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It's pretty fun. Granted, puzzle games with very similar play style... things... are fairly numerous and have existed for some time. (sorry, sick and having trouble thinking) That does not make this any less fun, just less original. In terms of improvement, I really want to be able to continue moving tiles/gems/whatever while the artifact pieces are flying around and the sun amulet/thingy is blasting tiles. The animation is cool but it eats up precious seconds, as some other users/players/people/thingies have pointed out in earlier posts.
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You should reduce the time that the pieces of artifact fly all around the screen, because ive lost a level due the the god damn pieces flying around and doing flips and tricks and i run out of time and fail. not cool.
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I like it when a game can make me think, "Holy Crap, i spent THAT long on this game?!" This is one of those games 4/5
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i love games like this. puzzles with real goals are always better than plain old puzzles. plus, its nice that unused bonuses carry over.
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There a lot of differences between Bjeweled and this game, so i rated it 4, because it's a demo but some new concepts.
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i just cant help myself. i love that kind of games. and this one is well made. good graphics and fx. quite smooth gameplay. call my addict but i just like it
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It stinks that you die instantly on "No more moves", without even getting a chance to use your items. You should only die on NMM if you have no items left.
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I just had a stage where all the artifacts were at the very top and so it ended without me making a single move... And apparently new tile types get added in as you go on, so never mind.
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Little tidbits of history before each level are... well, pointless but interesting enough if you're really bored. Like me. Not enough tile types or something, too easy to get long chains.
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Code guy - that's because some tiles have 2 locks on them. You can see two sets of chains if you look closely. Yeah, it's a demo - but at least it's a long demo. Fun and well made. 4/5 for being a demo.
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Sometimes unlocking a tile doesn't work. The combination clicks and the unlocking sound effect plays, but it is still locked.
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Nice looking game. There is little to no strategy involved in it though, the combos seem to flow automatically once you make a move making any planning useless. Too easy, I didn't need any special item except for the sun