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Comments for Obliterate Everything 2

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fubaer

Mar. 02, 2013

Under rating threshold (show) spam Physic Lab + spam fighter bay-miner = ownage

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(7)

Arack8

Mar. 02, 2013

Under rating threshold (show) i love how the game gives you a challenge but when you play gainst two cpus they first start bombing the hell out of each other and then the survivor doles out a ridiculous amount of men giving you little to no chance and then you can't rebuild your main base so once it's destroyed all you can do is sit there and hope or surrender. i really think you should look into this but other than that a good game 4/5

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(0)

jokarun

Mar. 02, 2013

Under rating threshold (show) The time limit missions are just annoying. Its a pretty artificial way of creating harder missions.

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(4)

Fak24

Mar. 02, 2013

Under rating threshold (show)

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(-4)

dej378

Mar. 02, 2013

Under rating threshold (show) Your self destruct doesn't work when I have an auto-heal upgrade, my buildings heal when I try to destroy them.

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(3)

karolis61012

Mar. 02, 2013

Under rating threshold (show) the self destruct is kinda bugged when u get self repairing buildings they just dont die :(

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(4)

StrikeForce2

Mar. 02, 2013

Under rating threshold (show) sooooo.... addicting...

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(1)

Cinder55

Mar. 02, 2013

Under rating threshold (show) Bomber rush is way too powerful. Can win most maps within 30 seconds just by buliding all bombers.

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(1)

aronzei

Mar. 02, 2013

Under rating threshold (show) Hotkeys for barricade, shield, etc.

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(1)

Developer response from cwwallis

C/V

venturesome

Mar. 02, 2013

Under rating threshold (show) I love how the currency is allotted in the form of energy. Wouldn't we all want a little more energy sometimes? Fully amped and ready to go!!

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(1)

ah376

Mar. 02, 2013

Under rating threshold (show) easy way to beat the final level, build an annihilator space port, and then just build physics labs

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(1)

afrodelic

Mar. 02, 2013

Under rating threshold (show) I've enjoyed myself, some levels are challenging to figure out... good job and thanks!

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(0)

StalkerM1

Mar. 02, 2013

Under rating threshold (show) physics lab is too overpowerd. for final mission just building 1 big-fleet-carrier hanger and after that only physic labs-win

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(1)

Deathster666

Mar. 02, 2013

Under rating threshold (show) One of the best games on Kong. Keep up the good work! 5/5

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(0)

Mastermind1111

Mar. 02, 2013

Under rating threshold (show) O.k, when it comes to the black holes, WHERE IS THE TIMER?

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(58)

cowmans

Mar. 02, 2013

Under rating threshold (show) have turrets stop targeting astroids

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(4)

Deviyue

Mar. 02, 2013

Under rating threshold (show) would be great if you were able to mute the sfx or the music, not both, and this does also need achivements

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(7)

Wimpymon

Mar. 02, 2013

Under rating threshold (show) tactic to beat the game: pause at start, build missile racks into enemy base --> win in 10 seconds.

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(2)

misiek2

Mar. 02, 2013

Under rating threshold (show)

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(-5)

ryan2246

Mar. 02, 2013

Under rating threshold (show) Finnaly thaks CCWWALLS for making an RTS

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(1)

Wimpymon

Mar. 02, 2013

Under rating threshold (show) The game becomes faceroll once you unlock missile racks, dont have to build any ships.

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(2)

Savage74

Mar. 02, 2013

Under rating threshold (show) Good game, can get annoying how u only have like 5 seconds before the enemy is swarming u though.. a little bit of time to prepare would be nice :)

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(0)

LukeG53

Mar. 02, 2013

Under rating threshold (show) why is this obliterate 2 its so crap the first one was heaps better

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(0)

CynicalOwl

Mar. 02, 2013

Under rating threshold (show) this game, 10/10 would lock up in basement and keep forever

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(0)

pepperpunk

Mar. 02, 2013

Under rating threshold (show) This is awesome! I love these kinds of "hands off" RTS games. This is honestly the best game I've seen on Kong for a very long time, really glad to see that developers are still making stuff like this. :)

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(2)

Razul22

Mar. 02, 2013

Under rating threshold (show) I would love to see a multiplayer head to head mode added, its a great game.

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(2)

Janduin

Mar. 02, 2013

Under rating threshold (show) I'm fairly certain I figured out what's going on off screen when you mass carriers on defense levels. I think it's a near never ending explosion for your mass of units that you're basically feeding as fast as it can explode, and the fight doesn't reset until it blows all the way up back to your base. After I added a bunch of freeze drone bases, the thirty minute long battle moved much more quickly. I think they disabled the big guys so i could finally get in killing range.

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(0)

beorn080

Mar. 02, 2013

Under rating threshold (show) A couple of issues I've had. One, you need to be able to delete buildings. Certain defense missions have gone on forever due to the fact that I have about 8 physics labs, 20 fighter bays, and 2 capital ship bays making super carriers. I just lost about half my base due to the flashback along the line of ships I had. 2nd. SLIGHTLY smarter AI. At least make them not funnel themselves into the hilariously massive explosion that is slowly creeping back down the line towards my base and the .1 second spawning fighters.

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(1)

endplanets

Mar. 02, 2013

Under rating threshold (show) A truly amazing game. 5/5........ But it desperately needs a SELL button. And for some reason a single enemy infestor spore can wipe me out, but dozens of my bio-labs are completely worthless..........The upgrade and armory system works really well. But I do think we should be able to have 3 auxiliary powers........Far too often the game would end within seconds when the enemy zerg rushes me, which forces me to dump all of my money into Physics labs and space ports and then just sit around since I didn’t have any generators………. The player’s unit AI is still a big problem. Turret rotating like morons and ships missing easy hits have cost me many a match………….The turret and ship designs are very clever, interesting and easy to identify………………There is no way to lower the quality…….The shields are not that useful….. All structures need WAY more health. A single basic fighter can obliterate an entire base…………..Again, an absolutely stellar game.

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(0)

Peace_buyer

Mar. 02, 2013

Under rating threshold (show) I'm glad that the pilots are smart enough to crash into the enemies. Explosion damage is best damage.

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(2)

jeffp154

Mar. 01, 2013

Under rating threshold (show) There should be a lower-quality graphics option.

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(1)

AndyPSV

Mar. 01, 2013

Under rating threshold (show) it also should have some stats for the VEHICLES (SHIPS)

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(1)

Chaoseer

Mar. 01, 2013

Under rating threshold (show) a mid 40's diff skirmish map has failed to end for me twice in a row now. sad and annoying, I think the concept is good if perhaps in need of a few tweaks to make it possible to both see your forces and the enemies without losing badly

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(0)

yourshadow

Mar. 01, 2013

Under rating threshold (show) Um anyone notice Miners = OP? They mine asteroids so fast and produce so fast it endless waves...

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(-1)

skullhead51

Mar. 01, 2013

Under rating threshold (show) The final mission is too easy, i just beat using one starport + super carriers, a reactor, and a bunch of physics labs. Meanwhile i'm stuck on a mission with those yellow ships that zip by so fast and kill the insides of your base. I hate those. :/

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(2)

Pearunt

Mar. 01, 2013

Under rating threshold (show)

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(-3)

candcg

Mar. 01, 2013

Under rating threshold (show) It is a little frustrating when you lose a stage because a chain-explosion moves the entire length of the map to destroy your base, maybe tone down the damage for ship explosions

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(2)

mvrak

Mar. 01, 2013

Under rating threshold (show) Great game. Seems the levels are rolled randomly... makes the difficulty bounce up and down a bit.

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(1)

rathag

Mar. 01, 2013

Under rating threshold (show) Why are my missiles from my Missile Rack blowing up my own buildings!?!

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(3)

CoolColJ

Mar. 01, 2013

Under rating threshold (show) Needs a speed setting....

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(0)

KingGladiator88

Mar. 01, 2013

Under rating threshold (show) when fighting the infested, i find it much easier to use nothing but interceptors since they are cheap, easy to build, and when even a dozen get taken over they are replaced in an instant. you lose an entire wave you replace it in three seconds. While using capital ships, you just lost 20-30 seconds of units.

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(3)

skullhead51

Mar. 01, 2013

Under rating threshold (show) lol it's funny when all your fighters fly into an explosion and every one of them gets destroyed. Stupid pilots. XD

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(1)

KingGladiator88

Mar. 01, 2013

Under rating threshold (show) carriers(of any type) or interceptors/gunship spam = win

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(2)

skullhead51

Mar. 01, 2013

Under rating threshold (show) @MarcusDranz, if you blow up within seconds then you are using the wrong strategy. If you didn't know, you can build in pause so ALWAYS pause at the start.

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(3)

Kewlkarl

Mar. 01, 2013

Under rating threshold (show) If you are dying second in, then you need to change your strategy... And you don't get credit for replaying a mission because there are enough missions so that you can purchase all the upgrades by simply completing more regular missions.

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(0)

dendricide

Mar. 01, 2013

Under rating threshold (show) two words: MINER RUSH

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(2)

Kortx

Mar. 01, 2013

Under rating threshold (show) Good game, but the physics lab makes the late missions too easy.

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(1)

Yomooma

Mar. 01, 2013

Under rating threshold (show) A more refined and shiny sequel would be amazing and a must-play

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(1)

MarcusDranz

Mar. 01, 2013

Under rating threshold (show) The difficulty curve is screwed up. 7 missions in, and my base gets blown to hell within seconds.

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(-1)

Jangel0tRiToN

Mar. 01, 2013

Under rating threshold (show) Why do you not get credit for replaying a mission. Doesn't have to be the full amount, but why not half or something. A fault i my oppinion. But cheer for a great game. :)

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(0)

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