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2 small and 1 not-so-small suggestions: 1. fix the sticky keys problem. 2. when u click off of the screen, make it pause. I lost a game that way. 3. Make a level editor. please. rate + if u liked any of these suggestions.
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The "Greedy Bastard" talent needs it's description updated. The talent decreases the cost of one tower per point not all towers thus it is quite misleading.
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Game is great! But it feels like I'm just grinding for xp, since most of the levels take a loooong time to complete. Damage is slow, dynamite is hard to time, and skills don't do much difference when finally gotten points into.
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Not only is this game alot of fun, i find it very awesome and respectable that you take criticism in stride and then use it as a way to improve your game. I hope that all games will eventually take on this communal feel.
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Has anybody noticed how when there are 2 flags, the things have a preference for one of them, even if it is not the one closest to them?
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Kind of unbalanced. Don't see how you can lose with towers, thus making the commando and destroyer classes ignored. Maybe the other 2 needs some boosts?
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Since people are saying add a sniper skill tree, i wish there will be the sniper + 2 skills
Sniper Rifle: Very long range, Very high damage, Very slow rate of fire(Single Target) and able to shoot through barricades!
Headshot: Every skill point pumped into this gives the sniper rifle a 5% chance to 1hit-ko the enemy.
Piercer: Every skill point pumped into this will give 10% chance for the bullet to pierce through the enemy to the back, able to pierce multiple enemies.
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Very fun game, but there are a few issues I saw. Firstly, it REALLY needs to be stated that money resets after every round. I was busy saving up hundreds until a few lvls in I realized I was getting bumped back down at the beginning of each round. Secondly, Engineers need love, most of what they get has a minor affect on the gameplay, where as the other two get major game changers. Maybe a new tower?
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Not to start the whole protest in regard to the comment rating system again, but here we have another example of it's flaws: some of the top rated comments are now invalid, as the developer has already taken care of them. However, since they accumulated so many votes, they stay up on the list, impeding other, more useful comments from showing up.
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lol i was playing the last study map and a random suicide bomber glitched and just sits there running in place and i cant kill him
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Minor bug- When you hit next wave it doesnt skip right to the beginning of the next wave it starts somewhere in the middle.
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Anyone have problem with the "Kill 5 enemies with a knife" achiev? I gathered like 15 guys on me and it still kills only like 3. I'm lvl 23 with all points in commando and improved knife abilites.
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Entertaining game, but far too slow, leveling is slow, and I feel like 2 talent points should be given per level, or something along those lines.
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theres a wierd bug with the wave bar sometimes when you press it after you have killed all the handies. before the next wave even is close to starting the wave bar skips past the next wave and summons the wave it skipped and keeps goin
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Hoping Cuatic Games hotkeys 'n' to next wave so you don't have to click on the button, which helps you keep your gun aimed at the baddies. Vote up if you agree.
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i completely agrees with jr637, all handies are not made equal. some should have different amount of gold drops. of course, this would raise tower prices too, so be prepared for that.
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Hoping Cuatic Games implements a speed-up button, so the entire game moves faster (towers, fingers, protagonist, etc). Vote up if you want them to.
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not bad, but everything in this game takes forever! game flow is slow, enemies are slow, upgrading and leveling is slow... it's boring this way