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i cant finish one of the missions, i play mass carriers and i kill everything on screen and my ships just fly back and forth until the whole screen lags. its 57 difficulty, mission flank and left bottom cornerish
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After one of the upgrades I am no longer able to "k" my structures - they keep some small portion of their hit points.
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Game has a loophole. Build contractors out right up to enemy. Then build lots of autoguns right in front of their base and you win all duels easy and all battles with evil green guys too.
To take this great game to the next level maybe have a continuos play mode or a PvP that would be fun. thanks for the fun game.
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In my Defence missions i make such a great base, that i pray for the enemies to actually do some damage to my buildings :I
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@Josh That would be because the Physics Lab is the most overpowered structure in the game. Once you get it and use it with Miners/Gunships/Light Carriers the game is essentially over.
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I'm glad to see the dev. team working on this game, they seem to listen to the players alot. It's nice to see this happen, not too many devs. actually go into the comment section of games and find big issues. I love the game, but alot of the levels just seem to drag out too long but other than that its great. 4/5
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@skullhead51 yeah I've tried spending EVERYTHING on defense, and I can't survive, I also tried rushing every combination of ships right off the bat, they don't die. Period. No matter what I do...please nerf this damn mission.
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If your asking for multilayer, i think it would change the game a lot considering how much you use pause, well at least i do a lot.
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@alphawerewolf, well missions seem to be randomly generated so i can't play on it. However, no mission is impossible. Trying turtling and keep replacing destroyed barriers, use pause frequently. On one very hard one i had to pause every few seconds to rebuild barricades fast enough but i won lol. Try different strategies, i don't usually use heal/shields though unless there's heat damage. Feels like a waste of energy if you have structure regen.
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Okay...the stupid mission for the Double Cannon is impossible. I can do anything else, but this one mission is literally IMPOSSIBLE. I've rushed all (fully upgraded) turrets and heals/shields and not anything else just to test, and they failed within 20 seconds. If you dare build generators, your base will fall in like 10 seconds, because its a skirmish where they both rush you and ONLY attack you...its a 2v1 with them starting with more than you at a very close range zerg style. I've tried everything. It.Is.Impossible.
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I was sad that the final mission was a pushover. Would have loved to been attacked by all the enemy factions. The budget you're given for it is also a bit to much, IMO. Great game though...now that I've played the whole thing I'm willing to up it to 5/5.
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Great freaking game, but at around 60 it just gets way too hard... and can you PLEASE get rid of the damn infection ability!! It is WAY to overpowered...
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love how the capitol ships are so powerful. just right for the cost and time, as well as the fact that they are the strongest ships in the game.
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with duels, both teams should start with nothing but the building center. you should also be able to build more building centers, and there should be a multiplayer. really fun game, great job making it. 4 out of 5.
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Nice, I had just started a level and had my first base black holed, before I could even build. WTF? But overall, a nice game (except for this part =D)
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This game is amazing. When I first started playing I thought I'd be horrible. But guess what? You proved me wrong. I hope you make another because this is amazing. 5/5.
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i think you should get about 10 seconds before anyone can send units i find myself dieing before i build any thing thumbs up if you agree
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The final mission is easier than a difficulty 70/89.
2/3 missions are really hard, one with 4 s to build, one with diff 89 with heavy ships after 30s and titan's mission.
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Light carrier rush is the easiest tactic in this game. Get carrier upgrades, faster building speed and energy upgrade. At the beginning just make 2 or 3 light carrier ports and build physics lab. When you have energy throw a repair turret or two. With this strategy I easily completed all the levels.
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If you get a super carrier starport and 2 physics labs, you pretty much kill everything all the time. More labs/starports is just overkill.
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@KingGladiator88, what the level to get the Annihilator is so easy! They actually build slower than other levels. I just build a reactor, 4 fighter bays spawning miners, 2-3 autoguns for each enemy base + barricades. Then i just build 4 physics labs and save up for super carriers. Instant win. I'm sure you can just spam fighters but i like to play around. lol
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*Manages to buy a super carrier before my main construction module is destroyed*
*Is unable to build anything afterwards*
*Still is victorious vs. 2 foes at full-power*
I think I'll keep them super carriers.