually add those things up.
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Solid game, but the lack of mute is... problematic. There's only a few sound effects in the game, but they're really quite jarring (especially the 'upgrade fail' scream), so I'd like to be able to turn them off.
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Hi, great game I like it. The design is really great with minimalism concept. But may you make something like if I done kill a monster, I'll get the data of that monster. Make it look like an encyclopedia. I think it really great if I know the data of monster, it will make a lot of help for choosing best item I should wear and title I should use. Thanks before, keep it up :D
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The skill Defence should be called Defend. when used it reads "You Defence successfully." Should read "You Defend Successfully."
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@zerosaver you can adjust quality by right clicking the game screen and moving your cursor over the quality tab. there you can change the graphics quality.