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I think the scoring system is a bit flawed, gives too many points for soldiers and not enough for walls, besides that a decent game, 3/5.
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Some custom stuff would be better? (aka stats of lead power of the ball etc etc. And when you lose you should be able to retry not start over.) 2/5
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I like this version better than the first two. I find it much easier to knock over the castle in this version. Though I think soldiers heads should come off from walls falling on them, or when they land on the ground head first.
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very sorry for the triple comment, but i think there should be like double gravity on the walls, right now they act like peices of paper and go flying around everywhere without realy damaging anything
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you think the walls are too hard to knock down? you are doing it wrong. i can EASILY take down the WHOLE LEVEL 4 CASTLE in one shot.
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you only get points if peoples heads come off, i think you should make it so you get points when they fall over, because right now 90% of the time the king is under 10 walls and his head is still on.
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2/5
Horribley hard to hit the castle, much less do any damage. Way to hard to get enough points for the next level. Walls are too hard to knock over.
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Issues: King doesn't always register a hit; if I reset while having upgrades, sometimes I start the game with the upgrades; I can't submit my score when I win, or even see what my final score is. (this part really sucks, since the only point once you finish the last level is to beat your previous score)
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I think the delay everyone is talking about is just that the ball doesn't release until the spacebar is released, as opposed to when it's pressed.
That said, flash games can be laggy, and I don't know how many times I've released the rock at the right moment, only to have flash lag and send it short/far.
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comically flawed.
apparently, having your castle collapse on top of you in the middle ages, was rarely injury causing to the lord, much less fatal.
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Fun game, one quick bug is that your previously fired projectile will disappear if you change the ball or weight before firing another one. Don't know if all of the projectiles should disappear or none of them (I'm guessing none) but at this point you can make the game easier by changing the projectile and the previous shot disappears off of the field.
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This is a good game but need lots of work. When you fix the main bugs it will be a great game! 3/5 only due to bug issues
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Why does a soldier survives, when a wall is falling right on his head :P..
Nice game though 4/5.. could be bit longer and more obvious pointscoring.
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The scoring seems a bit buggy. And there is a definite lag in the response time of the launch key press. Also restarting the game for failing one level is ridiculous. You should be able to reset that specific level. 3/5 until the problems and bugs get fixed then I will reevaluate the game and most likely then provide a 5/5 assessment.
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i think this is a good idea, but it's soo crushing stuff gives no score and restarting the entire game for failing a level is not fun, it's annoying
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apparently whenever i try and launch the rock when i want to there is a delay from the time i hit space and the time it actually launches the ball. when i try to compensate for the delay it seems to launch it instantly.
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death recognition needs to be improved, as it is now they have to bleed for it to count it should just be if they fall over. otherwise youll never get creditted for the king or half the soldiers
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Hah! I love how if I click the small ball after using a big one, but before resetting the trebuchet, the big ball disappears! Could be useful...
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The scoring also seems a little odd. I can smash walls and even knock some over, and not score as much as when I take out the top two soldiers on level 1 with a direct hit.
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Every time I finish the bonus level, it just goes back to the start, instead of giving me the high-score submission table.
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i cant get to next lvl, it says score needed to:
and when i am in game it says for example 3000/0 so i can only play first level
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Is it a flash bug? How do people get to level two? Does it go automtically or a button show up on the screen? Whenever I get over 800 the scrolling function locks and I am stuck on the fallen castle.