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just thought of something that could be a nice thing to have a online/offline timer. i would just be happy having a online timer lol
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The auto g/s doesn't seem to work. Should be gold per second, right? It doesn't generate it ( plus, it should be a 2% of, I suppose, what I already have - sort of interests. I have a thousand: why auto g/s it's only one )? Probably a bug...
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plz someone tell me there is a end to that hell stone =p , they are awesom but i want something else , i'm at lvl 54 hellstone atm
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auto damage seems to get a reduction from the rocks defense, where as manually clicking doesn't? does this mean that manual clicking get it calculated into its total damage, but auto gets it twice, or is it simply just not calculated into the auto damage number to the right, and then you just simply hit less than the number indicates? (sorry if I'm not making much sense, tired :P)
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I would suggest a upgrade for manual click, so that one click can count for multiple clicks instead. Don't have to make it cheap or anything, but it would make it easier on all of us, and our mouses. Laptop mouses can only take so much.
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just managed to almost quadruple my mining power.. went from 238 to 962.. got a bit lucky there with a quality of 561.58% :D
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good game till -6,000,000,000....
don't want to reset, don't want to take this money just to come back to positive.....
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I got to Lunalite, then I quit. Good game, but get's VERY repetetive, especially when manual is the best way to do it.
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I confess, I only tried it because I saw mention of mining poo. It's actually pretty good :) The game, I mean, not so much the poo mining. I was thinking 3/5, then I noticed that you can apparently mine whilst not even playing (i.e. in a minimised window/tab), and that made me look at the CPU usage, and... another star :) Too little CPU time to register even when idling with focus (although it runs *much* slower when idling in the background). Kudos for that, and 4/5.
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Needs to have a notification when a new upgrade is available, maybe just a little number in the corner of the upgrade number showing how many you can get.
It's a buff, the effect is the same but it uses less gems. You are still better off crafting one gem at a time, the skill is for if you have so many gems that using them all would take too long (or you don't mind using more gems to minimize your risk). Basically each level you use ensures a boost that is ordinarily a bit worse than 1 in 3 chance.
It uses SharedObject to save automatically. I was under the impression that this is the best way to do it in Flash. Do you have trouble saving in other games or only this one? Are you allowing Kongregate enough hard drive space to make saves? (Right-click the game, Settings, click the folder icon, ensure space allowed is higher than space used) Or are you running some sort of cleaner software which deletes flash SharedObjects? It seems a couple of people have had a problem but I am not sure why.
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You get gems for destroying rocks so if you use a strong pick and rapid cick the poop you get tons on gems super quick
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Add money/click: ore value/(ore hp/damage per click).
Because the optimal ore to click differs from the optimal ore to idle when you have upgraded.