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Its getting pretty hard to "recruit" some enemies and the skills are somewhat expensiv and there arent many whatsoever. And i dont like that some recruits have a really low level cap, there should be one set maximum level and not some who cap at 35 and others go to 80 etc. but overall a really nice game.
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The reason this didn't get as popular as idle mine is because its a bit more complex. ( Most people struggle with the tiniest bit of complexity)
But this is still a good game and should be rated similar, I see that quite a few people like this :)
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I wonder why there is cannibalism in this game... ITS PURE EVIL HAVING RABBITS AND OTHER ASSORTED ANIMALS EAT EACH OTHER
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I can see that since I last played there was an update - cool! I'd like to suggest a simple improvement: shorten the numbers in exp bars, as in 100M or 100.000K instead of 100000000.
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You should add a simple button to lock/unlock. I don't want to have to take 2 minutes just to unlock all my exp chests. Also, is it possible to add filters for items/creatures? Like smelt all but high level items, and auto-feed/delete creatures that aren't rare or even one that just collects exp chests. Other than that, a fairly entertaining game.
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0.14%?! Some of those odds are WAY too low...to the point of silliness. It should be more like 1%. I would also like to see an upgrade that gives you more than a whopping 2 prestige points per click. Helpful tip: you can, in fact, feed your starting hero to other units.