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Easily the best Idle game out there! One small request for future releases; Can we get a spot to see the region boss life (even when we aren't fighting him) so i have an idea of how far i am at my next chance at killing him
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Very good game! But it would improve the crafting system: I lost 3 equipment, though the chances of success was 70% ...
It's a bit annoying, anyway.
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It's kinda hard to dual wield projectile weapons. Doesn't quite work like in the movies. Axes on the other hand… now that would be an interesting skill.
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Need to set a limit on how high base stats can go ~ If going above said limit it would delete the save or reset it.. Thus stopping people from hacking stats ;) and making the game alot more fair.. For example people set level to stay at 1 nd age 10 they can get infinite extra stats through this process ~ just need to work out how high people can legit get stats too :)
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I can upgrade all the junk I want from 7 to 12 or 13 and just before it is lost it does that "not destroyed" thing a few times. The moment I start using 400+ luck to upgrade my good gear from 7 to 8 I lose three pieces of good gear in a row first shot each. Apparently I need to lock myself in a bunker, because with luck like that the sky will fall on me, and only me.
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Can someone tell me how intelligence affects Magical Skills? I have roughly 150 intelligence with rank 5 spells and I'm only dealing about 50 damage per casting.
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Ratio = ( Monster CP / Player CP + Map Modifier ) * ( 1 + ( Player Luck / 300 ) ) * Title Modifier. Now I'm not the only one i guess, but this formula is kinda odd. I mean sure, it does reward players who kill harder mobs at lower levels, but it actually does not help very much in the end. I mean, i really gotta grind for better gear, and reading this, i actually got no chance of finding better items since my CP is now at 2188. So that's bumming me out actually, lower level people are getting way more loot, while i kill 10x more mobs, and end up with less items. That's kinda weird in my eyes.
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i just started this game and i would rate it 6/5 if i can just for idling. just a request, can you add UI where we can see how many stacks and current damage of skills with debuff (ex. poison, corrosion) we inflicted to monsters especially bosses. that would be of great help
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Since 1 pro. ignore = 10 att =50 str. I've found the best weapon for me has been the bow, since it gains pro. ignore when you smith it. Even though you miss out of the life drain skill, my bow has about 150 pro. ignore. = 1500 bonus att. Way more than I was able to get with sword/dagger combo. I also don't rely on the magic spells, so I can do without the extra buffs relating to them from having two items vs one.
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How do you duel wield?
@BurnBoy250: There are sounds, just not many, when you forge a weapon and it fails and the weapon breaks, there is an OW! sound, and when you rebirth there is some sounds.
@sneakprince: You get pets sometimes when you kill a region boss.
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For those that don't quite trust a remote save. On Vista for Chrome. "C:\Users\USERNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\SILLYRANDOMCHARACTERS\assets.kongregate.com\gamez\0016?\7361?\live\BattleWithoutEnd.swf" The file that should help is "slot*.sol" where * is the save slot you want. You can also search the sharedobjects folder for that file if you don't want to poke around just make sure you make sure it finds the right game folder in search.
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Seriously. This game needs a mute button. I'm not going to downgrade it. But I play this game as little as possible because I have to turn the sound off on my computer whenever I do. It's insanely loud.
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Couldn't the beginner region boss be called the wild dog? the ravenous raven?..... the wet cat? Any of these would make me feel better about losing than a strong rat.
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Today I met many woodland creatures. Many peaceful... vicious woodland creatures attacked. Many woodland creatures were defeated.
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@cromedome222, you have to put in a name no one else has chosen. Since he has added a pvp version everyone must have a different name for their character.
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Great game, all the grindy goodness of an rpg with all the hands off of an idle game, definitely 5/5. I think I'd like to see a title that's something like "master of masters" for maxing all skills, or having all other titles.
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Filled in my name, filled in both password boxes, pressed the "NEW" button.
Repeated that process at least 3 times, nothing has happened. I also waited exactly 5 minutes inbewteen every try.
This game was either made by a troll, or just plain and simple broke.
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So first thing I did was check out my inventory. Saw I had an axe in my hand. Clicked the axe.. it disappeared.. is gone.. and now I don't have a weapon.
Could this game be any dumber?
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@kobrahawk1210, won't disappear and won't fail are two different things.. it can "fail" before +3, but can't "disappear" after a failure.. read it well next time =)
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Dear developer.
The game is realy great, I newer thinked that I will love a game without graphics and will seat near notebook trying to catch something nice. Maybe it will be good to make Mage's more powerfull, melly classes does'n need mana to fight, where mana is ended, mage can't fight and die.
And it is not so good that some times pets unavailable for days. May be good idea to add some standard pets at shop. And chouseits primar skills.
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I wish we could reset our skill(lower the cp) for a huge sum of money probably 300m gold . thumbs up so that everyone can see this!
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I think I found a bug in the blacksmithing... My thing says "Won't disappear before +3", and also says "When fail, 50% drop to +0". But sometimes I'll level up from +2 to +3, and instead of going to +3, it'll +0, thus "failing" before +3. It happens quite often as well.
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I would love to see an update where pets could go from regular skills to adv. skills. That would be a HUGE help to people grinding for pets (like me). :3
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the Double Hit attribute has a typo. says "phical" instead of Physical. bump this so the admin sees and continues to make this game AWESOME